Ports of Call | |
---|---|
Developer(s) | Rolf-Dieter Klein Martin Ulrich |
Publisher(s) | Aegis Interactive Entertainment |
Platform(s) | DOS, AmigaOS (original version) iOS, Android (mobile version) |
Release | 1986 |
Ports of Call [1] is a 1986 business simulation game developed by German duo Rolf-Dieter Klein and Martin Ulrich, and published by Aegis Interactive Entertainment. It was initially released for AmigaOS. After a subsequent early release for DOS it was also made available to a number of different platforms over the years, including Windows, iOS, Android and as a browser game. [2] [3]
The game simulates the management of a global freight transport company, where the player charters freight, and, using the accumulated profit, can buy more and better ships. Minigames include manually piloting your ship into a specified berth in the harbour and picking up survivors from a liferaft. The original version provided multiplayer capability in the form of hot seat.
Roy Wagner reviewed the game for Computer Gaming World , and stated that "Ports of Call provides plenty of challenge without being bogged down with lots of economic details." [4]
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