| NFL '97 | |
|---|---|
| Cover art picturing Kordell Stewart | |
| Developer(s) | GameTek [1] |
| Publisher(s) | Sega |
| Series | Sega NFL |
| Platform(s) | Sega Saturn |
| Release |
|
| Genre(s) | Sports |
| Mode(s) | Single-player, multiplayer (1-8 players) |
NFL '97 is a football video game released exclusively for the Sega Saturn. New gameplay features included the ability to control the speed with which the ball is thrown and the use of a blue arc to track possible receivers. [2]
| Aggregator | Score |
|---|---|
| GameRankings | 57% (4 reviews) [3] |
| Publication | Score |
|---|---|
| Electronic Gaming Monthly | 4.5/10 [4] |
| GameRevolution | B+ [5] |
| GameSpot | 4.8/10 [6] |
| Next Generation |
NFL 97 received mostly poor reviews. Critics highly praised the play editor, [4] [6] [1] [7] [8] but criticized the player animations, [4] [6] [1] [7] [8] the camera, [4] [6] [7] and various aspects of the gameplay. Tom Ham elaborated in GameSpot : "For example, it's hard to distinguish who the receiver is, and the quarterback takes too long to hand the ball off. Even executing a kickoff was painful." [6] Next Generation found the most fault with the passing arc, [1] while GamePro focused on the limited number of player moves, and concluded that "with so many serious flaws, the game's just no fun to play." [7] Kraig Kujawa of Electronic Gaming Monthly simply said that "it hurts to play NFL '97." [4] Colin Ferris gave it a positive review in Game Revolution , citing the playbook editor, bigger player graphics, and control of passing arc. [8]