Proton pack | |
---|---|
Ghostbusters franchise element | |
First appearance |
|
Created by | Dan Aykroyd, Harold Ramis, and Stephen Dane |
Genre | Science fiction, Comedy |
In-universe information | |
Type | Paranormal elimination tool |
Function | Used to hold/control ghosts |
Affiliation | Ghostbusters |
The proton pack is a fictional energy-based capture device, used for controlling and lassoing ghosts in the Ghostbusters universe. [1] First depicted in the film Ghostbusters , it has a hand-held wand ("Neutrona Wand" or particle thrower) connected to a backpack-sized nuclear accelerator. It controls a stream of highly focused and radially polarized protons that electrostatically controls the negatively charged energy of a ghost, allowing it to be held in the stream. [2]
The proton pack, designed and built by Dr. Egon Spengler, is a man-portable cyclotron system (and indeed Dr. Peter Venkman refers to the proton packs in one scene as "unlicensed nuclear accelerators"), [3] that is used to create a charged particle beam—composed of protons—that is fired by the particle thrower (also referred to as the "neutrona wand"). Described in the first movie as a "positron collider", it functions by colliding high-energy positrons to generate its proton beam. The beam allows a Ghostbuster to contain and hold "negatively charged ectoplasmic entities". This containment ability allows the wielder to position a ghost above a trap for capture. [3] The stream is also quite destructive to physical objects, and can cause extensive property damage. [3]
The name proton pack is not used in the original movie at all, [4] and is not used until the subway tunnel scene in Ghostbusters II , when Egon says that they should get their proton packs. The doorman to the Mayor's mansion also uses the term proton pack, asking the Ghostbusters if he can buy one from them for his little brother. Egon replies that "A proton pack is not a toy".
In the 1984 novelization of Ghostbusters, the Proton Packs are mentioned, eg. “Stantz hauls out the formidable weaponry from the back of the Ectomobile and the four men kit themselves up, buckling on their proton packs…” [5]
In the 2009 Ghostbusters game, Ray explains how the proton pack works early in the game; the energy emitted by the proton stream helps to dissipate psychokinetic (PK) energy which ghosts use to manifest themselves. Draining them of their PK energy weakens them, allowing them to be captured in their portable ghost traps.
According to a line spoken by Egon in Ghostbusters II, each pack's energy cell has a half-life of 5,000 years. [6] Knobs on the main stock of the proton pack can perform various functions to customize the proton stream, including adjustments for stream intensity, length, and degrees of polarization.[ citation needed ] In the cartoon series The Real Ghostbusters , the maximum power setting for the proton packs is "500,000 MHz," which possibly refers to the rate of positron collisions occurring within the pack's accelerator system. In the cartoon the packs also have a self-destruct mechanism capable of affecting at least a half-mile radius. The Real Ghostbusters also made proton packs less efficient with power cells, allowing them to run out of energy when appropriate for dramatic tension. [7]
For the 1997 animated spinoff Extreme Ghostbusters , the proton packs and ghost traps are redesigned to combat the threat of the malevolent Achira, an ancient disease-provoking entity accidentally released by workers constructing a new subway tunnel. Egon, with the help of Roland, Kylie and Eduardo, increased the proton packs' nuclear capability (to deal with Achira and other subsequent enemies, much stronger than what the original Ghostbusters had faced) and modified the power system; now, the packs required replaceable proton canisters to be loaded in for them to function. The trap was redesigned as well, into a gold-colored, round-shaped device with an opening hatch atop it. Kylie would typically carry it; due to this, she did not carry a normal proton pack, instead carrying a not-as-powerful proton pistol.
The IDW monthly Ghostbusters comic storyline has shown the movie pack, a boson dart capable pack and the Extreme Ghostbusters pack in use. The IDW comic also shows a proton pistol attachment to the movie pack being used by Winston while hunting down Slimer.
There's something very important I forgot to tell you! Don't cross the streams… It would be bad… Try to imagine all life as you know it stopping instantaneously and every molecule in your body exploding at the speed of light.
— Dr. Egon Spengler (Harold Ramis) on crossing proton streams
Crossing the streams was initially discouraged, as Egon believed that "total protonic reversal" would occur: this effect would have catastrophic results (see quote above) if they are crossed over three seconds. However, in a desperate effort to stop the powerful Gozer the Gozerian, Egon noted that the door to Gozer's temple "swings both ways" and that by crossing the streams, they may be able to create enough force to close the door on Gozer and its control. As the Ghostbusters cross the streams, the combination of that much energy closes the door to Gozer's dimension and severs its ties to our world. The resulting blast destroys a good portion of the roof and blows up the Stay Puft Marshmallow Man. [3]
In Ghostbusters: The Video Game , the Ghostbusters mention that "crossing the streams" during the Gozer Incident (events of the first Ghostbusters film) only worked due to the presence of a cross-dimension portal (a tactic which is referred to as the "Gozer gambit" by Ray) and should only be used as a last resort. During the game's climax, the Ghostbusters are pulled into Ivo Shandor's ghostly realm and come face-to-face with Shandor's Destructor form, forcing them to resort to "crossing the streams" to defeat Shandor. The resulting blast not only destroys Shandor but also sends the team flying back to their dimension. During gameplay, it is possible for the player to cross the streams with another Ghostbuster, but this will only cause a burst of energy to travel down the stream and deal a massive amount of damage to the player, while also knocking them off their feet for a short time, due to a new "safety" that was installed on the neutrona wand.
In the extended version of the reboot film Ghostbusters (2016), shows that its iteration of the Ghostbusters (Abby Yates, Erin Gilbert, Jillian Holtzman, and Patty Tolan) had initially tried to close Rowan North's portal with their crossed streams before resorting to use their Ecto-1's reactor to detonate an explosion to create the total protonic reversal powerful enough to seal it.
In Ghostbusters: Afterlife , Egon built proton cannons with the parts of the proton packs and a PKE meter in Summerville, Oklahoma, to keep Gozer's portal closed with safely fired crossed streams. Later, the Ghostbusters again crossing their proton streams against Gozer to counter its energy-based powers and to weaken its physical form, allowing them to capture the deity in their 198 ghost traps.
The game features a modified version of the proton pack (an experimental prototype) which is given to the player (the Ghostbuster's new experimental equipment technician/guinea pig) for field testing. This new proton pack is equipped with other features (and upgrades) besides the standard proton stream.
The props representing proton packs were originally thought to have been made by the prop department of Columbia Pictures. Information released during the auction of a hero prop proton pack from the first film in July 2012 revealed that the hero proton packs could have been made by Boss Film Studios, a prop studio started by ILM veteran Richard Edlund.
The hero prop packs were made of molded fiberglass shells on aluminium backplates (or "motherboards") bolted to military surplus ALICE frames. The basic shape was sculpted from foam; later, a rubber mold was made of it, from which fiberglass shells were made. The electronics were quite advanced for the time. The packs have a lightbar with 15 blue scrolling lights in a box on the left-hand side and 4 red lights in the circular "cyclotron" portion of the bottom of the prop that light up in rotation. The "wand" also featured numerous light features; the most elaborate versions had fluorescent bargraphs, incandescent bulbs, and strobing flashes in the tip for the visual effects crew to synchronize the 'streams' to. They were then finished with various surplus 1960s resistors, pneumatic fittings, hoses, ribbon cable, and surplus warning labels and custom-made metal fittings, including an extending barrel mechanism. The overall weight of these props is said to be around 35 pounds (16 kg).
The proton packs used in stunt scenes were lightweight foam rubber versions made from the same mould that lacked the electronics of the hero props.
Some packs from Ghostbusters were used in the follow-up Ghostbusters II . These packs were slightly redressed, and the angle of the gun, or "wand" mount was changed to pitch forward slightly, in order to make the prop easier for the actor to use. In addition to these redressed props, one of the originals was used to make a new mold to produce lighter-weight "mid-grade" props as a solution to complaints by the actors about the weight of the original prop. These mid-grade pieces featured many details cast in as part of the mold, instead of separate fittings. The electronics and mechanisms were also cut down greatly, reducing the total weight. The original GB1 props would appear in close-ups, the mid-grade in other scenes, and new rubber "stunt" packs were made for whenever the actor needed to take a fall.
The proton pack props from the Ghostbusters movies are some of the most wanted and collectible props ever made. Several GB2 packs have surfaced for auction. In September 2004, one rubber stunt and one fiberglass midgrade prop were auctioned by Profiles in History. The midgrade prop fetched well over $13,000.
All three variations of the GB2 pack have been displayed at various Planet Hollywood restaurants around the U.S. [8]
Toy proton packs were formerly made by Kenner as part of the Real Ghostbusters toy line. They consisted of a plastic hollow pack and gun, with a yellow foam cylinder attached to the front of the gun to represent the beam. [9]
In late 2021, Hasbro announced a 1:1 scale replica of Spengler's Proton Pack as a Haslab crowdfunding campaign, with preorders opening in late October 2021. The project was successfully backed by the deadline and was put into production, with the first shipping in January 2023.
Ghostbusters is a 1984 American supernatural comedy film directed by Ivan Reitman and written by Dan Aykroyd and Harold Ramis. It stars Bill Murray, Aykroyd, and Ramis as Peter Venkman, Ray Stantz, and Egon Spengler, three eccentric parapsychologists who start a ghost-catching business in New York City. It also stars Sigourney Weaver and Rick Moranis, and features Annie Potts, Ernie Hudson, and William Atherton in supporting roles.
Ghostbusters II is a 1989 American supernatural comedy film directed by Ivan Reitman and written by Dan Aykroyd and Harold Ramis. The film stars Bill Murray, Aykroyd, Sigourney Weaver, Ramis, Rick Moranis, Ernie Hudson, and Annie Potts. It is the sequel to the 1984 film Ghostbusters and the second film in the Ghostbusters franchise. Set five years after the events of the first film, the Ghostbusters have been sued and put out of business after the destruction caused during their battle with the deity Gozer the Gozerian. When a new paranormal threat emerges, the Ghostbusters reunite to combat it and save the world.
Extreme Ghostbusters is an American animated television series, based on the Ghostbusters franchise, which initially aired from September 1 to December 8, 1997. A sequel to The Real Ghostbusters, which aired from 1986 to 1991 on ABC, Extreme Ghostbusters is set after that series' finale. The 40-episode series initially aired on the syndicated Bohbot Kids Network's "Extreme Block" in 1997, and featured a team of college-aged Ghostbusters led by veteran Ghostbuster Egon Spengler. In some TV listings, the series was called Ghostbusters Dark.
The Ecto-1 is a fictional vehicle from the Ghostbusters franchise. It appears in the films Ghostbusters (1984), Ghostbusters II (1989), Ghostbusters (2016), Ghostbusters: Afterlife (2021), Ghostbusters: Frozen Empire (2024), in the animated television series: The Real Ghostbusters and Extreme Ghostbusters, and in the video games Ghostbusters: The Video Game and Ghostbusters: Spirits Unleashed.
The Stay-Puft Marshmallow Man is a fictional character from the Ghostbusters franchise, who sometimes appears as a giant, lumbering, and paranormal monster. He first appears in the 1984 Ghostbusters film as a logo on a bag of marshmallows in Dana Barrett's apartment, on an advertisement on a building near the Ghostbusters' headquarters, and finally as the physical manifestation and form of the apocalyptic Sumerian deity Gozer.
Peter Venkman, PhD is a fictional character from the Ghostbusters franchise. He appears in the films Ghostbusters, Ghostbusters II, Ghostbusters: Afterlife, Ghostbusters: Frozen Empire and in the animated television series The Real Ghostbusters and Extreme Ghostbusters. In those four live action films, he was portrayed by Bill Murray, and was voiced in the animated series first by Lorenzo Music and then by Dave Coulier. Dan Aykroyd originally wrote the script with John Belushi in mind to play the role of Peter but Belushi died of a drug overdose on March 5, 1982, leading Murray to get the role. Peter is a parapsychologist, initially a skeptic on the paranormal despite being a scientist on the subject, and the leader of the Ghostbusters.
Raymond Stantz, PhD, is a fictional character from the Ghostbusters franchise. He appears in the films Ghostbusters (1984), Ghostbusters II (1989), Casper, Ghostbusters: Afterlife (2021) and Ghostbusters: Frozen Empire (2024), the animated television series The Real Ghostbusters and Extreme Ghostbusters, and the video games Beeline's Ghostbusters, Ghostbusters: The Video Game (2009), Planet Coaster (2019), Ghostbusters: Spirits Unleashed (2022) and Ghostbusters: Rise of the Ghost Lord (2024). He was portrayed by Dan Aykroyd in five live action films, and voiced by Frank Welker in the animated series. He is a member of the Ghostbusters and one of the three Columbia University professors of parapsychology, along with Dr. Peter Venkman and Dr. Egon Spengler.
Egon Spengler, PhD is a fictional character from the Ghostbusters franchise. He appears in the films Ghostbusters, Ghostbusters II, and Ghostbusters: Afterlife, in the animated television series The Real Ghostbusters and Extreme Ghostbusters, and in the video games Ghostbusters: The Video Game and Ghostbusters Beeline. Egon was portrayed by Harold Ramis in the films and voiced by him in Ghostbusters: The Video Game and Lego Dimensions, and voiced by Maurice LaMarche in the cartoon series. He is a member of the Ghostbusters and one of the three doctors of parapsychology, along with Dr. Peter Venkman and Dr. Ray Stantz.
Janine Melnitz is a fictional character in the Ghostbusters series. She is the Ghostbusters' secretary and confidante and occasionally, a ghostbuster herself. She was played by Annie Potts in the first two movies, and in The Real Ghostbusters, she was voiced initially by Laura Summer and later on by Kath Soucie. In Extreme Ghostbusters, she was voiced by Pat Musick. Potts reprised the role for 2009's Ghostbusters: The Video Game, 2021's Ghostbusters: Afterlife and 2024's Ghostbusters: Frozen Empire and had a cameo as a similar hotel receptionist in the 2016 remake.
Winston Zeddemore, PhD is a fictional character appearing in the Ghostbusters films, TV series, and video games. He is played by Ernie Hudson in the films Ghostbusters, Ghostbusters II, Ghostbusters: Afterlife and Ghostbusters: Frozen Empire and was voiced by Arsenio Hall in the first three seasons of The Real Ghostbusters. Buster Jones provided Winston's voice in the remaining seasons, and he reprised the role in a cameo on Extreme Ghostbusters. Hudson returned to provide his appearance and voice to Zeddemore in 2009's Ghostbusters: The Video Game and 2022's Ghostbusters: Spirits Unleashed.
Slimer, originally referred to as "Onionhead" and sometimes "the Mean Green Ghost" and "Ugly Little Spud", is a character from the Ghostbusters franchise. He appears in the films Ghostbusters (1984), Ghostbusters II (1989), the remake Ghostbusters (2016), and Ghostbusters: Frozen Empire (2024), in the animated television series: The Real Ghostbusters, Slimer! and Extreme Ghostbusters, and in the video games: Ghostbusters: The Video Game (2009), Beeline's Ghostbusters (2013), Ghostbusters: Spirits Unleashed (2022) and Ghostbusters: Rise of the Ghost Lord (2024). Slimer was voiced by Ivan Reitman and Adam Ray in the films and by Frank Welker in the animated series. In The Real Ghostbusters, he is the Ghostbusters' mascot and friend.
Ghostbusters: Legion is a 2004 comic book mini-series published by the Quebec-based publisher, 88MPH Studios run by Canadian Sebastien Clavet. It was written by Andrew Dabb, with pencils by Steve Kurth and inks by Serge LaPointe. The series ran 4 issues from February through May 2004. It was collected as a hardcover collection in 2005 by 88MPH and was supposed to be released via a Diamond Comic Distributors "Previews" exclusive. However, the hardcover never came to pass due to the company's financial problems. It was reprinted as a softcover trade paperback that year, for the UK market by the British Titan Books.
55 Central Park West is a 19-floor housing cooperative on the Upper West Side of Manhattan in New York City. Built in 1929, it was designed by the architectural firm Schwartz & Gross. The building is a contributing property within the Central Park West Historic District, which is listed on the National Register of Historic Places.
The Ghostbusters franchise consists of American supernatural comedies, based on an original concept created by Dan Aykroyd and Harold Ramis in 1984. The plot follows a group of eccentric New York City parapsychologists who investigate and eliminate ghosts, paranormal manifestations, demigods, and demons. The franchise expanded with licensed action figures, books, comics, video games, television series, theme park attractions, and other branded merchandise.
Ghostbusters: The Video Game is a 2009 action-adventure game based on the Ghostbusters media franchise. Terminal Reality developed the Windows, PlayStation 3, and Xbox 360 versions, while Red Fly Studio developed the PlayStation 2, PlayStation Portable, and Wii versions. The game was released after several delays in development and multiple publisher changes. In North America, all versions of the game were published by Atari Interactive, while in Europe, the PlayStation 2, PlayStation Portable, and PlayStation 3 versions were published by Sony Computer Entertainment Europe. A separate game for the Nintendo DS with the same title was developed by Zen Studios and released at the same time, albeit with substantial differences in the gameplay and story.
Ghostbusters: Afterlife is a 2021 American supernatural comedy film directed by Jason Reitman from a screenplay he co-wrote with Gil Kenan. It is the sequel to Ghostbusters (1984) and Ghostbusters II (1989), the third mainline installment, and the fourth film overall in the Ghostbusters franchise. The film stars Carrie Coon, Finn Wolfhard, Mckenna Grace, and Paul Rudd, alongside Bill Murray, Dan Aykroyd, Ernie Hudson, Annie Potts, and Sigourney Weaver reprising their characters from the earlier films. Set 32 years after the events of Ghostbusters II, it follows a single mother and her children who move to an Oklahoma farm they inherited from her estranged father Egon Spengler, a member of the original Ghostbusters.
Lego Ghostbusters was a Lego theme based on the Ghostbusters franchise created by Dan Aykroyd and Harold Ramis. It is licensed from Columbia Pictures and Ghost Corps. The Lego Ghostbusters theme was first introduced in 2014. The first set was released in June 2014 as part of the Lego Ideas theme. Later, a set based on the Ghostbusters' firehouse was released and one set based on the Ghostbusters: Answer the Call. The Lego Group also used this license for character and level packs in the Lego Dimensions toys-to-life video game. In 2018, a set was released as part of the Lego BrickHeadz theme. In 2020, another set was released in November 2020 and based on Ghostbusters: Afterlife film.
Ghostbusters: Spirits Unleashed is a 2022 action game by IllFonic. An asymmetrical multiplayer game based on the Ghostbusters media franchise, it is set after the events of Ghostbusters: Afterlife and focuses on players tackling matches either as a ghostbuster trying to capture ghosts, or a ghost trying to haunt a location. It was released for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S in October 2022. A Nintendo Switch port was released on October 19, 2023.