Designers | Luke Crane, David Petersen |
---|---|
Publishers | Archaia Studios Press |
Publication | 2008 |
Genres | Anthropomorphic Fantasy |
Systems | Burning Wheel |
The Mouse Guard Roleplaying Game is a tabletop role-playing game created by Luke Crane based on the Mouse Guard comics and his own Burning Wheel system. Boom! Studios' imprint Archaia Entertainment released a second edition of the game on 3 November 2015. [1]
The game itself has been released in two editions - a hardback in 2008 and a deluxe boxed set was brought out in 2011. [2]
Mouse Guard is a pseudo-medieval setting about an order of anthropomorphic mouse rangers. The setting itself was written by David Petersen in a series of Eisner award winning comics. Many details of the setting such as "How does a mouse become a member of the Mouse Guard" were fleshed out specifically for the RPG. [3]
The game system is a simplified version of the Burning Wheel system, using standard six-sided dice, with each result of a 4-6 being a success. Each character has an overriding belief, an immediate goal, and an instinct that guides them, all with mechanical weight.
Critical reception was strong, with the Mouse Guard Roleplaying Game winning numerous industry awards. It won the 2008 Origins Award for best roleplaying game [4] and numerous Indie RPG awards, [5] [6] [7] as well as being silver winner for three ENnies [8] and shortlisted for the 2009 Diana Jones Award. [9]
Tor.com called it "a fantastic game which challenges players imagination and creativity". [10]
The 2011 Box Set was called "easily the most beautiful RPG I have ever laid eyes on" by Wired . [11]
Basic Role-Playing (BRP) is a tabletop role-playing game which originated in the RuneQuest fantasy role-playing game. Chaosium released the BRP standalone booklet in 1980 in the boxed set release of the second edition of RuneQuest. Greg Stafford and Lynn Willis are credited as the authors. Chaosium used the percentile skill-based system as the basis for most of their games, including Call of Cthulhu, Stormbringer, and Elfquest.
Call of Cthulhu is a horror fiction role-playing game based on H. P. Lovecraft's story of the same name and the associated Cthulhu Mythos. The game, often abbreviated as CoC, is published by Chaosium; it was first released in 1981 and is in its seventh edition, with licensed foreign language editions available as well. Its game system is based on Chaosium's Basic Role-Playing (BRP) with additions for the horror genre. These include special rules for sanity and luck.
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The Diana Jones Award is an annual award for "excellence in gaming". The original award was made from a burned book encased in lucite. The award is unusual in two ways: first, it is not an award for a specific class of thing, but can be awarded to a person, product, publication, company, organization, event or trend – anything related to gaming; second, it does not count popularity or commercial success as a sign of "excellence". The award was first presented in 2001.
Ronald Edwards is a game designer involved in the indie role-playing game (RPG) community, and a game theorist. He created the Sorcerer role-playing game, the GNS theory of gameplay, and The Big Model. Edwards is also co-founder of The Forge, an online community to support indie RPG design and publication.
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The Burning Wheel is a fantasy tabletop role-playing game independently written and published by Luke Crane. The game uses a dice pool mechanic for task resolution and a character generation system that tracks the history and experiences of new characters from birth to the point they begin adventuring.
Dogs in the Vineyard is an independently published role-playing game loosely based on the history of the Mormons. It was written by D. Vincent Baker and published by Lumpley Games.
An indie role-playing game is a role-playing game published outside traditional, "mainstream" means. Varying definitions require that commercial, design, or conceptual elements of the game stay under the control of the creator, or that the game should just be produced outside a corporate environment. Indie role-playing game designers participate in several development communities and game distribution networks. Indie games also grant their own awards committees.
Mouse Guard is an American bi-monthly comic book series written and illustrated by David Petersen and published by Archaia Studios Press. Differently from American standard comics size, it is published in a square format.
Pelgrane Press Ltd is a British role-playing game publishing company based in London and founded in 1999. It is co-owned by Simon J Rogers and Cat Tobin. It currently produces GUMSHOE System RPGs, 13th Age, the Diana Jones award-winning Hillfolk RPG, The Dying Earth Roleplaying Game, and other related products. It publishes fiction under the Stone Skin Press imprint.
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Owen K.C. Stephens is a game designer who has worked on a number of products for the Starfinder, Pathfinder and Star Wars Roleplaying Game and other games.
A tabletop role-playing game, also known as a pen-and-paper role-playing game, is a classification for a role-playing game (RPG) in which the participants describe their characters' actions through speech, and sometimes movements. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set formal system of rules and guidelines, usually containing Dice-Rolling. Within the rules, players have the freedom to improvise; their choices shape the direction and outcome of the game.
Fiasco is a role-playing game by Jason Morningstar, independently published by Bully Pulpit Games. It is marketed as a "GM-less game for 3–5 players, designed to be played in a few hours with six-sided dice and no preparation". It is billed as "A game of powerful ambition and poor impulse control" and "inspired by cinematic tales of small time capers gone disastrously wrong—films like Blood Simple, Fargo, The Way of the Gun, Burn After Reading, and A Simple Plan."
The Indie RPG Awards were annual, creator-based awards for Indie role-playing games and supplements. They were established in 2002 by Andy Kitkowski. The final round of awards was given in 2017.
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Apocalypse World is a post-apocalyptic roleplaying game by D. Vincent Baker and Meguey Baker, published in 2010 with only an implied setting that is fleshed out by the players in the course of character creation. It was the game for which the Powered by the Apocalypse engine was developed. On release, Apocalypse World won the 2010 Indie RPG Award and 2011 Golden Geek RPG of the year.
Emily Care Boss is an indie roleplaying game designer, theorist and publisher. She was a foundational member of The Forge, an early leader in the indie role-playing game movement and is considered the creator of the American Freeform genre of roleplaying games, which combine indie RPG principles and mechanics with Nordic freeform and American chamber live action role-playing techniques. She has been referred to as the "Dean" of the North American school of structured freeform game design.
Luke Crane is a game designer specializing in indie role-playing games.