Genre | Computer-based mathematics education |
---|---|
Founded | 2010 |
Founders | Mohamad Jebara, Chris Velis, Alvin Savoy [1] |
Headquarters | , |
Key people | Daniel Tu-Hoa |
Website | www |
Mathspace is an online mathematics program designed for students in primary/elementary, secondary, and higher education. It is designed for students aged between 7 and 18, and is used by schools in Australia, New Zealand, the United States, Canada, the United Kingdom, Hong Kong and India. [2] [3] [4] [5]
Mathspace uses an adaptive learning model to personalize the software experience for each student. The questions presented to a user are chosen by an algorithm that responds to past performance, and student input is evaluated to provide feedback on their progress within each problem. Additional support is offered in the form of hints and video tutorials to guide them to the solution. The software assesses each student's performance and generates accompanying report statistics. [6]
Mathspace partnered with Eddie Woo in 2017. [7] Together they created a video hub to categorize Woo's education videos in the various state curricula across Australia.
Year | Award(s) |
---|---|
2017 | Westpac Businesses of Tomorrow (winner) [8] ASU GSV Venture Award (winner) [9] |
2015 | Bett Awards, Innovation in ICT (finalist) [10] SIIA Education Technology Innovation Network, Most Likely to Succeed (winner) [11] SIIA Education Technology Innovation Network, Most Innovative (runner up) [11] ISTE Ed Tech Start-Up Pitch Fest, Most Innovative (winner) [12] [13] ISTE Ed Tech Start-Up Pitch Fest, Most Likely to Succeed (winner) [12] [13] Association of American Publishers, Golden Lamp Award (best whole of curriculum product, all subject areas –winner) [14] |
2014 | Bett Awards, Secondary Digital Content (winner) [15] Bett Awards, Educational Apps (finalist) [15] CeBIT Start-Up Pitchfest (winner) [16] |
2013 | Advance Innovation Summit, Best Company (winner) [17] Echelon Ignite Australia, Most Promising Startup (winner) [18] |
Futurekids, Inc. is a privately held internationally franchised K–12 educational software company headquartered in El Segundo, California, which focuses on technological literacy and computer literacy.
Acumatica, founded in 2008, is a technology provider that develops cloud- and browser-based enterprise resource planning (ERP) software for small and medium-sized businesses (SMBs). The company is headquartered in Kirkland, Washington, in the Seattle metropolitan area.
Edmodo is an educational technology company offering a communication, collaboration, and coaching platform to K-12 schools and teachers. The Edmodo network enables teachers to share content, distribute quizzes, assignments, and manage communication with students, colleagues, and parents.
Firefly Learning is an educational technology company based in London, England with offices in Sydney, Australia that provides virtual learning platforms to hundreds of schools around the world. The Firefly platform allows teachers, students and parents to publish and access information from anywhere with an internet connection.
ABCmouse.com Early Learning Academy is a subscription-based digital education program for children ages 2–8, created by Age of Learning, Inc. Subscribers can access learning activities on the ABCmouse.com website or mobile app. Subjects covered include reading and language arts, math, science, health, social studies, music, and art.
Twig Education is a digital media company that offers education content to schools via subscription websites.
Jon (Jonathan) Bergmann is a chemistry teacher and one of the developers of the "flipped classroom" model of teaching along with fellow chemistry teacher Aaron Sams. Although already noted for his teaching, Bergmann decided to "flip" what students did in his classes, watching video lectures at home and doing exercises (homework) in class under supervision. He and Sams not only found that grades went up, they also found time for other types of activities, which Bergmann states is more important than the videos. Bergmann has since become the lead technology facilitator for a school in Illinois, and has worked to promote the models speaking at schools, universities and more both in the United States and abroad. He currently teaches science at a high school in suburban Houston Texas.
ApprenNet is a Philadelphia-based educational technology startup company founded in 2011 by Emily Foote and Drexel University School of Law Professor Karl Okamoto. The company provides apprenticeship-like job experiences online.
The International Society for Technology in Education (ISTE) is a nonprofit organization that serves educators interested in the use of technology in education. ISTE provides educational technology resources to support professional learning for educators and education leaders, including the ISTE Conference & Expo—an ed tech event, and the ISTE Standards for learning, teaching and leading with technology. ISTE also provides a suite of professional learning resources to members, including webinars, online courses, consulting services, books, and peer-reviewed journals and publications.
Otus is an educational technology company providing a learning management system, data warehouse and many classroom management tools for K-12 students, teachers, parents, and administrators. Otus was nominated as a finalist of two 2016 Codie awards in the "Best Classroom Management System" and "Best K-12 Course or Learning Management Solution" categories, one 2018 Codie award for "Best Student Assessment Solution", and two 2019 Codie awards for "Best Data Solution" and "Best Administrative Solution". Otus was a finalist in EdTech Digest's 2016 "District Data Solution" and "Learning Management System" categories. Otus co-founder Chris Hull was also announced as one of the National School Boards Association's "20 to Watch Educators for 2016".
Edward Kent Woo is an Australian secondary school teacher and writer best known for his online mathematics lessons published on YouTube. In 2018, Woo was awarded the Australia's Local Hero Award.
Makers Empire 3D is a 3D modeling computer program made by Makers Empire. It is designed to introduce 4-13 year old students to Design Thinking and engage them in STEM learning via 3D design and 3D printing. The 3D app is optimized for touch screens but can be used with and without a mouse on all major platforms.
BYJU'S is an Indian multinational educational technology company, headquartered in Bangalore. It was founded in 2011 by Byju Raveendran and Divya Gokulnath. as of December 2021, BYJU'S is valued at US$22 billion and has over 115 million registered students.
Impartus is a Bangalore-based startup specializing in video technology. The flagship product of Impartus is an automated lecture capture system. Any typical classroom can be equipped with Impartus and all the lectures are recorded based upon the pre-configured schedule.
Learnosity is an Irish-based education technology company. It produces a set of tools that businesses use to build online assessment and learning products. The company is headquartered in Dublin, Ireland and has offices in Sydney, Australia, New York, USA and Los Angeles, USA.
Mathletics is an online, educational website launched in 2005.
Gary Bitter is an American researcher, teacher, author and pioneer in educational technology. He is Professor of Educational Technology and past Executive Director of Technology Based Learning and Research at Arizona State University. He was a founding board member of the International Society for Technology in Education and served as its first elected president. He is the co-author of the National Technology Standards (NETS) which have been used extensively as a model for National and International Technology Standards.
Extramarks Education is an education technology company, that provides online and offline schooling and curricula. It was founded in 2007, and headquartered in Noida, India.
Squirrel AI is a Chinese online education technology company that specializes in intelligent adaptive education. It is one of the first companies offering large scale AI-powered adaptive education solutions in China.
QANDA is an AI-based learning platform developed by Mathpresso Inc., a South Korea-based education technology company. It uses optical character recognition technology to scan math problems and provide step-by-step solutions.