In computer vision, object co-segmentation is a special case of image segmentation, which is defined as jointly segmenting semantically similar objects in multiple images or video frames. [2] [3]
It is often challenging to extract segmentation masks of a target/object from a noisy collection of images or video frames, which involves object discovery coupled with segmentation. A noisy collection implies that the object/target is present sporadically in a set of images or the object/target disappears intermittently throughout the video of interest. Early methods [4] [5] typically involve mid-level representations such as object proposals.
A joint object discover and co-segmentation method based on coupled dynamic Markov networks has been proposed recently, [1] which claims significant improvements in robustness against irrelevant/noisy video frames.
Unlike previous efforts which conveniently assumes the consistent presence of the target objects throughout the input video, this coupled dual dynamic Markov network based algorithm simultaneously carries out both the detection and segmentation tasks with two respective Markov networks jointly updated via belief propagation.
Specifically, the Markov network responsible for segmentation is initialized with superpixels and provides information for its Markov counterpart responsible for the object detection task. Conversely, the Markov network responsible for detection builds the object proposal graph with inputs including the spatio-temporal segmentation tubes.
Graph cut optimization is a popular tool in computer vision, especially in earlier image segmentation applications. As an extension of regular graph cuts, multi-level hypergraph cut is proposed [6] to account for more complex high order correspondences among video groups beyond typical pairwise correlations.
With such hypergraph extension, multiple modalities of correspondences, including low-level appearance, saliency, coherent motion and high level features such as object regions, could be seamlessly incorporated in the hyperedge computation. In addition, as a core advantage over co-occurrence based approach, hypergraph implicitly retains more complex correspondences among its vertices, with the hyperedge weights conveniently computed by eigenvalue decomposition of Laplacian matrices.
In action localization applications, object co-segmentation is also implemented as the segment-tube spatio-temporal detector. [7] Inspired by the recent spatio-temporal action localization efforts with tubelets (sequences of bounding boxes), Le et al. present a new spatio-temporal action localization detector Segment-tube, which consists of sequences of per-frame segmentation masks. This Segment-tube detector can temporally pinpoint the starting/ending frame of each action category in the presence of preceding/subsequent interference actions in untrimmed videos. Simultaneously, the Segment-tube detector produces per-frame segmentation masks instead of bounding boxes, offering superior spatial accuracy to tubelets. This is achieved by alternating iterative optimization between temporal action localization and spatial action segmentation.
The proposed segment-tube detector is illustrated in the flowchart on the right. The sample input is an untrimmed video containing all frames in a pair figure skating video, with only a portion of these frames belonging to a relevant category (e.g., the DeathSpirals). Initialized with saliency based image segmentation on individual frames, this method first performs temporal action localization step with a cascaded 3D CNN and LSTM, and pinpoints the starting frame and the ending frame of a target action with a coarse-to-fine strategy. Subsequently, the segment-tube detector refines per-frame spatial segmentation with graph cut by focusing on relevant frames identified by the temporal action localization step. The optimization alternates between the temporal action localization and spatial action segmentation in an iterative manner. Upon practical convergence, the final spatio-temporal action localization results are obtained in the format of a sequence of per-frame segmentation masks (bottom row in the flowchart) with precise starting/ending frames.
Computer vision tasks include methods for acquiring, processing, analyzing and understanding digital images, and extraction of high-dimensional data from the real world in order to produce numerical or symbolic information, e.g. in the forms of decisions. Understanding in this context means the transformation of visual images into descriptions of the world that make sense to thought processes and can elicit appropriate action. This image understanding can be seen as the disentangling of symbolic information from image data using models constructed with the aid of geometry, physics, statistics, and learning theory.
In digital image processing and computer vision, image segmentation is the process of partitioning a digital image into multiple image segments, also known as image regions or image objects. The goal of segmentation is to simplify and/or change the representation of an image into something that is more meaningful and easier to analyze. Image segmentation is typically used to locate objects and boundaries in images. More precisely, image segmentation is the process of assigning a label to every pixel in an image such that pixels with the same label share certain characteristics.
The scale-invariant feature transform (SIFT) is a computer vision algorithm to detect, describe, and match local features in images, invented by David Lowe in 1999. Applications include object recognition, robotic mapping and navigation, image stitching, 3D modeling, gesture recognition, video tracking, individual identification of wildlife and match moving.
Conditional random fields (CRFs) are a class of statistical modeling methods often applied in pattern recognition and machine learning and used for structured prediction. Whereas a classifier predicts a label for a single sample without considering "neighbouring" samples, a CRF can take context into account. To do so, the predictions are modelled as a graphical model, which represents the presence of dependencies between the predictions. What kind of graph is used depends on the application. For example, in natural language processing, "linear chain" CRFs are popular, for which each prediction is dependent only on its immediate neighbours. In image processing, the graph typically connects locations to nearby and/or similar locations to enforce that they receive similar predictions.
As applied in the field of computer vision, graph cut optimization can be employed to efficiently solve a wide variety of low-level computer vision problems, such as image smoothing, the stereo correspondence problem, image segmentation, object co-segmentation, and many other computer vision problems that can be formulated in terms of energy minimization. Many of these energy minimization problems can be approximated by solving a maximum flow problem in a graph. Under most formulations of such problems in computer vision, the minimum energy solution corresponds to the maximum a posteriori estimate of a solution. Although many computer vision algorithms involve cutting a graph, the term "graph cuts" is applied specifically to those models which employ a max-flow/min-cut optimization.
Long short-term memory (LSTM) network is a recurrent neural network (RNN), aimed at dealing with the vanishing gradient problem present in traditional RNNs. Its relative insensitivity to gap length is its advantage over other RNNs, hidden Markov models and other sequence learning methods. It aims to provide a short-term memory for RNN that can last thousands of timesteps, thus "long short-term memory". It is applicable to classification, processing and predicting data based on time series, such as in handwriting, speech recognition, machine translation, speech activity detection, robot control, video games, and healthcare.
Activity recognition aims to recognize the actions and goals of one or more agents from a series of observations on the agents' actions and the environmental conditions. Since the 1980s, this research field has captured the attention of several computer science communities due to its strength in providing personalized support for many different applications and its connection to many different fields of study such as medicine, human-computer interaction, or sociology.
Object detection is a computer technology related to computer vision and image processing that deals with detecting instances of semantic objects of a certain class in digital images and videos. Well-researched domains of object detection include face detection and pedestrian detection. Object detection has applications in many areas of computer vision, including image retrieval and video surveillance.
Video synopsis is a method for automatically synthesizing a short, informative summary of a video. Unlike traditional video summarization, the synopsis is not just composed of frames from the original video. The algorithm detects, tracks and analyzes moving objects in a database of objects and activities. The final output is a new, short video clip in which objects and activities that originally occurred at different times are displayed simultaneously, so as to convey information in the shortest possible time. Video synopsis has specific applications in the field of video analytics and video surveillance where, despite technological advancements and increased growth in the deployment of CCTV cameras, viewing and analysis of recorded footage is still a costly labor-intensive and time-intensive task.
Convolutional neural network (CNN) is a regularized type of feed-forward neural network that learns feature engineering by itself via filters optimization. Vanishing gradients and exploding gradients, seen during backpropagation in earlier neural networks, are prevented by using regularized weights over fewer connections. For example, for each neuron in the fully-connected layer 10,000 weights would be required for processing an image sized 100 × 100 pixels. However, applying cascaded convolution kernels, only 25 neurons are required to process 5x5-sized tiles. Higher-layer features are extracted from wider context windows, compared to lower-layer features.
In computer vision, rigid motion segmentation is the process of separating regions, features, or trajectories from a video sequence into coherent subsets of space and time. These subsets correspond to independent rigidly moving objects in the scene. The goal of this segmentation is to differentiate and extract the meaningful rigid motion from the background and analyze it. Image segmentation techniques labels the pixels to be a part of pixels with certain characteristics at a particular time. Here, the pixels are segmented depending on its relative movement over a period of time i.e. the time of the video sequence.
In computer vision, a saliency map is an image that highlights the region on which people's eyes focus first. The goal of a saliency map is to reflect the degree of importance of a pixel to the human visual system. For example, in this image, a person first looks at the fort and light clouds, so they should be highlighted on the saliency map. Saliency maps engineered in artificial or computer vision are typically not the same as the actual saliency map constructed by biological or natural vision.
Moving object detection is a technique used in computer vision and image processing. Multiple consecutive frames from a video are compared by various methods to determine if any moving object is detected.
Visual temporal attention is a special case of visual attention that involves directing attention to specific instant of time. Similar to its spatial counterpart visual spatial attention, these attention modules have been widely implemented in video analytics in computer vision to provide enhanced performance and human interpretable explanation of deep learning models.
An event camera, also known as a neuromorphic camera, silicon retina or dynamic vision sensor, is an imaging sensor that responds to local changes in brightness. Event cameras do not capture images using a shutter as conventional (frame) cameras do. Instead, each pixel inside an event camera operates independently and asynchronously, reporting changes in brightness as they occur, and staying silent otherwise.
Jason Joseph Corso is Co-Founder / CEO of the computer vision startup Voxel51 and a Professor of Robotics, Electrical Engineering and Computer Science at the University of Michigan.
Song-Chun Zhu is a Chinese computer scientist and applied mathematician known for his work in computer vision, cognitive artificial intelligence and robotics. Zhu currently works at Peking University and was previously a professor in the Departments of Statistics and Computer Science at the University of California, Los Angeles. Zhu also previously served as Director of the UCLA Center for Vision, Cognition, Learning and Autonomy (VCLA).
Proposed as an extension of image epitomes in the field of video content analysis, video imprint is obtained by recasting video contents into a fixed-sized tensor representation regardless of video resolution or duration. Specifically, statistical characteristics are retained to some degrees so that common video recognition tasks can be carried out directly on such imprints, e.g., event retrieval, temporal action localization. It is claimed that both spatio-temporal interdependences are accounted for and redundancies are mitigated during the computation of video imprints.
In the domain of physics and probability, the filters, random fields, and maximum entropy (FRAME) model is a Markov random field model of stationary spatial processes, in which the energy function is the sum of translation-invariant potential functions that are one-dimensional non-linear transformations of linear filter responses. The FRAME model was originally developed by Song-Chun Zhu, Ying Nian Wu, and David Mumford for modeling stochastic texture patterns, such as grasses, tree leaves, brick walls, water waves, etc. This model is the maximum entropy distribution that reproduces the observed marginal histograms of responses from a bank of filters, where for each filter tuned to a specific scale and orientation, the marginal histogram is pooled over all the pixels in the image domain. The FRAME model is also proved to be equivalent to the micro-canonical ensemble, which was named the Julesz ensemble. Gibbs sampler is adopted to synthesize texture images by drawing samples from the FRAME model.
Video super-resolution (VSR) is the process of generating high-resolution video frames from the given low-resolution video frames. Unlike single-image super-resolution (SISR), the main goal is not only to restore more fine details while saving coarse ones, but also to preserve motion consistency.