Pyramid 2000 | |
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Developer(s) | Robert Arnstein |
Publisher(s) | Radio Shack |
Platform(s) | TRS-80 Model I, TRS-80 Color Computer |
Release | 1979 |
Genre(s) | Interactive fiction |
Mode(s) | Single-player |
Pyramid 2000 is an interactive fiction game. [1] The game is an altered version of Colossal Cave that takes advantage of an Egyptian setting, re-theming some of the locations, objects, and puzzles. For instance, the "little bird" from Adventure is now a "bird statue" and the "clam" is a "sarcophagus."
The system was written by Robert Arnstein using a custom p-code machine with 32 instructions. Unlike the Infocom z-machine, this machine was specific to this game (e.g., command 13 asserted the player was carrying the emerald and only the emerald). [2]
It was panned by 80 Micro : "This game is yet another example of Radio Shack's inability to deal with the consumer in a consumer's market... Pyramid suffers from the lack of a command word base... You can try typing HELP
, but don't expect any." [3]