Crime Patrol (video game)

Last updated
Crime Patrol
Crime Patrol arcade flyer.jpg
Original North American arcade flyer
Developer(s)
American Laser Games
Publisher(s)
American Laser Games
  • Arcade
    Philips Media (CD-i)
    DVD/Windows
SeriesCrime Patrol
Platform(s)
Release
Genre(s) Interactive movie, light gun shooter
Mode(s)
Arcade system Amiga-based hardware [3]

Crime Patrol is a live-action LaserDisc video game released by American Laser Games in 1993. American Laser Games released a sequel, Crime Patrol 2: Drug Wars later that year.

Contents

Storyline

The player character is employed in the police force and works his way up from Rookie to Delta Force, achieved through systematically neutralizing threats which appear in various environments and scenarios. As a Rookie, the player character teams up with a somewhat boisterous policewoman, taking on burglars, armed robbers, and gang members. After getting promoted to Undercover, the player character gets a slightly overweight male partner and confronts drug smugglers and crime lords at a nightclub, a chop shop, and an airfield. Next, in SWAT, the character deals with bank robbers, meth cooks, and outlaw bikers become the enemies. Finally, in Delta Force, the player must stand up to serious threats to national security, such as a hijacked shipment of nuclear material, hijacked planes, and assassination attempts. Each part of the game is made up of three separate scenarios, with one final mission involving a plot to steal plutonium that is filmed partly in night vision.

Gameplay

The CD-i, 3DO, Sega CD, and PC versions use a mouse or light gun to aim and shoot the villains. [4] Reloading is done by moving the light gun outside of the screen and pressing the trigger; this is also achieved when using the mouse by directing the cursor to the bottom right-hand corner of the screen and right-clicking. The player can reload at any time and an infinite number of times. The player has three lives at their disposal. There are four levels, not counting the shooting range, which one can access to improve one's aim and reflexes. Once the player has completed a scene, on the selection screen the icon is closed off, being stamped with the words "CASE CLOSED", but if the player waits too long to choose another scene, a completed case may automatically begin.

Release

A port for the Atari Jaguar CD was reportedly in development but never released. [5] [6] A port for the PlayStation, &.Sega Saturn was also slated for Christmas 1996, [7] but was cancelled at the last minute.

Reception

Play Meter listed Crime Patrol to be the ninth most-popular arcade game at the time. [8]

GamePro panned the Sega CD version, citing poor acting, corny dialogue, excessively grainy graphics, inaccurate controls when using a standard gamepad instead of a light gun, and generic light gun shooter gameplay. [9] The same GamePro reviewer leveled all the same criticisms at the 3DO version except for the graphics, remarking that the 3DO version has "clean, sharp, digitized images". [10] A reviewer for Next Generation gave the 3DO version two out of five stars, criticizing the poor acting and overt similarity to previous American Laser Games offerings. Though he admitted that the game is decently fun with a 3DO light gun, and that the video contains several entertaining stunts, he concluded, "Personally, we'd rather rent Commando again." [11]

Maximum dubbed the PC version "one of the best arcade conversions, ever" but derided the shallow and lowbrow nature of the game itself. They described the line of American Laser Games light gun games as "lineal descendants of fairground shooting galleries. Substitute the moving ducks and gats for an episode of Starsky & Hutch and a plastic pistol ... and you have grasped the essence of the thing." However, they acknowledged that this style of game has its appeal and concluded, "No intellectual challenges here, folks, but for the right kind of homo-couchpotatus, Crime Patrol is a satisfying piece of idle machismo." They gave it three out of five stars. [12]

See also

Related Research Articles

<span class="mw-page-title-main">Atari Jaguar</span> Home video game console

The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. Part of the fifth generation of video game consoles, it competed with the 16-bit Sega Genesis, the Super NES and the 32-bit 3DO Interactive Multiplayer that launched the same year. Powered by two custom 32-bit processorsTom and Jerryin addition to a Motorola 68000, Atari marketed it as the world's first 64-bit game system, emphasizing its 64-bit bus used by the blitter, however, none of its three CPUs had a 64-bit instruction set in the same way as later 64-bit consoles such as the PlayStation 2 or Nintendo 64. The Jaguar launched with Cybermorph as the pack-in game, which received divisive reviews. The system's library ultimately comprised only 50 licensed games.

<span class="mw-page-title-main">3DO</span> Video gaming format

3DO is a video gaming hardware format developed by The 3DO Company and conceived by entrepreneur and Electronic Arts founder Trip Hawkins. The specifications were originally designed by Dave Needle and RJ Mical of New Technology Group, and were licensed by third parties; most hardware were packaged as home video game consoles under the name Interactive Multiplayer, and Panasonic produced the first models in 1993 with further renditions released afterwards by manufacturers GoldStar, Sanyo, Creative Labs, and Samsung Electronics.

<span class="mw-page-title-main">Light gun</span> Video game pointing device

A light gun is a pointing device for computers and a control device for arcade and video games, typically shaped to resemble a pistol.

<i>Area 51</i> (1995 video game) 1995 video game

Area 51 is a light gun arcade game released by Time Warner Interactive in 1995. It takes its name from the military facility. The plot of the game involves the player taking part in a Strategic Tactical Advanced Alien Response (STAAR) military incursion to prevent aliens, known as the Kronn, and alien-created zombies from taking over the Area 51 military facility.

<i>Primal Rage</i> 1994 arcade video game

Primal Rage is a fighting game developed and released by Atari Games for arcades in 1994. The game takes place on a post-apocalyptic version of Earth called "Urth". Players control one of seven prehistoric beasts, that battle each other to determine the planet's fate. Matches feature many of the conventions of fighting games from the era, including special moves and gory finishing maneuvers. Ports were released for home video game consoles and personal computers. Efforts to perfectly emulate the arcade original have been unsuccessful due to the use of an unusual copy protection method. Toys, comics, a novel and other merchandise tie-ins were produced. More than 1.5 million copies of the game were sold.

<i>Syndicate</i> (1993 video game) 1993 video game

Syndicate is an isometric real-time tactical and strategic game from Bullfrog Productions created in 1993, and released for a variety of platforms beginning with the PC and Commodore Amiga. It is the first title in the Syndicate series. Set in a dystopian future in which corporations have replaced governments, Syndicate puts the player in control of a corporation vying for global dominance.

<span class="mw-page-title-main">American Laser Games</span> American videogame company

American Laser Games was a company based in Albuquerque, New Mexico that created numerous light gun laserdisc video games featuring live action full motion video. The company was founded in the late 1980s by Robert Grebe, who had originally created a system to train police officers under the company name ICAT and later adapted the technology for arcade games. Its first hit game was Mad Dog McCree, a light gun shooter set in the American Old West. By mid-1995 they were recognized as the leading company in the medium of laserdisc-based arcade games. Almost all arcade games released by the company were light gun shooters and a number of them also had an Old West theme.

<i>Brain Dead 13</i> 1995 video game

Brain Dead 13 is an interactive movie video game developed and originally published in North America by ReadySoft on 15 December 1995 and in Europe by Empire Interactive on the same year for MS-DOS. Unlike Dragon's Lair and Space Ace, which began as laserdisc arcade games, it was only released for personal computers and video game consoles. In the game, players assume the role of young computer expert Lance Galahad to defeat Dr. Nero Neurosis at his castle and its residents. Its gameplay is primarily presented through the use of full-motion video (FMV).

<i>Lethal Enforcers</i> 1992 video game

Lethal Enforcers is a 1992 light gun shooter released as an arcade video game by Konami. The graphics consist entirely of digitized photographs and digitized sprites. Home versions were released for the Super NES, Genesis and Sega CD during the following year and include a revolver-shaped light gun known as The Justifier.

<i>Corpse Killer</i> 1994 video game

Corpse Killer is a horror-themed rail shooter developed and published by Digital Pictures for the Sega CD, Sega CD 32X, 3DO, Sega Saturn, Windows 95 and Macintosh computers. An interactive variation on the zombie film genre, it utilizes live-action full motion video in a format similar to other games developed by Digital Pictures. Reviews for the game were mixed, generally criticizing the repetitive gameplay and low video quality, though many reviewers enjoyed the campy nature of the cutscenes. Corpse Killer was the first CD game released for the Sega 32X. It was later remastered for Steam, PlayStation 4 and Nintendo Switch.

<i>Return Fire</i> 1995 video game

Return Fire is a 1995 video game developed by Silent Software, Inc. for 3DO and ported to the Microsoft Windows and PlayStation in 1996. It is a sequel to Fire Power (1987) and was followed by Return Fire 2 (1998). An expansion pack, Return Fire: Maps O' Death, was released for the 3DO in 1995. Return Fire is a vehicular shooter from a 3D bird's eye view, in which the player's goal is to capture the enemy flag and return with it to their base. It was met with critical acclaim for its unusual gameplay concept, enjoyable multiplayer mode, and classical soundtrack, and is remembered as one of the 3DO's "best games" in its Home of the Underdogs entry.

<i>Mad Dog McCree</i> 1990 Western-themed arcade video game

Mad Dog McCree is the first live-action laserdisc video game released by American Laser Games. It originally appeared as an arcade game in 1990.

<i>Mad Dog II: The Lost Gold</i> 1992 video game

Mad Dog II: The Lost Gold is a live-action laserdisc video game produced by American Laser Games, released for the arcade, Sega CD, 3DO, CD-i and DOS, the first release being in 1992; the quality of the video is the lowest on Sega CD. A sequel to the moderately popular Mad Dog McCree, the game abandoned the rather simple style of the original, introducing elements that can be considered "Hollywood", including dynamic shootout scenes and in-game music, as opposed to the original's almost complete lack thereof. Like the first game, the player follows the storyline and is required to quickly shoot certain enemies to proceed on the quest. The game was re-released by Digital Leisure in 2003 on DVD-Video and again in 2009 on the Wii as part of the Mad Dog McCree Gunslinger Pack, a compilation that also includes the first Mad Dog game as well as The Last Bounty Hunter.

<i>Who Shot Johnny Rock?</i> 1991 video game

Who Shot Johnny Rock? is a live-action full-motion video laserdisc video game produced by American Laser Games and released for the arcades in 1991, and then for the DOS, Sega CD, 3DO and CD-i platforms around 1994. As part of a series of similar-styled games released by the company, Who Shot Johnny Rock? introduces a different setting than most of the others, while maintaining almost identical gameplay. The game was re-released by Digital Leisure around 2003 with updated video and sound, in addition to several bonus options.

<i>Demolition Man</i> (video game) 1994 video game

Demolition Man is a pair of action video games based on the film of the same name. Acclaim Entertainment published the 16-bit version, which features run and gun gameplay, for the Super NES, Sega Genesis and Sega CD. Virgin Interactive released a completely different game for the 3DO that combined several distinct gameplay styles. In both games, the player controls John Spartan, the main character from the film, as he attempts to find and defeat his nemesis, Simon Phoenix.

<i>Crime Patrol 2: Drug Wars</i> 1993 video game

Crime Patrol 2: Drug Wars is a live-action laserdisc video game, released by American Laser Games in 1993. It was ported to the 3DO Interactive Multiplayer and CD-i. It is the sequel to the arcade game Crime Patrol, with very similar gameplay, objectives and scenery. The game was re-released by Digital Leisure in 2002.

<i>Creature Shock</i> 1994 video game

Creature Shock is a 1994 sci-fi game released for MS-DOS and 3DO. It was developed by Argonaut Software and published by Virgin Interactive Entertainment. The game was later ported to the CD-i, Sega Saturn and PlayStation video game systems.

<i>Shockwave Assault</i> 1994 video game

Shockwave Assault is a science fiction combat flight simulation video game developed by Advanced Technology Group and published by Electronic Arts for various home video game consoles and PCs. The player takes control of a futuristic fighter plane to defeat extraterrestrial ships and tripods.

<i>Road Rash</i> (1994 video game) 1994 racing video game

Road Rash is a 1994 racing and vehicular combat video game originally published by Electronic Arts (EA) for the 3DO Interactive Multiplayer. A version for the Sega CD was developed simultaneously and released in 1995 to act as a "bridge" between the 3DO version and the Sega Genesis title Road Rash 3, and the game was subsequently ported to the PlayStation, Sega Saturn, and Microsoft Windows in 1996. The game is the third installment in the Road Rash series, and is centered around a series of motorcycle races throughout California that the player must win to advance to higher-difficulty races, while engaging in unarmed and armed combat to hinder the other racers.

References

  1. "Crime Patrol". arcade-history.com. Archived from the original on 2018-09-26. Retrieved 2018-09-26.
  2. "InfoTrak". Game Players . GP Publications. October 1994. p. 9.
  3. "Atari Licensed Games Hardware (Atari)". system16.com. 2015-02-12. Archived from the original on 2017-09-21. Retrieved 2019-04-15.
  4. Ray, Colton (January 1, 2016). "Crime Patrol". Sega-16. Archived from the original on 2018-07-02. Retrieved July 1, 2018.
  5. "News - Jaguar Plugs into the CD revolution - Jaguar CD games in development". Edge . No. 20. May 1995. pp. 14–15.
  6. "Breaking - Jaguar Plugs into the CD revolution - Jaguar CD games in development". Next Generation . No. 6. Imagine Media. June 1995. pp. 18–19.
  7. "More Layoffs for Video Game Companies". GamePro . No. 100. IDG. January 1997. p. 33.
  8. "Equipment Poll - Video & Pinball Combined". Play Meter . Vol. 19, no. 8. Skybird Publishing. July 1993. p. 8.
  9. "ProReview: Crime Patrol". GamePro . No. 79. IDG. April 1995. p. 56.
  10. "ProReview: Crime Patrol". GamePro . No. 79. IDG. April 1995. p. 91.
  11. "Crime Patrol". Next Generation . No. 4. Imagine Media. April 1995. pp. 88–89.
  12. "Crime Patrol". Maximum: The Video Game Magazine (1). Emap International Limited: 161. October 1995.