Developer(s) | Jet Propulsion Laboratory |
---|---|
Initial release | c. 2010 |
Operating system | macOS, Microsoft Windows |
Type | Educational software, virtual globe |
License | Public domain |
Website | eyes |
NASA's Eyes Visualization (also known as simply NASA's Eyes) is a freely available suite of computer visualization applications created by the Visualization Technology Applications and Development Team at NASA's Jet Propulsion Laboratory (JPL) to render scientifically accurate views of the planets studied by JPL missions and the spacecraft used in that study. The Eyes family of products is available for desktop computers running Windows 7+, and Mac OSX 10.8+. Deep Space Network Now and Experience Curiosity are web-based and available across all platforms. [1] [2] 3D models of spacecraft and other objects are displayed with the option of comparing their size to a human, school bus, or football stadium.
The visualization team is led by Kevin Hussey, a former technology manager at Walt Disney Animation Studios. Hussey is trained in climatic geomorphology and remote sensing. [3]
Initially released in 2010, Eyes on the Solar System was the first in the Eyes family. Eyes on the Solar System provides realistic simulated views of spacecraft, planets and other features within the Solar System with position and orientation of spacecraft and planets represented in the software are based on real data from JPL. [4] Initial releases in 2010 required users to install the Unity game engine for rendering. Since mid-2012 the application has been Java based. [5] [6] Simple and advanced modes are offered.
The application receives regular updates with modules featuring timely events such as the end of the Cassini mission, and arrival of spacecraft such as MAVEN to Mars and the Solar eclipse of August 21, 2017. [7] The application received heavy use during the entry, descent and landing of the Mars Science Laboratory. The landing of MSL brought an additional 739,000 visits and 20 terabytes of data was streamed from JPL servers that weekend in support of the software. Touchdown time of the rover in the software was predicted by team planning spacecraft trajectory weeks ahead but was accurate within a fraction of a second. [8]
Based on data from the NASA exoplanet archive, Eyes on the Exoplanet enables uses to zoom in on more than 1000 planets orbiting distant stars. Exoplanets can be filtered by relevant criteria such as Earth-sized, large rocky planets, gas giants, etc. Distances to these planets are expressed in travel time by car, plane, etc. [9]
Eyes on the Earth visualizes a number of NASA's Earth orbiting spacecraft in-situ and the data they collect on the Earth itself. Originally released as a Unity web player interactive, it has undergone a number of iterations including the mobile app "Earth Now".
The application displays measurements such as sea level height, atmospheric carbon dioxide concentration and Antarctic ozone. Trace the movement of water around the globe using the gravity map from NASA's GRACE satellites. Recent events such as dust storms, volcanic eruptions and fires are displayed as well.
The position of NASA's fleet of Earth-observing missions is also displayed in real time.
Based on information from the NASA Deep Space Network, Deep Space Network Now is a web application which displays status of live communication with all exploratory spacecraft beyond low Earth orbit. The application displays information about the ground-based antenna in use, the spacecraft communicating and details such as the distance in light hours to the spacecraft.
Experience Curiosity is an interactive web application created to celebrate the third anniversary of the Curiosity rover landing on Mars. This 3D serious game makes enables users to operate the rover, control its cameras and the robotic arm and reproduces some of the prominent events of the Mars Science Laboratory mission. The application was presented at the beginning of the WebGL section at SIGGRAPH 2015.
According to Brian Kumanchik, the lead and art director behind the project, the development team used exclusively open-source software including Blender and GIMP for creating 3D content, particularly due to public accessibility of open source formats. The Blend4Web framework was chosen as a 3D engine which is integrated with Blender, includes a physics engine and provides rendering in mobile browsers.
2001 Mars Odyssey is a robotic spacecraft orbiting the planet Mars. The project was developed by NASA, and contracted out to Lockheed Martin, with an expected cost for the entire mission of US$297 million. Its mission is to use spectrometers and a thermal imager to detect evidence of past or present water and ice, as well as study the planet's geology and radiation environment. It is hoped that the data Odyssey obtains would help answer the question of whether life existed on Mars and create a risk-assessment of the radiation that future astronauts on Mars might experience. It also acts as a relay for communications between the Curiosity rover, and previously the Mars Exploration Rovers and Phoenix lander, to Earth. The mission was named as a tribute to Arthur C. Clarke, evoking the name of his and Stanley Kubrick's 1968 film 2001: A Space Odyssey.
Mars Global Surveyor (MGS) was an American robotic space probe developed by NASA's Jet Propulsion Laboratory and launched November 1996. MGS was a global mapping mission that examined the entire planet, from the ionosphere down through the atmosphere to the surface. As part of the larger Mars Exploration Program, Mars Global Surveyor performed atmospheric monitoring for sister orbiters during aerobraking, and helped Mars rovers and lander missions by identifying potential landing sites and relaying surface telemetry.
A Mars rover is a remote-controlled motor vehicle designed to travel on the surface of Mars. Rovers have several advantages over stationary landers: they examine more territory, they can be directed to interesting features, they can place themselves in sunny positions to weather winter months, and they can advance the knowledge of how to perform very remote robotic vehicle control. They serve a different purpose than orbital spacecraft like Mars Reconnaissance Orbiter. A more recent development is the Mars helicopter.
The planet Mars has been explored remotely by spacecraft. Probes sent from Earth, beginning in the late 20th century, have yielded a large increase in knowledge about the Martian system, focused primarily on understanding its geology and habitability potential. Engineering interplanetary journeys is complicated and the exploration of Mars has experienced a high failure rate, especially the early attempts. Roughly sixty percent of all spacecraft destined for Mars failed before completing their missions, with some failing before their observations could even begin. Some missions have been met with unexpected success, such as the twin Mars Exploration Rovers, Spirit and Opportunity, which operated for years beyond their specification.
The Mars Reconnaissance Orbiter (MRO) is a spacecraft designed to search for the existence of water on Mars and provide support for missions to Mars, as part of NASA's Mars Exploration Program. It was launched from Cape Canaveral on August 12, 2005, at 11:43 UTC and reached Mars on March 10, 2006, at 21:24 UTC. In November 2006, after six months of aerobraking, it entered its final science orbit and began its primary science phase.
Mars Science Laboratory (MSL) is a robotic space probe mission to Mars launched by NASA on November 26, 2011, which successfully landed Curiosity, a Mars rover, in Gale Crater on August 6, 2012. The overall objectives include investigating Mars' habitability, studying its climate and geology, and collecting data for a human mission to Mars. The rover carries a variety of scientific instruments designed by an international team.
The Mars Telecommunications Orbiter (MTO) was a cancelled Mars mission that was originally intended to launch in 2009 and would have established an Interplanetary Internet between Earth and Mars. The spacecraft would have arrived in a high orbit above Mars in 2010 and relayed data packets to Earth from a variety of Mars landers, rovers and orbiters for as long as ten years, at an extremely high data rate. Such a dedicated communications satellite was thought to be necessary due to the vast quantity of scientific information to be sent to Earth by landers such as the Mars Science Laboratory.
A Mars landing is a landing of a spacecraft on the surface of Mars. Of multiple attempted Mars landings by robotic, uncrewed spacecraft, ten have had successful soft landings. There have also been studies for a possible human mission to Mars including a landing, but none have been attempted. Soviet Union’s Mars 3, which landed in 1971, was the first successful Mars landing. As of 2023, the Soviet Union, United States and China have conducted Mars landings successfully.
MAVEN is a NASA spacecraft orbiting Mars to study the loss of that planet's atmospheric gases to space, providing insight into the history of the planet's climate and water. The name is an acronym for "Mars Atmosphere and Volatile Evolution" while the word maven also denotes "a person who has special knowledge or experience; an expert". MAVEN was launched on an Atlas V rocket from Cape Canaveral Air Force Station, Florida, on 18 November 2013 UTC and went into orbit around Mars on 22 September 2014 UTC. The mission is the first by NASA to study the Mars atmosphere. The probe is analyzing the planet's upper atmosphere and ionosphere to examine how and at what rate the solar wind is stripping away volatile compounds.
The embedded computer systems onboard Mars rovers are designed to withstand high radiation levels and large temperature changes in space. For this reason their computational resources are limited compared to systems commonly used on Earth.
Electra, formally called the Electra Proximity Link Payload, is a telecommunications package that acts as a communications relay and navigation aid for Mars spacecraft and rovers. The use of such a relay increases the amount of data that can be returned by two to three orders of magnitude.
Curiosity is a car-sized Mars rover exploring Gale crater and Mount Sharp on Mars as part of NASA's Mars Science Laboratory (MSL) mission. Curiosity was launched from Cape Canaveral (CCAFS) on November 26, 2011, at 15:02:00 UTC and landed on Aeolis Palus inside Gale crater on Mars on August 6, 2012, 05:17:57 UTC. The Bradbury Landing site was less than 2.4 km (1.5 mi) from the center of the rover's touchdown target after a 560 million km (350 million mi) journey.
The Mars Science Laboratory and its rover, Curiosity, were launched from Earth on November 26, 2011. As of February 11, 2024, Curiosity has been on the planet Mars for 4094 sols since landing on August 6, 2012. (See Current status.)
Mars Cube One was a Mars flyby mission launched on 5 May 2018 alongside NASA's InSight Mars lander. It consisted of two nanospacecraft, MarCO-A and MarCO-B, that provided real-time communications to Earth for InSight during its entry, descent, and landing (EDL) on 26 November 2018 - when InSight was out of line of sight from the Earth. Both spacecraft were 6U CubeSats designed to test miniaturized communications and navigation technologies. These were the first CubeSats to operate beyond Earth orbit, and aside from telecommunications they also tested CubeSats' endurance in deep space. On 5 February 2019, NASA reported that both the CubeSats had gone silent by 5 January 2019, and are unlikely to be heard from again. In August 2019, the CubeSats were honored for their role in the successful landing of the InSight lander on Mars.
Experience Curiosity is an interactive web application developed by NASA's Jet Propulsion Laboratory to celebrate the third anniversary of the Curiosity rover landing on Mars. This 3D serious game makes it possible to operate the rover, control its cameras and the robotic arm and reproduces some of the prominent events of the Mars Science Laboratory mission. The application was presented at the beginning of the WebGL section at SIGGRAPH 2015.
The following outline is provided as an overview of and topical guide to Mars:
Sol is a solar day on Mars; that is, a Mars-day. A sol is the apparent interval between two successive returns of the Sun to the same meridian as seen by an observer on Mars. It is one of several units for timekeeping on Mars.
David Y. Oh is an American spacecraft systems engineer and expert in electric propulsion. Dr. Oh currently works at the Jet Propulsion Laboratory (JPL) as the NASA Psyche mission chief engineer. Prior to this role he served as the Project Systems Engineering Manager for Psyche. He was also the cross-cutting phase lead and lead flight director for the NASA Mars Science Laboratory mission and was recognized in popular media for living on Mars time with his family during the month following the landing of the Curiosity rover.
Members of the Curiosity rover team brief media at NASA's Jet Propulsion Laboratory in Pasadena, Calif. four days into start of the mission on the Martian surface.