Parachute | |
---|---|
Developer(s) | Gem International Corporation |
Publisher(s) | Home Vision/VDI |
Platform(s) | Atari 2600 |
Release | 1983 |
Genre(s) | Action |
Mode(s) | Single-player |
Parachute (aka Von Himmel durch die Hoelle) is a video game released in 1983 by Homevision for the Atari 2600. [1] The game puts the player in the role of parachutist who is falling gently from the sky.
In order to land safely, the player must evade aeroplanes, helicopters, birds and hot-air balloons. After successfully navigating several screens that progressively increase in speed, the parachutist finally emerges near ground level. In order to achieve a safe landing, the player must simultaneously avoid touching the pacing guard at the bottom while positioning the parachuter on the ground. A higher point bonus is awarded if the parachuter lands near the center of the screen. After landing, the game begins again at an increased difficulty level.
Parachute is one of a few Atari 2600 games to employ in-game background music. The main theme loops throughout the game while occasionally changing pitch.
Millipede is a fixed shooter video game released in arcades by Atari, Inc. in 1982. The sequel to 1981's Centipede, it has more gameplay variety and a wider array of insects than the original. The objective is to score as many points as possible by destroying all segments of the millipede as it moves toward the bottom of the screen, as well as eliminating or avoiding other enemies. The game is played with a trackball and a single fire button which can be held down for rapid-fire.
Frogger is a 1981 arcade action game developed by Konami and published by Sega. In North America, it was distributed by Sega/Gremlin. The object of the game is to direct five frogs to their homes by dodging traffic on a busy road, then crossing a river by jumping on floating logs and alligators.
Star Castle is a vector graphics multidirectional shooter released in arcades by Cinematronics in 1980. The game involves obliterating a series of defenses orbiting a stationary turret in the center of the screen. The display is black and white with the colors of the rings and screen provided by a transparent plastic screen overlay.
Tempest is a 1981 arcade video game by Atari, Inc., designed and programmed by Dave Theurer. It takes place on a three-dimensional surface divided into lanes, sometimes as a closed tube, and viewed from one end. The player controls a claw-shaped "blaster" that sits on the edge of the surface, snapping from segment to segment as a rotary knob is turned, and can fire blaster shots to destroy enemies and obstacles by pressing a button.
Pooyan (プーヤン) is a fixed shooter arcade video game released by Konami in Japan in 1982. It was manufactured in North America by Stern Electronics. The player controls "Mama", a pig whose babies have been kidnapped by a group of wolves.
Amidar is a video game developed by Konami and released in arcades in 1981 by Stern. The format is similar to that of Pac-Man: the player moves around a fixed rectilinear lattice, attempting to visit each location on the board while avoiding the enemies. When each spot has been visited, the player moves to the next level. The game and its name have their roots in the Japanese lot drawing game Amidakuji. The bonus level in Amidar is a nearly exact replication of an Amidakuji game and the way the enemies move conform to the Amidakuji rules; this is referred to in the attract mode as "Amidar movement."
Kool-Aid Man is a video game released for the Atari 2600 and Intellivision in 1983. Both were published by Mattel, but each game is of unique design. They are centered on the Kool-Aid Man, the television mascot of the beverage Kool-Aid.
Dragonfire is a 1982 video game written by Bob Smith and published by Imagic. The player grabs treasure guarded by a dragon while avoiding fireballs. It was originally released for the Atari 2600 then ported to the Intellivision, VIC-20, Commodore 64, Apple II, ZX Spectrum, ColecoVision, and TRS-80 Color Computer.
Sky Diver is an arcade video game designed by Owen Rubin, and released by Atari, Inc. in 1978. An Atari VCS port by Jim Huether was published in 1979. The game is a third-person view of a parachuting drop zone. Sky Diver is a two-player game, although one player can play.
Ghost Manor is a horror video game released by Xonox in 1983 for the Atari 2600 and VIC-20. It was packaged in a double ended cartridge and a cassette tape along with one of three other games in an effort to appeal to budget conscious buyers who would purchase two games for the price of one cartridge and one cassette tape. There was also a more limited release of single ended cartridges and cassette tapes containing Ghost Manor by itself. The double ended cartridges and cassette tapes paired Ghost Manor with the platform game Spike's Peak, the fighting game Chuck Norris Superkicks, and a strategy game called Artillery Duel.
Lunar Lander is a single-player arcade game in the Lunar Lander subgenre. It was developed by Atari, Inc. and released in August 1979. It was the most popular version to date of the "Lunar Lander" concept, surpassing the prior Moonlander (1973) and numerous text-based games, and most later iterations of the concept are based on this Atari version.
Taz is a video game developed and released by Atari, Inc. in 1983 for the Atari 2600. It features the Looney Tunes character the Tasmanian Devil in a food frenzy. Within the game, Taz only appears as a tornado. The same game was later released as Asterix, with the character Asterix instead of Taz.
Krull is an Atari 2600 video game based on the 1983 science fantasy film Krull and published in 1983 by Atari, Inc. It was written by Dave Staugas who later ported Millipede to the 2600. Gottlieb manufactured an arcade shooter of the same name in the same year, but it is unrelated to the Atari 2600 cartridge other than the Krull license.
Parachuting and skydiving is a method of transiting from a high point in an atmosphere to the ground or ocean surface with the aid of gravity, involving the control of speed during the descent using a parachute or parachutes.
Seaquest is an Atari 2600 video game designed by Steve Cartwright and published by Activision in 1983. The game is an underwater shooter in which the player controls a submarine.
Adventures of Tron is a platform video game produced by Mattel in 1982 for the Atari 2600. It is based on the Disney film Tron. The game was originally intended to be a port of the Intellivision video game Tron: Maze-A-Tron, but it became an original title as development progressed. An Intellivision version of Adventures of Tron was also planned, but it was ultimately cancelled and never saw an official release. Following the loss of the Tron license, the game was re-released as Adventures on GX-12.
Demons to Diamonds is a fixed shooter for the Atari 2600 produced by Atari, Inc. and released in 1982. It was programmed by Nick Turner with graphics designed by Alan Murphy. Nick Turner previously ported Super Breakout to the 2600. The manual states that the game was primarily designed for children in the 6 to 12 age range.
RealSports Tennis is a sports video game developed and published by Atari, Inc. for the Atari 2600, Atari 5200, and Atari 8-bit computers in 1983. It is part of the RealSports series of games.
Yars' Revenge is a video game released for the Atari 2600 in 1982. It was created by Howard Scott Warshaw and is Atari's best-selling original game for the 2600.
Rosen's Brigade is a horizontally scrolling shooter written by Ron Rosen for Atari 8-bit computers and published in 1983 by Gentry Software, a budget label of Datasoft. The player flies a fighter jet over a landscape, rescuing paratroopers falling from the top of the screen and shooting enemy air and ground vehicles.