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The Peacekeeper Revolver is the light gun released for the Philips CD-i multimedia system. [1] It was released in 1994 and was bundled with Mad Dog McCree , retailing for $60 (USD). [2] The gun required manual calibration, accomplished via menu options in all supported games.
It used an infrared device positioned next to the screen in order for it to register movement, making the Peacekeeper unusual compared to most other light guns of the era, which were reliant on the scanout of CRTs to function. Beginning in 2011, there was a patent dispute between Philips and Nintendo over the use of the technology (a remote and a “sensor” bar) for the Wii (and later the Wii U), which was settled out of court in 2014. [3]
Duck Hunt is a 1984 light gun shooter video game developed and published by Nintendo for the Nintendo Entertainment System (NES). The game was first released in April 1984 in Japan for the Family Computer (Famicom) console and in North America as an arcade game for the Nintendo VS. System. It became a launch game for the NES in North America in October 1985, and was re-released in Europe two years later.
3DO is a video gaming hardware format developed by The 3DO Company and conceived by entrepreneur and Electronic Arts founder Trip Hawkins. The specifications were originally designed by Dave Needle and RJ Mical of New Technology Group, and were licensed by third parties; most hardware were packaged as home video game consoles under the name Interactive Multiplayer, and Panasonic produced the first models in 1993 with further renditions released afterwards by manufacturers GoldStar, Sanyo, Creative Labs, and Samsung Electronics.
A light gun is a pointing device for computers and a control device for arcade and video games, typically shaped to resemble a pistol.
The Zapper is an electronic light gun accessory launched within the Nintendo Entertainment System (NES) in North America on October 18, 1985. It is a cosmetic redesign by Nintendo of America's head designer Lance Barr, based on Gunpei Yokoi's Video Shooting Series light gun (光線銃シリーズガン), which had been released in Japan for the Famicom on February 18, 1984. The Zapper requires compatible NES games, such as Duck Hunt, Wild Gunman, and Hogan's Alley. Its internal optical sensor allows the player to aim at a television set and accurately shoot at in-game targets.
American Laser Games was a company based in Albuquerque, New Mexico that created numerous light gun laserdisc video games featuring live action full motion video. The company was founded in the late 1980s by Robert Grebe, who had originally created a system to train police officers under the company name ICAT and later adapted the technology for arcade games. Its first hit game was Mad Dog McCree, a light gun shooter set in the American Old West. By mid-1995 they were recognized as the leading company in the medium of laserdisc-based arcade games. Almost all arcade games released by the company were light gun shooters and a number of them also had an Old West theme.
The Menacer is a light gun peripheral released by Sega in 1992 for its Sega Genesis and Sega CD video game consoles. It was created in response to Nintendo's Super Scope and as Sega's successor to the Master System Light Phaser. The gun is built from three detachable parts, and communicates with the television via an infrared sensor. The Menacer was announced at the May 1992 Consumer Electronics Show in Chicago and was released later that year. The gun was bundled with a pack-in six-game cartridge of mostly shooting gallery games. Sega also released a Menacer bundle with Terminator 2: The Arcade Game.
The Gamegun is the only light gun released for the 3DO Interactive Multiplayer video game console. It was released in 1994 by American Laser Games, developers of full motion video-based shooter games. The Gamegun is styled exactly like the Peacekeeper Revolver, except with a notable color difference. The peripheral came in two versions: one player and two-player. The only difference between the two is that the two-player version, which was released in 1995, came with an attached y-connector end, allowing two players to plug in two light guns to play simultaneously. With the one player version, the gun could be daisy chained with a regular 3DO controller, allowing another player to use the gamepad at the same time.
Mad Dog McCree is the first live-action laserdisc video game released by American Laser Games. It originally appeared as an arcade game in 1990.
The Last Bounty Hunter is a live-action laserdisc video game released by American Laser Games in 1994. Like almost all of the games produced by the now-defunct company, it is a rail shooter and, like the two installments in the Mad Dog McCree series before it, is set in the Old West. However, it takes a more comedic approach than the Mad Dog McCree games in both its story sequences and the characters' comically exaggerated reactions to being shot. Filmed at Old Tucson Studios in Tucson, Arizona, it was one of the company's last releases before it was forced to close down. It was re-released by Digital Leisure in 2002 and was eventually packaged with Fast Draw Showdown by Global VR as an arcade cabinet under the name Six Gun Select.
Mad Dog II: The Lost Gold is a live-action laserdisc video game produced by American Laser Games, released for the arcade, Sega CD, 3DO, CD-i and DOS, the first release being in 1992; the quality of the video is the lowest on Sega CD. A sequel to the moderately popular Mad Dog McCree, the game abandoned the rather simple style of the original, introducing elements that can be considered "Hollywood", including dynamic shootout scenes and in-game music, as opposed to the original's almost complete lack thereof. Like the first game, the player follows the storyline and is required to quickly shoot certain enemies to proceed on the quest. The game was re-released by Digital Leisure in 2003 on DVD-Video and again in 2009 on the Wii as part of the Mad Dog McCree Gunslinger Pack, a compilation that also includes the first Mad Dog game as well as The Last Bounty Hunter.
Who Shot Johnny Rock? is a live-action full-motion video laserdisc video game produced by American Laser Games and released for the arcades in 1991, and then for the DOS, Sega CD, 3DO and CD-i platforms around 1994. As part of a series of similar-styled games released by the company, Who Shot Johnny Rock? introduces a different setting than most of the others, while maintaining almost identical gameplay. The game was re-released by Digital Leisure around 2003 with updated video and sound, in addition to several bonus options.
The Wii Remote, informally referred to with the portmanteau Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing using an accelerometer and optical sensor technology. It is expandable by adding attachments. The attachment bundled with the Wii console is the Nunchuk, which complements the Wii Remote by providing functions similar to those in gamepad controllers. Some other attachments include the Classic Controller, Wii Zapper, and the Wii Wheel, which was originally released with the racing game, Mario Kart Wii.
Digital Leisure, Inc. is a Canadian publisher of software. The company formed in 1997 with the aim to acquire, remaster and publish numerous classic video-based arcade games such as the Don Bluth-animated titles Dragon's Lair, Dragon's Lair II: Time Warp and Space Ace. Over time, they have acquired the publishing rights to various full motion video games, which they have re-released on a variety of modern formats. In more recent years, they have produced original games as well.
Crime Patrol 2: Drug Wars is a live-action laserdisc video game, released by American Laser Games in 1993. It was ported to the 3DO Interactive Multiplayer and CD-i. It is the sequel to the arcade game Crime Patrol, with very similar gameplay, objectives and scenery. The game was re-released by Digital Leisure in 2002.
The history of Nintendo is from 1889 to the present, starting as a playing-card company to eventually becoming a multinational video game conglomerate. It has always remained headquartered in Kyoto, Japan.
The Justifier is a light gun peripheral released by Konami for numerous home console games. Konami released versions of the gun for the Mega Drive/Genesis, Super NES, and PlayStation consoles. The original gun appeared similar to a Colt Python. The guns were originally designed for use with the home versions of Konami's Lethal Enforcers games, although they are also compatible with other titles.
The Wii Zapper is a gun shell peripheral for the Wii Remote. The name is a reference to and successor of the NES Zapper light gun for the Nintendo Entertainment System. It is mainly used to enhance controls for shooter games, including light gun shooters, first-person shooters, and third-person shooters.
Wild Guns is a 1994 space Western shooting gallery video game developed by Natsume for the Super Nintendo Entertainment System. Set in the Wild West with steampunk and sci-fi influences, the story follows Annie and her bounty hunter Clint, seeking revenge for the death of her family. The player controls either Annie or Clint sidestepping and jumping in the foreground while shooting down enemy robots in the background and dodging enemy bullets. These gameplay mechanics combine elements from third-person shooters and light gun games.
Nintendo 64 accessories are first-party Nintendo hardware—and third-party hardware, licensed and unlicensed. Nintendo's first-party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy drive, video capture and editor, game building setup, web browser, and online service; the controller plus its own expansions for storage and rumble feedback; and the RAM-boosting Expansion Pak for big improvements in graphics and gameplay. Third-party accessories include the essential game developer tools built by SGI and SN Systems on Nintendo's behalf, an unlicensed SharkWire online service, and unlicensed cheaper counterparts to first-party items. In the fifth generation of video game consoles, the Nintendo 64 had a market lifespan from 1996 to 2002.