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A page from a German Wikimedia quiz, 2015 Wikimedia-Quiz-2015.pdf
A page from a German Wikimedia quiz, 2015
Final from Norwegian Quiz Championship, 2009 Norwegian quiz championship final 2009.jpg
Final from Norwegian Quiz Championship, 2009
A quiz show in Japan, 1954 Keiichi Takazawa 540216 Scan10004.JPG
A quiz show in Japan, 1954
People listening to a Hungarian radio quiz, 1962 Ki nyer ma- - jatek es muzsika tiz percben, a Magyar Radio deli zenei vetelkedoje. Jobbra Boros Aniko musorvezeto. Fortepan 56435.jpg
People listening to a Hungarian radio quiz, 1962

A quiz is a form of game or mind sport in which players attempt to answer questions correctly about a certain or variety of subjects. Quizzes can be used as a brief assessment in education and similar fields to measure growth in knowledge, abilities, or skills. They can also be televised for entertainment purposes, often in a game show format.



The earliest known examples of the word date back to 1780; its etymology is unknown, but it may have originated in student slang. It initially meant an "odd, eccentric person" [lower-alpha 1] or a "joke, hoax". Later (perhaps by association with words such as "inquisitive") it came to mean "to observe, study intently", and thence (from about mid-19th century) "test, exam." [2] [3]

There is a well-known myth about the word quiz that says that in 1791 a Dublin theatre owner named Richard Daly made a bet that he could introduce a word into the language within 24 hours. He then went out and hired a group of street children to write the word "quiz", which was a nonsense word, on walls around the city of Dublin. Within a day, the word was common currency and had acquired a meaning (since no one knew what it meant, everyone thought it was some sort of test) and Daly had some extra cash in his pocket. [4] However, there is no evidence to support the story, and the term was already in use before the alleged bet in 1791.

As competitions

Quizzes may be held on a variety of subjects (general knowledge or 'pot luck' (which could be anything)) or subject-specific. The format of the quiz can also vary. Popularly known competition quizzes include

See also:

World record

The largest quiz, according to Guinness, was the "Quiz for Life", held at the Flanders Expo Halls in Ghent, Belgium, on 11 December 2010 with 2,280 participants. The winning team Café De Kastaar from Leuven consisted of Marnix Baes, Erik Derycke, Eric Hemelaers, Bart Permentier and Tom Trogh.

In education

In an educational context, a quiz is usually a form of a student assessment, but often has fewer questions of less difficulty and requires less time for completion than a test. [5] This use is typically found in the United States, Canada, the Philippines, Dominican Republic and some colleges in India. For instance, in a mathematics classroom, a quiz may check comprehension of a type of mathematical exercise. Some instructors schedule a daily or weekly quiz ranging from five to thirty relatively easy questions for the purpose of having the students review their previous lessons before attending the next class. A "pop quiz" is a quiz that students are given no time to prepare for; they are simply surprised with it in class.[ citation needed ]

Other quizzes

Additionally, a personality quiz may be a series of multiple-choice questions about the respondent without right or wrong answers. The responses to these questions are tallied according to a key, and the result purports to reveal some quality of the respondent. This kind of "quiz" was originally popularized by women's magazines such as Cosmopolitan . They have since become common on the Internet, where the result page typically includes code which can be added to a blog entry to publicize the result. These postings are common on LiveJournal.

There are also many online quizzes. Many webmasters have quiz sections on their websites and forums; for instance, phpBB2 has one MOD (modification) which allows users to submit quizzes, called the Ultimate Quiz MOD. [6]

The results of online quizzes are generally to be taken lightly, as they do not often reflect the true personality or relationship. They are also rarely psychometrically valid. However, they may occasion reflection on the subject of the quiz and provide a springboard for a person to explore his or her emotions, beliefs, or actions.

See also


  1. The now-disused word "quoz", which also referred to an "odd person" and has a likewise obscure origin, dates back from about the same time. [1]

Related Research Articles

Quiz bowl is a quiz-based competition that tests players on a wide variety of academic subjects. Standardized quiz bowl formats are played by lower school, middle school, high school, and university students throughout the United States, Germany, Switzerland, Canada, Asia, and the United Kingdom.

Pub quiz A quiz held in a pub or bar

A pub quiz is a quiz held in a pub or bar. These events are also called quiz nights, trivia nights, or bar trivia and may be held in other settings. Pub quizzes may attract customers to a pub who are not found there on other days. The pub quiz is a modern example of a pub game. Although different pub quizzes can cover a range of formats and topics, they have many features in common. The pub quiz was established in the UK in the 1970s by Burns and Porter and became part of British culture. The Great British Pub Quiz challenge is an annual event. Pub quizzes are a staple event at Irish pubs, where they are usually held in English.

Twenty questions is a spoken parlor game, which encourages deductive reasoning and creativity. It originated in the United States and was played widely in the 19th century. It escalated in popularity during the late 1940s, when it became the format for a successful weekly radio quiz program.

Multiple choice

Multiple choice, objective response, or MCQ is a form of an objective assessment in which respondents are asked to select only correct answers from the choices offered as a list. The multiple choice format is most frequently used in educational testing, in market research, and in elections, when a person chooses between multiple candidates, parties, or policies.

Bible Quiz, also known as Bible Bowl, is a competition between teams over knowledge of a pre-determined section of the Bible. Various Protestant denominations, plus a handful of independent groups, sponsor these competitions. All of them take the form of a quick-recall game, similar to those used in many American schools but instead using the Bible as the subject of study and questions. Organizations which use the name "Bible Bowl" lean toward the format established by television's College Bowl in the 1950s. All groups feature teams competing to be the first to "buzz in" using an electronic lockout device, much like those still used in TV game shows such as Jeopardy! today.

Accelerated Reader (AR) is a website used by teachers and parents to improve or "accelerate" their reading skills.


Buzz! is a series of video games originated by Sleepydog Ltd., developed by Relentless Software and published by Sony Computer Entertainment for the PlayStation 2, PlayStation 3 and PlayStation Portable consoles. They are quiz games that see the players answering trivia questions while competing in the fictional game show, Buzz!. Created specifically with multi-player party gaming in mind, the series launched in October 2005 and to date comprises 18 games; including 13 in the Buzz! series and five Buzz! Junior titles. The series made the transition to the PlayStation 3 with Buzz!: Quiz TV in 2008. The sixteenth game in the series Buzz!: Brain of the UK was released in March 2009. The latest Buzz! game is Buzz!: The Ultimate Music Quiz which was released in October 2010.

A criterion-referenced test is a style of test which uses test scores to generate a statement about the behavior that can be expected of a person with that score. Most tests and quizzes that are written by school teachers can be considered criterion-referenced tests. In this case, the objective is simply to see whether the student has learned the material. Criterion-referenced assessment can be contrasted with norm-referenced assessment and ipsative assessment.

A quiz channel is a television channel that focuses on phone-in quizzes. The quizzes usually focus on puzzles, such as filling in blanks, identifying subjects, or other forms of word puzzles. The channels make money by encouraging viewers to call a toll phone number for the chance to play.

Under the Peepal Tree

Under the Peepal Tree (UTPT) is the annual quiz fest organized by RV QuizCorp, the quiz club of RVCE, Bangalore. The year 2020 will witness the 22nd edition of this famed quizzing festival after the tremendous response to the previous edition which saw a footfall of more than 2500.

Audience response is a type of interaction associated with the use of audience response systems, to create interactivity between a presenter and its audience.

Online quizzes are quizzes that are published on the Internet and are generally for entertainment purposes.

Computer-aidedassessment includes all forms of assessments students' progress, whether summative or formative, delivered with the help of computers. This covers both assessments delivered on computer, either online or on a local network, and those that are marked with the aid of computers, such as those using Optical Mark Reading (OMR). There are number of open source online tools to handle exams conducted on OMR sheets.

Sporcle Trivia quiz website

Sporcle is a trivia website which allows users to take quizzes on a range of subjects using the web or a mobile device. Sporcle began operations as an online trivia website, launching on January 30, 2007, and expanding into the pub quiz business in 2013.

FunTrivia is a trivia website. It was the first trivia website added to the Yahoo directory and used to be the largest trivia site on the web in terms of traffic. It was one of the first entertainment sites on the web to use a community-generated content model to create all of its content.

Schoology is a virtual learning environment and social networking service for K-12 schools and higher education institutions that allows users to create, manage, and share academic content. Also known as a learning management system (LMS) or a course management system (CMS), the cloud-based platform provides tools needed to manage a virtual classroom lesson.

Test (assessment) Procedure for measuring a subjects knowledge, skill, aptitude, physical fitness, or other characteristics

A test or examination is an educational assessment intended to measure a test-taker's knowledge, skill, aptitude, physical fitness, or classification in many other topics. A test may be administered verbally, on paper, on a computer, or in a predetermined area that requires a test taker to demonstrate or perform a set of skills.

LearnThat Foundation

LearnThat Foundation is an American 501(c)3 nonprofit organization that develops and manages an online vocabulary and spelling program along with a free multimedia learners' dictionary, Open Dictionary of English (ODE). The foundation was founded in February 2004 under the name eSpindle Learning. In August 2010, the name was changed to LearnThat Foundation, and its domain was moved to www.LearnThat.org. The program is branded as LearnThatWord.

Kahoot! Online quiz platform

Kahoot! is a game-based learning platform, used as educational technology in schools and other educational institutions. Its learning games, "kahoots", are user-generated multiple-choice quizzes that can be accessed via a web browser or the Kahoot app.

Quizizz is a creativity software company used in class, group works, pre-test review, exams, unit test, and impromptu tests. It allows students and teachers to be online at the same time. It uses a quiz-style teaching and learning method where a user answers questions in a series independently, and contends with other users on the same quiz.


  1. "quoz, n. (and int.)" . Oxford English Dictionary (Online ed.). Oxford University Press. (Subscription or participating institution membership required.)
  2. "quiz, n." . Oxford English Dictionary (Online ed.). Oxford University Press. (Subscription or participating institution membership required.)
  3. "quiz, v.1" . Oxford English Dictionary (Online ed.). Oxford University Press. (Subscription or participating institution membership required.)
  4. "World Wide Words: Quiz". World Wide Words.
  5. "Quiz: How much do you know about China and Turkey?". cnn.com.
  6. http://www.cmxmods.net/quiz.php

A quiz is a game which can also be called a mind sport wherein the players, either as individuals or in teams attempt to answer questions.

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