This article contains content that is written like like a directive to go buy this book immediately or die trying rather than an encyclopedia article. .(October 2021) |
Author | Jay Rose |
---|---|
Language | English |
Release number | 4th Edition |
Subject | Filmmaking, Audio Production, Audio Mixing |
Published | July 17, 2014 |
Publisher | Focal Press |
Publication place | United States |
ISBN | 978-0415722070 |
Producing Great Sound for Film and Video: Expert Tips from Preproduction to Final Mix is a non-fiction, filmmaking handbook. It covers the process of acquiring quality sound for motion picture productions.
Author Jay Rose is an Emmy-award winning sound professional. [1] He has won over 150 major awards including 12 Clios, and he has contributed to nearly 15,000 commercials. [2] His work includes the MGM release Two Weeks . [3]
The book is published by Focal Press, a media and technology publishing company. [4] Focal Press is an imprint of the academic press Taylor & Francis. [5] [6]
The book was first published in 1999 under the title Producing Great Sound for Digital Video by Miller Freeman Books and was 375 pages. [7] [8] Seventeen years later, as of 2016, the book is in its fourth edition, and stands at 520 pages. [9]
It has been a part of required reading at many film schools, including the University of Southern California (USC). [10]
The book was also awarded five out of five stars by Videomaker Magazine . [11]
When released, Millimeter Magazine noted that the book was one of very few publications extensively covering the art of capturing motion picture sound. [12]
Producing Great Sound for Film and Video has been called, "...the book on the subject." [13]
Producing Great Sound for Film and Video is broken into four main sections, ordered to reflect real-world filming situations:
Subjects covered include analog versus digital audio, recording and using sound effects, microphone techniques, ADR, mixing, and mastering.
One section highlighted as unique by Videomaker Magazine was that on "editing voices." [11] Rose breaks down how human speech works, and how that translates to film and video productions. Tips include stealing unvoiced sounds from other characters, or people speaking in a scene, and using them to replace problematic recordings of others. The "editing voices" section also discusses sounds with "hard attacks" and training the ear to hear phonemes, which helps in isolating and correcting speech recording issues.
Numerous "recipes" for dealing with common sound issues, such as reducing or eliminating echo on sets, and removing line hum and buzz from recorded audio, are also provided.
Eliva Silva writing for San Antonio Express-News said of the book:
[It is] the whole theory -- and beautiful theory -- on the science of audio and the way that audio is recorded through voltage, converted into digital information, back to voltage into sound. [14]
Author Rose states in the book that he wishes to appeal to technical and non-technical people alike, adding he hopes to keep the book approachable and conversational in tone, dispelling the idea that audio needs to be difficult to understand. He states that audio is not "rocket science." While the book does contain math and science, Rose points out the math is at an elementary school level and the physics is "common sense."
The current version of the book provides downloadable files including sample sounds and music, diagnostic tools and additional tutorials allowing the reader to practice with the principles explained. Earlier versions of the book included a CD-ROM of similar assets.
In 2003, Millimeter Magazine wrote about the book:
Digital artists are very much hands-on, and Rose is the right man to write audio books for this new generation of filmmakers. Rose operates his own boutique sound studio and bridges the analog and digital eras - he's made the discoveries and mistakes that no one should have to learn on the job. This direct experience with DV equipment and projects is apparent throughout the book. [12]
Major universities and film schools that have used the book as a textbook include:
A 33-page instructor guide is also provided by the publisher. [20]
Covering the first edition of the book, Videomaker Magazine noted the high price tag of the book, but said:
With PBS and Turner Network Television production experience under his belt, author Jay Rose brings a wealth of experience to Producing Great Sound for Digital Video...the book is replete with facts and useful information. [7]
Of the second edition, Millimeter Magazine said:
Shortchanging film sound is typical of new filmmakers, and the emphasis on picture over sound is a bias running through film schools and film publications - articles, books, and courses on visual subjects far outnumber those on film sound. Author Jay Rose is single-handedly addressing the problem. [12]
John Hartney writing for Creative COW said of the second edition,
...it offers such a wide range of usable information about hands-on digital audio production, that by reading it, the reader is empowered with production skills and enlightened by an appreciation of how the experience of audio enriches video. [21]
In 2008, covering the third edition of the book, Videomaker Magazine awarded it "five out of five stars" and said:
I have been looking for this book for 20 years - no exaggeration...The chapter on Editing Voices alone is worth the price tag. [11]
Academy Award winner Randy Thom (director of Sound Design at Skywalker Sound, [22] Oscar winner for The Right Stuff and The Incredibles [23] ) wrote praise of the author and book:
Jay Rose is one of the leaders in spreading the gospel of using sound creatively. He presents cutting-edge ideas about the collaboration of sound and image, and also covers the basics… all in an easy to read, easy to understand style. [9]
Academy Award nominated sound mixer Jeff Wexler [24] ( Independence Day, The Last Samurai, Fight Club ) wrote a blurb for the book stating:
"This is the definitive book. It should be mandatory reading for anyone who is seriously considering a career making movies." [9]
Audio mixing is the process by which multiple sounds are combined into one or more audio channels. In the process, a source's volume level, frequency content, dynamics, and panoramic position are manipulated or enhanced. This practical, aesthetic, or otherwise creative treatment is done in order to produce a finished version that is appealing to listeners.
Post-production is part of the process of filmmaking, video production, audio production, and photography. Post-production includes all stages of production occurring after principal photography or recording individual program segments.
A production sound mixer, location sound recordist, location sound engineer, or simply sound mixer is the member of a film crew or television crew responsible for recording all sound recording on set during the filmmaking or television production using professional audio equipment, for later inclusion in the finished product, or for reference to be used by the sound designer, sound effects editors, or Foley artists. This requires choice and deployment of microphones, choice of recording media, and mixing of audio signals in real time.
A movie camera is a type of photographic camera that rapidly takes a sequence of photographs, either onto film stock or an image sensor, in order to produce a moving image to display on a screen. In contrast to the still camera, which captures a single image at a time, the movie camera takes a series of images by way of an intermittent mechanism or by electronic means; each image is a frame of film or video. The frames are projected through a movie projector or a video projector at a specific frame rate to show the moving picture. When projected at a high enough frame rate, the persistence of vision allows the eyes and brain of the viewer to merge the separate frames into a continuous moving picture.
Frederick Jay Rubin is an American record producer. He is a co-founder of Def Jam Recordings, founder of American Recordings, and former co-president of Columbia Records.
Sound design is the art and practice of creating soundtracks for a variety of needs. It involves specifying, acquiring or creating auditory elements using audio production techniques and tools. It is employed in a variety of disciplines including filmmaking, television production, video game development, theatre, sound recording and reproduction, live performance, sound art, post-production, radio, new media and musical instrument development. Sound design commonly involves performing and editing of previously composed or recorded audio, such as sound effects and dialogue for the purposes of the medium, but it can also involve creating sounds from scratch through synthesizers. A sound designer is one who practices sound design.
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Tony Jay was a British actor. A former member of the Royal Shakespeare Company, he was known for his voice work in radio, animation, film, and video games. Jay was particularly noted for his distinctive raspy baritone voice, which often led to him being cast in villainous or authoritative roles. He was best known as the voice of Claude Frollo in Disney's The Hunchback of Notre Dame (1996), Megabyte in ReBoot (1994–2001), Shere Khan in The Jungle Book 2, the TV series TaleSpin, and the Elder God in the Legacy of Kain series of video games.
Digital asset management (DAM) and the implementation of its use as a computer application is required in the collection of digital assets to ensure that the owner, and possibly their delegates, can perform operations on the data files.
Sync sound refers to sound recorded at the time of the filming of movies. It has been widely used in movies since the birth of sound movies.
Vegas Pro is a professional video editing software package for non-linear editing (NLE). The first release of Vegas Beta was on 11 June 1999. The software is limited to machines running Windows as an operating system.
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Previsualization is the visualizing of scenes or sequences in a movie before filming. It is a concept used in other creative arts, including animation, performing arts, video game design, and still photography. Previsualization typically describes techniques like storyboarding, which uses hand-drawn or digitally-assisted sketches to plan or conceptualize movie scenes.
SOT is an acronym for the phrase sound on tape. It refers to any audio recorded on analog or digital video formats. It is used in scriptwriting for television productions and filmmaking to indicate the portions of the production that will use room tone or other audio from the time of recording, as opposed to audio recorded later.
Videomaker is a magazine publication dedicated to video production. The magazine's publisher and editor, Matthew York, founded the publication with his wife Patrice York, Associate Publisher, to "empower people to make video and to democratize and enrich television."
An audio engineer helps to produce a recording or a live performance, balancing and adjusting sound sources using equalization, dynamics processing and audio effects, mixing, reproduction, and reinforcement of sound. Audio engineers work on the "technical aspect of recording—the placing of microphones, pre-amp knobs, the setting of levels. The physical recording of any project is done by an engineer…"
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