| Pyramid 2000 | |
|---|---|
|   | |
| Developer(s) | Robert Arnstein | 
| Publisher(s) | Radio Shack | 
| Platform(s) | TRS-80 Model I, TRS-80 Color Computer | 
| Release | 1979 | 
| Genre(s) | Interactive fiction | 
| Mode(s) | Single-player | 
Pyramid 2000 is an interactive fiction game. [1] The game is an altered version of Colossal Cave that takes advantage of an Egyptian setting, re-theming some of the locations, objects, and puzzles. For instance, the "little bird" from Adventure is now a "bird statue" and the "clam" is a "sarcophagus."
The system was written by Robert Arnstein using a custom p-code machine with 32 instructions. Unlike the Infocom z-machine, this machine was specific to this game (e.g., command 13 asserted the player was carrying the emerald and only the emerald). [2]
It was panned by  80 Micro : "This game is yet another example of Radio Shack's inability to deal with the consumer in a consumer's market... Pyramid suffers from the lack of a command word base... You can try typing HELP, but don't expect any." [3]