In telecommunications, a plesiochronous system is one where different parts of the system are almost, but not quite, perfectly synchronised. According to ITU-T standards, a pair of signals are plesiochronous if their significant instants occur at nominally the same rate, with any variation in rate being constrained within specified limits. A sender and receiver operate plesiosynchronously if they operate at the same nominal clock frequency but may have a slight clock frequency mismatch, which leads to a drifting phase. [1] [2] The mismatch between the two systems' clocks is known as the plesiochronous difference.
In general, plesiochronous systems behave similarly to synchronous systems, except they must employ some means in order to cope with "sync slips", which will happen at intervals due to the plesiochronous nature of the system. The most common example of a plesiochronous system design is the plesiochronous digital hierarchy networking standard.
The asynchronous serial communication protocol is asynchronous on the byte level, but plesiochronous on the bit level. The receiver detects the start of a byte by detecting a transition that may occur at a random time after the preceding byte. The indefinite wait and lack of external synchronization signals makes byte detection asynchronous. Then the receiver samples at predefined intervals to determine the values of the bits in the byte; this is plesiochronous since it depends on the transmitter to transmit at roughly the same rate the receiver expects, without coordination of the rate while the bits are being transmitted.
The modern tendency in systems engineering is towards using systems that are either fundamentally asynchronous (such as Ethernet), or fundamentally synchronous (such as synchronous optical networking), and layering these where necessary, rather than using a mixture between the two in a single technology.
The term plesiochronous comes from the Greek πλησίος plesios ("near") and χρόνος chrónos ("time").
In telecommunications, asynchronous communication is transmission of data, generally without the use of an external clock signal, where data can be transmitted intermittently rather than in a steady stream. Any timing required to recover data from the communication symbols is encoded within the symbols.
Code-division multiple access (CDMA) is a channel access method used by various radio communication technologies. CDMA is an example of multiple access, where several transmitters can send information simultaneously over a single communication channel. This allows several users to share a band of frequencies. To permit this without undue interference between the users, CDMA employs spread spectrum technology and a special coding scheme.
The plesiochronous digital hierarchy (PDH) is a technology used in telecommunications networks to transport large quantities of data over digital transport equipment such as fibre optic and microwave radio systems. The term plesiochronous is derived from Greek plēsios, meaning near, and chronos, time, and refers to the fact that PDH networks run in a state where different parts of the network are nearly, but not quite perfectly, synchronized.
Synchronous optical networking (SONET) and synchronous digital hierarchy (SDH) are standardized protocols that transfer multiple digital bit streams synchronously over optical fiber using lasers or highly coherent light from light-emitting diodes (LEDs). At low transmission rates data can also be transferred via an electrical interface. The method was developed to replace the plesiochronous digital hierarchy (PDH) system for transporting large amounts of telephone calls and data traffic over the same fiber without the problems of synchronization.
In digital transmission, bit slip is the loss or gain of a bit or bits, caused by clock drift – variations in the respective clock rates of the transmitting and receiving devices.
In electronics and telecommunications, jitter is the deviation from true periodicity of a presumably periodic signal, often in relation to a reference clock signal. In clock recovery applications it is called timing jitter. Jitter is a significant, and usually undesired, factor in the design of almost all communications links.
In telecommunications and computer networking, multiplexing is a method by which multiple analog or digital signals are combined into one signal over a shared medium. The aim is to share a scarce resource. For example, in telecommunications, several telephone calls may be carried using one wire. Multiplexing originated in telegraphy in the 1870s, and is now widely applied in communications. In telephony, George Owen Squier is credited with the development of telephone carrier multiplexing in 1910.
In telecommunication, a non-return-to-zero (NRZ) line code is a binary code in which ones are represented by one significant condition, usually a positive voltage, while zeros are represented by some other significant condition, usually a negative voltage, with no other neutral or rest condition.
Time-division multiplexing (TDM) is a method of transmitting and receiving independent signals over a common signal path by means of synchronized switches at each end of the transmission line so that each signal appears on the line only a fraction of time in an alternating pattern. This method transmits two or more digital signals or analog signals over a common channel. It can be used when the bit rate of the transmission medium exceeds that of the signal to be transmitted. This form of signal multiplexing was developed in telecommunications for telegraphy systems in the late 19th century, but found its most common application in digital telephony in the second half of the 20th century.
A universal asynchronous receiver-transmitter is a computer hardware device for asynchronous serial communication in which the data format and transmission speeds are configurable. It sends data bits one by one, from the least significant to the most significant, framed by start and stop bits so that precise timing is handled by the communication channel. The electric signaling levels are handled by a driver circuit external to the UART. Two common signal levels are RS-232, a 12-volt system, and RS-485, a 5-volt system. Early teletypewriters used current loops.
Asynchronous serial communication is a form of serial communication in which the communicating endpoints' interfaces are not continuously synchronized by a common clock signal. Instead of a common synchronization signal, the data stream contains synchronization information in form of start and stop signals, before and after each unit of transmission, respectively. The start signal prepares the receiver for arrival of data and the stop signal resets its state to enable triggering of a new sequence.
In telecommunications and electronics, a self-clocking signal is one that can be decoded without the need for a separate clock signal or other source of synchronization. This is usually done by including embedded synchronization information within the signal, and adding constraints on the coding of the data payload such that false synchronization can easily be detected.
This is an index of articles relating to electronics and electricity or natural electricity and things that run on electricity and things that use or conduct electricity.
In telecommunication, a mesochronous network is a network in which the clocks run with the same frequency but unknown phases. Compare synchronous network.
Clock synchronization is a topic in computer science and engineering that aims to coordinate otherwise independent clocks. Even when initially set accurately, real clocks will differ after some amount of time due to clock drift, caused by clocks counting time at slightly different rates. There are several problems that occur as a result of clock rate differences and several solutions, some being more appropriate than others in certain contexts.
Synchronous and asynchronous transmissions are two different methods of transmission synchronization. Synchronous transmissions are synchronized by an external clock, while asynchronous transmissions are synchronized by special signals along the transmission medium.
The media-independent interface (MII) was originally defined as a standard interface to connect a Fast Ethernet media access control (MAC) block to a PHY chip. The MII is standardized by IEEE 802.3u and connects different types of PHYs to MACs. Being media independent means that different types of PHY devices for connecting to different media can be used without redesigning or replacing the MAC hardware. Thus any MAC may be used with any PHY, independent of the network signal transmission media.
Many services running on modern digital telecommunications networks require accurate synchronization for correct operation. For example, if telephone exchanges are not synchronized, then bit slips will occur and degrade performance. Telecommunication networks rely on the use of highly accurate primary reference clocks which are distributed network-wide using synchronization links and synchronization supply units.
The primary focus of this article is asynchronous control in digital electronic systems. In a synchronous system, operations are coordinated by one, or more, centralized clock signals. An asynchronous system, in contrast, has no global clock. Asynchronous systems do not depend on strict arrival times of signals or messages for reliable operation. Coordination is achieved using event-driven architecture triggered by network packet arrival, changes (transitions) of signals, handshake protocols, and other methods.
Synchronous serial communication describes a serial communication protocol in which "data is sent in a continuous stream at constant rate."