Pinball Hall of Fame: The Gottlieb Collection | |
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Developer(s) | FarSight Studios |
Publisher(s) | |
Platform(s) | PlayStation 2 GameCube PlayStation Portable Xbox Wii |
Release | 2004 |
Genre(s) | Pinball |
Mode(s) | Single-player, multiplayer |
Pinball Hall of Fame: The Gottlieb Collection is a pinball video game developed by FarSight Studios and published by Crave Entertainment. The tables featured in the game are recreations of real tables. A revised edition of the PlayStation 2 version of the game was later released as Gottlieb Pinball Classics in Europe and Australia by System 3 under their Play It label. This expanded version featured three additional tables, and was subsequently released in North America on the Wii and PlayStation Portable under its original title.
The following pinball machines are included in all versions of the game:
The following extras are included in all versions of the game:
The following are included in the PSP, Wii [1] and Gottlieb Pinball Classics versions of the game:
Aggregator | Score |
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Metacritic | 63/100 [2] |
Publication | Score |
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GameSpot | NGC: 7.2/10 [3] PS2: 7.2/10 [3] XBox: 7.2/10 [3] PSP: 7.1/10 [4] |
IGN | 5.5/10 [5] |
Nintendo Life | 8/10 [6] |
Pinball Hall of Fame: The Gottlieb Collection received "mixed or average" reviews from critics, according to Metacritic. [2] GameSpot gave the console versions a 7.2 out of 10 while the PlayStation Portable version was given a 7.1 out of 10. [3] [4]
A sequel, titled Pinball Hall of Fame: The Williams Collection was released on the Nintendo 3DS, PlayStation 2, PlayStation 3, PlayStation Portable, Wii and Xbox 360 on February 26, 2008, September 22, 2009 and September 23, 2011 respectively. [7]
Salamander, retitled Life Force in North America and in the Japanese arcade re-release, is a scrolling shooter arcade video game developed and published by Konami. Released in 1986 as a spin-off of Gradius, Salamander introduced a simplified power-up system, two-player cooperative gameplay and both horizontally and vertically scrolling stages. Some of these later became normal for future Gradius games. In Japanese, the title is written using ateji, which are kanji used for spelling foreign words that has been supplanted in everyday use by katakana. Contra, another game by Konami was also given this treatment, with its title written in Japanese as 魂斗羅.
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