NCAA Basketball: Road to the Final Four 2

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NCAA Basketball: Road to the Final Four 2
NCAA Road to the Final Four 2 cover.jpg
Developer Bethesda Softworks
Publisher Bethesda Softworks
Producer Todd Howard [1]
Platform DOS [2]
ReleaseMarch 31, 1994 [3] [4]

NCAA Basketball: Road to the Final Four 2 (also known as NCAA: Road to the Final Four 2) is a sports simulation video game developed and published by Bethesda Softworks with the National Collegiate Athletic Association (NCAA) license. [5] [6] Released in 1994 for DOS, the game is a sequel to the 1992 NCAA Basketball: Road to the Final Four. [7]

Contents

Gameplay

NCAA Basketball: Road to the Final Four 2 is a college basketball simulation of the 1994 NCAA Division I men's basketball tournament, which includes includes 64 college basketball teams. [7] The basketball players have individual AI behavior based on NCAA statistics. [2]

Development

The title was produced by Todd Howard. [1] When developing the game's format, Bethesda sought input from current and former NCAA coaches as well as former players. [8] The game was originally scheduled to release in September 1993. [9]

Reception

While he called the chase-camera perspective "innovative" and said it "will sit well with fans of the genre", Jed Bowtell of The Age felt that the feature would not lure players averse to sports simulations. [14]

References

  1. 1 2 Blancato, Joe (February 6, 2007). "Bethesda: The Right Direction". The Escapist . Archived from the original on March 4, 2016. Retrieved September 6, 2023.
  2. 1 2 "NCAA Basketball: Road to the Final Four 2". Electronic Games . August 1993. p. 56. Retrieved October 16, 2022.
  3. "Bad Bounces". The Houston Post . March 22, 1994. p. 37. Archived from the original on June 6, 2025. Retrieved June 6, 2025 via Newspapers.com.
  4. "Going Nuclear: The Story of Todd Howard & Bethesda Develop:Brighton Digital 2020". YouTube . November 2, 2020. Event occurs at 4:43. Archived from the original on November 2, 2020. Retrieved October 16, 2022.
  5. "NCAA Basketball". Secret Service (in Polish). March 1995. p. 60,61. Retrieved December 19, 2024.
  6. Brown, Ben (March 17, 1994). "This pool for the rich, confident FINAL Edition" . USA Today . ProQuest   306641969 . Retrieved April 15, 2023.
  7. 1 2 "NCAA Basketball: Road to the Final Four 2". Computer Gaming World . December 1994. p. 88. Retrieved October 16, 2022.
  8. Ginsburg, David (March 23, 1995). "UCLA wins the cyberspace title". The San Bernardino County Sun . p. 30. Archived from the original on December 4, 2024. Retrieved December 19, 2024 via Newspapers.com.
  9. "A visit to Summer CES". Computer Game Review . August 1993. p. 50. Retrieved October 16, 2022.
  10. "NCAA Basketball: Road to the Final Four 2". Joystick (in French). March 1995. pp. 86, 87. Retrieved June 12, 2024.
  11. "NCAA: Road to the Final Four 2". PC Player (in German). December 1994. p. 120. Retrieved October 16, 2022.
  12. "Jam on it!". PC Games (in German). March 1995. p. 113. Retrieved October 16, 2022.
  13. "NCAA Basketball Road to the Final Four 2". PC Team  [ fr ] (in French). 1995. Archived from the original on October 24, 2022. Retrieved October 24, 2022.
  14. 1 2 Bowtell, Jed (November 15, 1994). "Slam dunk the Final Four". The Age . p. 49. Archived from the original on June 11, 2024. Retrieved June 12, 2024 via Newspapers.com.