Publishers | Heritage Models |
---|---|
Publication | 1981 |
Players | 2 |
Playing time | 120 minutes |
Age range | 12 years and up |
Outpost Gamma is a 1981 board game published by Heritage Models. It's intended for two players and takes about 120 minutes to play. The game is for ages 12 and over. [1]
Outpost Gamma is a game of a conflict involving colonists and explorers armed with advanced weaponry facing an overwhelming force of natives of the harsh planet Irda. [2]
Bruce F. Webster reviewed Outpost Gamma in The Space Gamer No. 44. [2] Webster commented that "I recommend Outpost Gamma without reservations. Like Ogre and GEV , you will get far more than your money's worth." [2]
Steve List reviewed Outpost Gamma in Ares Magazine #12 and commented that "its system is not one which admits (or encourages) developing home-brew scenarios as does Star Soldier. Outpost Gamma is not worth a visit." [3]
In a retrospective review of Outpost Gamma in Black Gate , Sean McLachlan said "While the game balance was somewhat poor, we enjoyed playing. If we play this one again, though, I'll have to come up with a more balanced scenario." [4]
Titan is a fantasy board game for two to six players, designed by Jason B. McAllister and David A. Trampier. Each player controls an army of mythological creatures such as gargoyles, unicorns, and griffons, led by a single titan. The titan is analogous to the king in chess in that the death of a titan eliminates that player and his entire army from the game. The player controlling the last remaining titan wins the game. The game was first published in 1980 by Gorgonstar; the rights were later licensed to Avalon Hill and Valley Games. Upon its release, the game received positive reviews.
OGRE is a science fiction board wargame designed by the American game designer Steve Jackson and published by Metagaming Concepts in 1977 as the first microgame in its MicroGame line. When Steve Jackson left Metagaming to form his own company, he took the rights to OGRE with him, and all subsequent editions have been produced by Steve Jackson Games (SJG).
Cosmic Encounter is a science fiction–themed strategy board game designed by "Future Pastimes" and originally published by Eon Games in 1977. In it, each player takes the role of a particular alien species, each with a unique power to bend or break one of the rules of the game, trying to establish control over the universe. The game was inducted into the Academy of Adventure Gaming Arts & Design Adventure Gaming Hall of Fame in 1997.
White Bear and Red Moon is a fantasy board wargame set in the world of Glorantha, created by Greg Stafford and published in 1975. Stafford first tried to sell the game to established publishers, but despite being accepted by three different game companies, each attempt ended in failure; eventually he founded his own game company in 1974, the influential Chaosium, to produce and market the game.
Sherlock Holmes: Consulting Detective is a game originally published by Sleuth Publications in 1981. Multiple expansions and reprints of the game have since been released.
SwordThrust is an interactive text adventure game for the Apple II, created by Donald Brown and published by CE Software in 1981. It consists of seven separate adventures and is the commercial successor to Brown's Eamon (1980).
Revolt On Antares is a science fiction themed microgame designed by Tom Moldvay and produced by TSR, Inc. in 1981. Similar to the microgames produced by Steve Jackson Games, it was sold in a transparent plastic shell case and came with rulebook, full-color hex-map, counters, and one six-sided die. Other games in this series include They've Invaded Pleasantville!, Remember the Alamo, Attack Force, Vampyre, Viking Gods, Icebergs and Saga.
Thieves' World is a role-playing game supplement published by Chaosium in 1981, based on the Thieves' World series of novels. It was notable for including rules and statistics allowing for its use with nine different fantasy and science-fiction RPG gaming systems.
Wizards' Realm is a role-playing game published by Mystic Swamp in 1981.
Bill Budge's Space Album is a collection of four Apple II action games written by Bill Budge and published by California Pacific in 1980. The games are Death Star, Asteroids, Tail Gunner, and Solar Shootout. Death Star was based around a scenario similar to the Death Star "trench battle" that formed the climax of the 1977 film, Star Wars Episode IV: A New Hope.
Star Fleet Battles Expansion #1 is a 1980 expansion for Star Fleet Battles published by Task Force Games.
The Lords of Underearth is a 1981 board game published by Metagaming Concepts as part of its MicroGame line.
Attack of the Mutants! is a 1981 board game published by Yaquinto Publications.
Ultra-Warrior is a 1981 board game published by Task Force Games.
Barbarian Prince is a solitaire board game published by the Dwarfstar Games line of Heritage Models in 1981.
Starfire III: Empires is a 1981 board game published by Task Force Games.
Adventures In High Fantasy is a 1981 role-playing game adventure published by Reston Publishing for High Fantasy.
Star Fleet Battles Expansion 2 is a 1982 expansion for Star Fleet Battles published by Task Force Games.
Galaxy is a 1981 video game published by Avalon Hill and developed by Microcomputer Games for the Apple II, TRS-80, Atari 8-bit family, Commodore PET, Commodore 64, IBM PC compatibles, FM-7, and TI-99/4A. It was originally published as Galactic Empires by Powersoft in 1979.
Alien Contact is a 1983 board game published by Phoenix Enterprises.