Mouse Guard Roleplaying Game

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Mouse Guard Roleplaying Game
Mouse Guard Roleplaying Game.jpg
First edition cover
Designers Luke Crane
Illustrators David Petersen
Publishers Archaia Studios Press
Publication24 December 2008;16 years ago (2008-12-24)
Genres Fantasy tabletop role-playing game
SystemsBased on The Burning Wheel
Players2–6
Chance Dice rolling
Skills
Website mouseguard.net/rpg
ISBN 978-1-932386-88-2

The Mouse Guard Roleplaying Game is a fantasy tabletop role-playing game designed by Luke Crane and illustrated by David Petersen. Based on Petersen's Mouse Guard comic book series, it adapts the setting and tone of the original stories using a streamlined version of Crane's The Burning Wheel system. The game was first published by Archaia Studios Press in December 2008, followed by a deluxe boxed set in 2011 and a second edition in 2015.

Contents

Set in a medieval-inspired fantasy world populated by anthropomorphic mice, the game focuses on the Mouse Guard, an order sworn to protect their kin from predators and other threats. Emphasising cooperation, duty, and survival, it combines tactical gameplay with narrative role-playing. The Mouse Guard Roleplaying Game received critical acclaim and won several major awards, including the Origins Award for Best Roleplaying Game and multiple Indie RPG Awards.

Publication history

The Mouse Guard Roleplaying Game was published in hardback on 24 December 2008; [1] a deluxe boxed set was released in 2011. [2] A second edition of the game was released on 3 November 2015. [3]

Setting

Mouse Guard is a medieval-inspired fantasy setting centred on an order of anthropomorphic mouse rangers who protect their fellow mice from predators and other threats. Created by David Petersen for his Eisner Award-winning comic series, the setting portrays a hidden mouse civilization built within a natural world that is vast and perilous from their perspective. [4]

For the role-playing game, Petersen collaborated with designer Luke Crane to expand many aspects of the setting that were only hinted at in the comics, such as the process by which a mouse becomes a member of the Guard and the structure of their patrols. The game allows players to explore stories set during any season and to create their own patrols and missions within the established world. Petersen contributed around sixty new illustrations and additional lore describing mouse culture, geography, and daily life, making the rulebook serve both as a game manual and as a guide to the broader Mouse Guard universe. [4]

System

The game uses a simplified version of Luke Crane's The Burning Wheel system, based on standard six-sided dice, with rolls of 4–6 counting as successes. Each character is defined by three key traits—a belief (a guiding principle), a goal (an immediate objective), and an instinct (a habitual response)—each of which has mechanical effects during play.

The game is designed for two to six players and requires pencils, paper, and around ten six-sided dice. One participant acts as the game master (GM), who controls the antagonists, supporting characters, and setting, while the remaining players portray individual guardmouse characters forming a patrol. Play alternates between the GM's turn, in which the patrol faces obstacles and challenges, and the players' turn, during which they pursue personal goals and recover from their trials.

Reception

The Mouse Guard Roleplaying Game received strong critical acclaim and numerous industry awards. It won the 2008 Origins Award for Best Roleplaying Game, [5] as well as several Indie RPG Awards, including Game of the Year, Best Production, and Best Support. [6] [7] [8] It also received three silver ENnies in 2009 [9] and was shortlisted for the 2009 Diana Jones Award. [10]

Reactor described it as "a fantastic game which challenges players' imagination and creativity". [11] The 2011 deluxe boxed set was praised by Wired , which called it "easily the most beautiful RPG I have ever laid eyes on". [12]

Reviews

References

  1. Crane, Luke; Petersen, David (24 December 2008). Mouse Guard Roleplaying Game (1st ed.). Kearny, NJ: Archaia Studios Press. ISBN   978-1-932386-88-2. OCLC   861662070.
  2. Morgan, Matt (15 July 2011). "Unboxing: Mouse Guard Roleplaying Game box set". MTV. Archived from the original on 8 March 2016. Retrieved 13 May 2019.
  3. Crane, Luke; Petersen, David (3 November 2015). Mouse Guard Roleplaying Game (2nd ed.). Archaia Studios Press. ISBN   978-1-60886-756-1.
  4. 1 2 Jensen, Van (5 May 2008). "Petersen talks 'Mouse Guard' Role-Playing Game". Comic Book Resources . Archived from the original on 6 May 2008. Retrieved 17 October 2025.
  5. "2008 Origins Award winners". GAMA.org. Archived from the original on 27 December 2013. Retrieved 17 October 2025.
  6. "Indie RPG Awards 2008 Game of the Year". Indie RPG Awards. 2008. Retrieved 17 October 2025.
  7. "Indie RPG Awards 2008 Best Production". Indie RPG Awards. 2008. Retrieved 17 October 2025.
  8. "2008 Indie RPG Awards Best Support". Indie RPG Awards. 2008. Retrieved 17 October 2025.
  9. "2009 ENnie Awards". ENnie Awards. Archived from the original on 27 April 2013. Retrieved 17 October 2025.
  10. "The Diana Jones Award 2009". Diana Jones Award. 2009. Retrieved 17 October 2025.
  11. Padnick, Steven (6 August 2009). "Mouse Guard Roleplaying Game". Reactor . Retrieved 17 October 2025.
  12. Harnish, MJ (13 December 2011). "The Mouse Guard RPG Box Set: An In-depth Review". Wired . Retrieved 17 October 2025.
  13. "Coleção Dragon Slayer".