Patrick Piemonte

Last updated
Patrick Piemonte
Patrick Piemonte.jpg
Piemonte at Big Basin, 2013
Alma mater
Scientific career
Fields Computer science, human–computer interaction
Institutions Apple, Inc.
Website patrickpiemonte.com

Patrick Piemonte is an American inventor, computer scientist and user interface designer best known for his contributions to the iPhone and iPad at Apple. He is listed as an inventor on over 180 patents. [1] [2] [3] [4]

Career

Piemonte worked at Apple Inc. from 2008 to 2013 as part of the iPhone team and from 2014 until 2016 as part of the Special Projects Group.[ citation needed ] His contributions include location-based services, iPhone's Core Motion software that leverages the gyroscope and motion coprocessor, the iPhone digital compass with ability to view True North, geocoding services, Flyover interface, 3D maps interface, turn-by-turn navigation interface, multi-touch gestures for 2D and 3D interaction with a map, the grid line interface under a data-less map, and iPhone's night mode interface. [1] [5] [6] [7] [8] He was responsible for 3D user interface research using the iPhone gyroscope which contributed to the development of new interface techniques in iOS, such as parallax. [9] [10]

For the 2010 Worldwide Developers Conference keynote, Piemonte and his colleagues developed the first mobile game to use iPhone's Core Motion software which Steve Jobs played onstage to demo the technology. [11] [12] [13]

In early 2017, Piemonte co-founded and launched Mirage World, an app for creating shared immersive media on top of the real world using augmented reality, with content creator Ryan Staake. [14] [15]

Related Research Articles

<span class="mw-page-title-main">Augmented reality</span> View of the real world with computer-generated supplementary features

Augmented reality (AR) is an interactive experience that combines the real world and computer-generated 3D content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. AR can be defined as a system that incorporates three basic features: a combination of real and virtual worlds, real-time interaction, and accurate 3D registration of virtual and real objects. The overlaid sensory information can be constructive, or destructive. As such, it is one of the key technologies in the reality-virtuality continuum.

Haptic technology is technology that can create an experience of touch by applying forces, vibrations, or motions to the user. These technologies can be used to create virtual objects in a computer simulation, to control virtual objects, and to enhance remote control of machines and devices (telerobotics). Haptic devices may incorporate tactile sensors that measure forces exerted by the user on the interface. The word haptic, from the Greek: ἁπτικός (haptikos), means "tactile, pertaining to the sense of touch". Simple haptic devices are common in the form of game controllers, joysticks, and steering wheels.

Jeffrey L. Robbin is an executive and software engineer at Apple, Inc. He developed the SoundJam music player software, which was acquired by Apple in 2000. There, he created iTunes, and was "closely involved" with the iPod's development. In 2011, Bloomberg reported that he was leading development of an Apple television set, a device rumored in Steve Jobs's autobiography. As of 2018, he led the Apple Music product and engineering teams.

The multinational technology corporation Apple Inc. has been a participant in various legal proceedings and claims since it began operation and, like its competitors and peers, engages in litigation in its normal course of business for a variety of reasons. In particular, Apple is known for and promotes itself as actively and aggressively enforcing its intellectual property interests. From the 1980s to the present, Apple has been plaintiff or defendant in civil actions in the United States and other countries. Some of these actions have determined significant case law for the information technology industry and many have captured the attention of the public and media. Apple's litigation generally involves intellectual property disputes, but the company has also been a party in lawsuits that include antitrust claims, consumer actions, commercial unfair trade practice suits, defamation claims, and corporate espionage, among other matters.

Cover Flow is an animated, three-dimensional graphical user interface element that was integrated within the Macintosh Finder and other Apple Inc. products for visually flipping through snapshots of documents, website bookmarks, album artwork, or photographs.

In computing, a natural user interface (NUI) or natural interface is a user interface that is effectively invisible, and remains invisible as the user continuously learns increasingly complex interactions. The word "natural" is used because most computer interfaces use artificial control devices whose operation has to be learned. Examples include voice assistants, such as Alexa and Siri, touch and multitouch interactions on today's mobile phones and tablets, but also touch interfaces invisibly integrated into the textiles furnitures.

<span class="mw-page-title-main">Apple Books</span> E-book application by Apple

Apple Books is an e-book reading and store application by Apple Inc. for its iOS, iPadOS and macOS operating systems and devices. It was announced, under the name iBooks, in conjunction with the iPad on January 27, 2010, and was released for the iPhone and iPod Touch in mid-2010, as part of the iOS 4 update. Initially, iBooks was not pre-loaded onto iOS devices, but users could install it free of charge from the iTunes App Store. With the release of iOS 8, it became an integrated app. On June 10, 2013, at the Apple Worldwide Developers Conference, Craig Federighi announced that iBooks would also be provided with OS X Mavericks in Fall 2013.

<span class="mw-page-title-main">Metro (design language)</span> Design language introduced by Microsoft

Microsoft Design Language, previously known as Metro, is a design language created by Microsoft. This design language is focused on typography and simplified icons, absence of clutter, increased content to chrome ratio, and basic geometric shapes. Early examples of MDL principles can be found in Encarta 95 and MSN 2.0. The design language evolved in Windows Media Center and Zune and was formally introduced as Metro during the unveiling of Windows Phone 7. It has since been incorporated into several of the company's other products, including the Xbox 360 system software and the Xbox One system software, Windows 8, Windows Phone, and Outlook.com. Before the "Microsoft design language" title became official, Microsoft executive Qi Lu referred to it as the modern UI design language in his MIXX conference keynote speech. According to Microsoft, "Metro" has always been a codename and was never meant as a final product, but news websites attribute this change to trademark issues.

<span class="mw-page-title-main">Word Lens</span> Augmented reality translation application

Word Lens was an augmented reality translation application from Quest Visual. Word Lens used the built-in cameras on smartphones and similar devices to quickly scan and identify foreign text, and then translated and displayed the words in another language on the device's display. The words were displayed in the original context on the original background, and the translation was performed in real-time without a connection to the internet. For example, using the viewfinder of a camera to show a shop sign on a smartphone's display would result in a real-time image of the shop sign being displayed, but the words shown on the sign would be the translated words instead of the original foreign words.

The smartphone wars or smartphone patents licensing and litigation refers to commercial struggles among smartphone manufacturers including Sony Mobile, Google, Apple Inc., Samsung, Microsoft, Nokia, Motorola, Huawei, LG Electronics, ZTE and HTC, by patent litigation and other means. The conflict is part of the wider "patent wars" between technology and software corporations.

Apple Inc. v. Samsung Electronics Co., Ltd. is the general title of a series of patent infringement lawsuits between Apple Inc. and Samsung Electronics in the United States Court system, regarding the design of smartphones and tablet computers. Between them, the two companies have dominated the manufacturing of smartphones since the early 2010s, and made about 40% of all smartphones sold worldwide as of 2024. In early 2011, Apple began litigating against Samsung in patent infringement suits, with Samsung typically filing countersuits with similar allegations. Apple's multinational litigation over technology patents became known as part of the smartphone wars: extensive litigation and fierce competition in the global market for consumer mobile communications.

<span class="mw-page-title-main">Craig Federighi</span> American software engineer

Craig Federighi is an American engineer and business executive who is the senior vice president (SVP) of software engineering at Apple Inc. He oversees the development of Apple's operating systems. His teams are responsible for delivering the software of Apple's products, including the user interface, applications, and frameworks.

iOnRoad is a free augmented reality driving safety app owned by Harman. It received the International CES 2012 innovation award. The program uses the GPS feature, gyroscope and video camera stream of the native mobile device to monitor a vehicle’s position on the road, alerting drivers of lane departures and potential collisions with audio and visual cues. iOnRoad has been downloaded by over 500,000 people.

<span class="mw-page-title-main">Tango (platform)</span> Mobile computer vision platform for Android developed by Google

Tango was an augmented reality computing platform, developed and authored by the Advanced Technology and Projects (ATAP), a skunkworks division of Google. It used computer vision to enable mobile devices, such as smartphones and tablets, to detect their position relative to the world around them without using GPS or other external signals. This allowed application developers to create user experiences that include indoor navigation, 3D mapping, physical space measurement, environmental recognition, augmented reality, and windows into a virtual world.

<span class="mw-page-title-main">Magic Leap</span> American augmented reality hardware manufacturer

Magic Leap, Inc. is an American technology company that released a head-mounted augmented reality display, called Magic Leap One, which superimposes 3D computer-generated imagery over real world objects. It is attempting to construct a light-field chip using silicon photonics.

Mirage World is a free iOS app that allows users to add immersive media on top of the real world using augmented reality.

<span class="mw-page-title-main">Imran Chaudhri</span> British-American designer and inventor

Imran Chaudhri is a British-American designer, who is the Chairman & President of Humane Inc., a company he co-founded along with his wife, Bethany Bongiorno. He is known for creating user interface and interaction designs for the iPhone. While at Apple from 1995 to 2017, he was a designer on products including the Mac, iPod, iPhone, iPad, Apple TV, Apple Watch, AirPods, and HomePod.

ARKit is an application programming interface (API) for iOS, iPadOS and VisionOS which lets third-party developers build augmented reality apps, taking advantage of a device's camera, CPU, GPU, and motion sensors. The ARKit functionality is only available to users of devices with Apple A9 and later processors. According to Apple, this is because "these processors deliver breakthrough performance that enables fast scene understanding and lets you build detailed and compelling virtual content on top of real-world scenes." The SDK was first released for IOS 11 in 2017, and was preinstalled in the initial release of IPadOS 13 in 2019 and visionOS 1.0 in 2024. In visionOS, however, ARKit plays a lesser role in augmented reality than in iOS and iPadOS. ARKit in visionOS is focused on acquiring data about the person’s surroundings, while SwiftUI and RealityKit control the placement of any 2D or 3D content in the person’s surroundings, and SwiftUI or UIKit are used to build windows with an app's content.

Xiaoyuan Tu is a Chinese researcher and computer scientist specializing in machine learning, behavior modeling, physics modeling, biomechanical modeling, motion control interfaces, and intelligent virtual characters. She holds a Ph.D in computer science from University of Toronto and currently serves as a lead scientist and software engineer at Apple Inc, researching and developing next generation motions control and recognition technology.

References

  1. 1 2 "Google Patents Database" . Retrieved September 29, 2015.
  2. "Apple imagines animated 3D Maps with rippling water, realtime reflections". AppleInsider. Retrieved 2015-10-04.
  3. "Apple Granted 33 Patents Today Covering a 3D iPhone UI & More - Patently Apple". www.patentlyapple.com. Retrieved 2015-10-04.
  4. "Apple Bombards Patent Office with 28 New Mapping Inventions - Patently Apple". www.patentlyapple.com. Retrieved 2015-10-04.
  5. "Apple Granted Three Patents Relating to 3D Maps". www.patentlyapple.com. Retrieved 2016-11-29.
  6. "Apple Patent Reveals Maps Night Mode for CarPlay - Patently Apple". www.patentlyapple.com. Retrieved 2015-10-13.
  7. "Patrick Piemonte's Projects". patrickpiemonte.com. Retrieved 2016-11-29.
  8. "iPhone 3D Interaction". patrickpiemonte.com. Retrieved 2016-11-29.
  9. Hughes, Neil. "Apple envisions interactive, augmented reality iPhone multiplayer games". Apple Insider . Retrieved November 4, 2010.
  10. "Apple Granted 33 Patents Today Covering a 3D iPhone UI & More". Patently Apple. Retrieved December 9, 2014.
  11. "CNET: iPhone 4's new gyroscope - YouTube". www.youtube.com. 2010-06-07.
  12. "WWDC Keynote Demo Blocks - Apple 2010". www.vimeo.com. 11 January 2019. Retrieved 2021-01-03.
  13. Crothers, Brooke (June 20, 2010). "A closer look at iPhone 4's coolest tech". CNET .
  14. Rubin, Peter. "Finally: An Augmented Reality App that Injects the Internet into Real Life". Wired . Retrieved August 8, 2017.
  15. Palladino, Tommy. "Mirage World Sticks Ephemeral Memes in Real World Locales via iPhone (Without ARKit)". Mobile AR News. Retrieved August 12, 2017.