The topic of this article may not meet Wikipedia's notability guideline for biographies .(October 2016) |
Margaret Wallace | |
---|---|
Born | |
Occupation(s) | Video game and media entrepreneur, CEO |
Website | www |
Margaret Wallace (born May 30, 1967) is an American entrepreneur, gaming and media professional. In 2009, she co-founded Playmatics with Nicholas Fortugno in New York, New York. The company focuses on bringing new kinds of immersive experiences to casual gamers. [1] In 2006, she was named one of the hundred most influential women in the game industry. [2]
While in high school, Wallace participated in the Congress-Bundestag Youth Exchange Scholarship, which allows students to study a year abroad in Germany. Under the scholarship, she attended a one-month language and cultural preparation course at The Experiment in International Living (now World Learning) [3] in Brattleboro, Vermont and spent her final year of high school at the Gymnasium Mellendorf in Mellendorf, Lower Saxony, Germany. [4]
As an undergraduate, she attended Boston University, where she studied Communication and Philosophy and received a Bachelor of Science with Distinction in 1989. Wallace subsequently studied Communication and Cultural Theory at the University of Massachusetts Amherst, earning an MA in 1996. [4]
After Boston, Wallace moved to San Francisco, California, where she became professionally involved in the Internet and gaming, particularly casual games.
In 1996, Wallace joined PF.Magic, a video game developer founded in 1991 and located in San Francisco, CA. [4] Though it developed other types of video games, PF.Magic was arguably best known for its virtual pet games, such as Dogz , Catz, and Oddballz ; Wallace participated in the development of:
After Mindscape, Inc.’s acquisition of PF.Magic in early 1998, Wallace continued employment with the company’s online content group. The Learning Company (TLC) acquired Mindscape, Inc. in March 1998 for $150 million. [6] Mattel soon purchased TLC in 1999 for $3.8 billion, renaming it "Mattel Interactive". [7] [8]
The copyright on the Petz, Oddballz and Babyz titles was eventually acquired by Ubisoft. Currently, Petz is Ubisoft's number six top-selling brand, having sold over thirteen million units to date. [9]
In 1999, Wallace joined Shockwave.com—then operating under its early name, Shockrave.com. [4] [10] There she produced some of the company's most popular titles, including Shockwave Tetris, Blix, Shockwave Jigsaw Puzzles, and content for Photo Greetings and Jigsaw Puzzle Maker.
For the 2000 Shockwave Tetris game, Wallace worked closely with Blue Planet Software on staying true to the Tetris brand. She also incorporated a techno soundtrack to this version of Tetris, having a techno version of the Tetris theme song composed. She also worked with Astralwerks Records who provided a track from Q-Burns Abstract Message called "Feng Shui" for the game. Beatnik, Inc. was the primary music provider for this version of Tetris. The game had a unique sonified accompaniment that is customized to a player's individual gameplay and skill level. [11]
In 2001, Wallace went on to Co-Found and become chief executive officer of Skunk Studios. Formed by all former employees of Shockwave.com, Skunk Studios was one of the first to call itself a casual game company. [12] [13] Skunk Studios is best known for titles including: [14]
In 2007, Wallace cofounded and become chief executive officer of Rebel Monkey Inc., a New York City-based entertainment company focused on providing new kinds of real-time immersive play for casual gamers. The company was cofounded with Nicholas Fortugno, lead designer behind the original Diner Dash game brand. In October 2007, the company secured an initial round of investment from Redpoint Ventures. [15] In early 2009, Rebel Monkey announced the launch of casual Massively multiplayer online game CampFu and the Monkey Wrench gaming platform on which it is built.
CampFu CampFu is an online virtual world with a summer camp theme. Emphasizing collaborative team play and aimed at the teenaged demographic, CampFu officially launched on March 17, 2009, after a beta stage that began in February of the same year. CampFu is free to play, but users can access premium content by purchasing in-world currency called FuCash and/or a VIP membership subscription. Users can also earn Tickets, which can be exchanged for clothing items, by playing CampFu games. Games currently playable include:
Rebel Monkey Inc. closed permanently after it failed to secure subsequent funding during the economic downturn in Summer 2009.
In September 2009, Wallace and Nick Fortugno started a new company focused on game design and development called Playmatics, LLC. [16] In 2010, Playmatics created the Fortugno-designed interactive comic "The Interrogation" for the television series Breaking Bad . The game went on to be recognized for a CableFAX Best of the Web award. Other titles by Playmatics include Disney's The Kingdom Keepers "Race to Save the Magic."
In 2011, Wallace and Fortugno co-founded Shadow Government, Inc along with Philippe Trawnika. Shadow Government, Inc. is dedicated to bringing new forms of social gaming based on gamifying real countries, systems, and worldwide events.
Wallace is a frequent speaker on the state of the industry, business and casual and online games at conferences such as the Game Developers Conference/San Francisco, GC Developers Conference (Leipzig), Casual Connect, The Austin Game Conference, and the LA and NY Games Conference. [17] [18] She delivered a keynote on gamification at nextMedia Toronto. She was also a keynote speaker at the ICEC 2006. [19]
Alexey Leonidovich Pajitnov is a Russian computer engineer and video game designer who is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union. After Tetris was released internationally in 1987, he released a sequel in 1989, entitled Welltris.
Tetris is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. It has been published by several companies for multiple platforms, most prominently during a dispute over the appropriation of the rights in the late 1980s. After a significant period of publication by Nintendo, in 1996 the rights reverted to Pajitnov, who co-founded the Tetris Company with Henk Rogers to manage licensing.
Ubisoft Entertainment SA is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include Assassin's Creed, Driver, Far Cry, Just Dance, Prince of Persia, Rabbids, Rayman, Tom Clancy's, and Watch Dogs.
Petz is a series of single-player video games dating back to 1995, in which the player can adopt, raise, care for and breed their own virtual pets. The original Petz has sold over 1.5 million copies worldwide and the brand has grown to over 22 million copies since coming under Ubisoft.
Scott Kim is an American puzzle and video game designer, artist, and author of Korean descent. He started writing an occasional "Boggler" column for Discover magazine in 1990, and became an exclusive columnist in 1999, and created hundreds of other puzzles for magazines such as Scientific American and Games, as well as thousands of puzzles for computer games. He was the holder of the Harold Keables chair at Iolani School in 2008.
PF.Magic, Inc. was a video game developer founded in 1991 and located in San Francisco, California, United States. Though it developed other types of video games, it was best known for its virtual pet games, such as Dogz and Catz. The company was able to make extra revenue by selling plush toys under the Petz trademark. It was bought out in 1998 by Mindscape, Inc. After changing hands a few more times, Ubisoft now owns the copyright on its Petz, Oddballz and Babyz titles.
EA Mobile Inc. is an American video game development studio of the publisher Electronic Arts (EA) for mobile platforms.
A video game clone is either a video game or a video game console very similar to, or heavily inspired by, a previous popular game or console. Clones are typically made to take financial advantage of the popularity of the cloned game or system, but clones may also result from earnest attempts to create homages or expand on game mechanics from the original game. An additional motivation unique to the medium of games as software with limited compatibility, is the desire to port a simulacrum of a game to platforms that the original is unavailable for or unsatisfactorily implemented on.
The Tetris Company, Inc. (TTC) is the manager and licensor for the Tetris brand to third parties. It is based in Nevada and is owned by Tetris creator Alexey Pajitnov and Henk Rogers. The company is the exclusive licensee of Tetris Holding LLC, the company that owns Tetris rights worldwide.
Vicious Cycle Software was an American video game development company based in Morrisville, North Carolina.
A casual game is a video game targeted at a mass market audience, as opposed to a hardcore game, which is targeted at hobbyist gamers. Casual games may exhibit any type of gameplay and genre. They generally involve simpler rules, shorter sessions, and require less learned skill. They do not expect familiarity with a standard set of mechanics, controls, and tropes.
Tetris Online, Inc. was an American video game developer and publisher. The company was the exclusive online licensee of Tetris in North America and Europe. It was founded in January 2006 by Nintendo of America founder and former president Minoru Arakawa, video game designer and publisher Henk Rogers and Tetris creator Alexey Pajitnov. Tetris Online, Inc. is the developer of social games Tetris Battle and Tetris Friends. In March 2013, Tetris Online, Inc. laid off 40% of its staff.
Exient Entertainment is a video game developer and publisher based in the United Kingdom and Malta. Developing for handheld, mobile, console, VR and PC platforms, Exient grew a name for designing and developing popular series' games to portable systems. It is known for its ports of various games in the Madden NFL, FIFA, Need for Speed, and Tiger Woods PGA Tour series for Electronic Arts and for developing numerous titles in the Angry Birds series. The company was incorporated in 2000 and began operations in January 2001.
Nicholas Fortugno is an American game designer and educator. Fortugno is CCO of Playmatics LLC, a New York City-based game development studio focusing on casual games and co-founded with Margaret Wallace.
Alawar Entertainment is an international developer and publisher of video games for PC, consoles, mobile platforms, and other devices. Founded in Novosibirsk, Russia, it is based in Lewes, Delaware, United States. Its main areas of activity are mid-core games for experienced players, as well as casual downloadable and F2P games for PC, MacOS, IOS, Android, PlayStation (console), Xbox, social networks, and other platforms.
Shockwave.com, or Shockwave, is an online and offline video games distributor and game portal. It is owned by Shockwave LLC, based in Los Angeles, California, United States. It was launched by Macromedia on August 2, 1999, to promote the company's Shockwave and Flash players, both used on the website. As of 2005, the website had 22 million users. By 2010, it hosted more than 400 games in a variety of genres.
Gamelab was an independent game studio in New York City, New York founded by game designer Eric Zimmerman and Peter Seung-Taek Lee in 2000. It is best known for creating Diner Dash, one of the most downloaded games of all time, as well as its two spin-off companies, the non-profit Institute of Play and the online game and community site Gamestar Mechanic.
Tetris Holding, LLC v. Xio Interactive, Inc., 863 F.Supp.2d 394, was a 2012 American legal case related to copyright of video games, confirming that a game's look and feel can be protected under copyright law. Tetris Holding is a company that holds the copyright to the original Tetris game from 1985 and licenses those rights to game developers. Xio Interactive is a game developer that released Mino in 2009, a mobile game based on the gameplay of Tetris. Mino was downloaded millions of times, and Tetris Holding filed a DMCA notice and eventually a lawsuit against Xio for copyright infringement.
{{cite web}}
: CS1 maint: archived copy as title (link)