Rational agent

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A rational agent or rational being is a person or entity that always aims to perform optimal actions based on given premises and information. A rational agent can be anything that makes decisions, typically a person, firm, machine, or software.

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The concept of rational agents can be found in various disciplines such as artificial intelligence, cognitive science, decision theory, economics, ethics, game theory, and the study of practical reason.

Economics

In reference to economics, rational agent refers to hypothetical consumers and how they make decisions in a free market. This concept is one of the assumptions made in neoclassical economic theory. The concept of economic rationality arises from a tradition of marginal analysis used in neoclassical economics. The idea of a rational agent is important to the philosophy of utilitarianism, as detailed by philosopher Jeremy Bentham's theory of the felicific calculus, also known as the hedonistic calculus.

The action a rational agent takes depends on:

In game theory and classical economics, it is often assumed that the actors, people, and firms are rational. However, the extent to which people and firms behave rationally is subject to debate. Economists often assume the models of rational choice theory and bounded rationality to formalize and predict the behavior of individuals and firms. Rational agents sometimes behave in manners that are counter-intuitive to many people, as in the traveler's dilemma.

Alternate theories

Neuroeconomics is a concept that uses neuroscience, social psychology and other fields of science to better understand how people make decisions. Unlike rational agent theory, neuroeconomics does not attempt to predict large-scale human behavior but rather how individuals make decisions in case-by-case scenarios.

Artificial intelligence

Artificial intelligence has borrowed the term "rational agents" from economics to describe autonomous programs that are capable of goal directed behavior. Today there is a considerable overlap between AI research, game theory and decision theory. Rational agents in AI are closely related to intelligent agents , autonomous software programs that display intelligence. [1]

See also

Economics

Software

Related Research Articles

Artificial intelligence (AI), in its broadest sense, is intelligence exhibited by machines, particularly computer systems. It is a field of research in computer science that develops and studies methods and software that enable machines to perceive their environment and use learning and intelligence to take actions that maximize their chances of achieving defined goals. Such machines may be called AIs.

Game theory is the study of mathematical models of strategic interactions. It has applications in many fields of social science, and is used extensively in economics, logic, systems science and computer science. Initially, game theory addressed two-person zero-sum games, in which a participant's gains or losses are exactly balanced by the losses and gains of the other participant. In the 1950s, it was extended to the study of non zero-sum games, and was eventually applied to a wide range of behavioral relations. It is now an umbrella term for the science of rational decision making in humans, animals, and computers.

Rational choice theory refers to a set of guidelines that help understand economic and social behaviour. The theory originated in the eighteenth century and can be traced back to the political economist and philosopher Adam Smith. The theory postulates that an individual will perform a cost–benefit analysis to determine whether an option is right for them. Rational choice theory looks at three concepts: rational actors, self interest and the invisible hand.

<span class="mw-page-title-main">Eliezer Yudkowsky</span> American AI researcher and writer (born 1979)

Eliezer S. Yudkowsky is an American artificial intelligence researcher and writer on decision theory and ethics, best known for popularizing ideas related to friendly artificial intelligence. He is the founder of and a research fellow at the Machine Intelligence Research Institute (MIRI), a private research nonprofit based in Berkeley, California. His work on the prospect of a runaway intelligence explosion influenced philosopher Nick Bostrom's 2014 book Superintelligence: Paths, Dangers, Strategies.

Bounded rationality is the idea that rationality is limited when individuals make decisions, and under these limitations, rational individuals will select a decision that is satisfactory rather than optimal.

Behavioral economics is the study of the psychological, cognitive, emotional, cultural and social factors involved in the decisions of individuals or institutions, and how these decisions deviate from those implied by classical economic theory.

Distributed artificial intelligence (DAI) also called Decentralized Artificial Intelligence is a subfield of artificial intelligence research dedicated to the development of distributed solutions for problems. DAI is closely related to and a predecessor of the field of multi-agent systems.

Friendly artificial intelligence is hypothetical artificial general intelligence (AGI) that would have a positive (benign) effect on humanity or at least align with human interests or contribute to fostering the improvement of the human species. It is a part of the ethics of artificial intelligence and is closely related to machine ethics. While machine ethics is concerned with how an artificially intelligent agent should behave, friendly artificial intelligence research is focused on how to practically bring about this behavior and ensuring it is adequately constrained.

In the history of artificial intelligence, neat and scruffy are two contrasting approaches to artificial intelligence (AI) research. The distinction was made in the 1970s and was a subject of discussion until the mid-1980s.

In computer science, a software agent is a computer program that acts for a user or another program in a relationship of agency.

<span class="mw-page-title-main">Multi-agent system</span> Built of multiple interacting agents

A multi-agent system is a computerized system composed of multiple interacting intelligent agents. Multi-agent systems can solve problems that are difficult or impossible for an individual agent or a monolithic system to solve. Intelligence may include methodic, functional, procedural approaches, algorithmic search or reinforcement learning.

<span class="mw-page-title-main">Intelligent agent</span> Software agent which acts autonomously

In intelligence and artificial intelligence, an intelligent agent (IA) is an agent acting in an intelligent manner. It perceives its environment, takes actions autonomously in order to achieve goals, and may improve its performance with learning or acquiring knowledge. An intelligent agent may be simple or complex: A thermostat or other control system is considered an example of an intelligent agent, as is a human being, as is any system that meets the definition, such as a firm, a state, or a biome.

<span class="mw-page-title-main">History of artificial intelligence</span>

The history of artificial intelligence (AI) began in antiquity, with myths, stories and rumors of artificial beings endowed with intelligence or consciousness by master craftsmen. The seeds of modern AI were planted by philosophers who attempted to describe the process of human thinking as the mechanical manipulation of symbols. This work culminated in the invention of the programmable digital computer in the 1940s, a machine based on the abstract essence of mathematical reasoning. This device and the ideas behind it inspired a handful of scientists to begin seriously discussing the possibility of building an electronic brain.

The philosophy of artificial intelligence is a branch of the philosophy of mind and the philosophy of computer science that explores artificial intelligence and its implications for knowledge and understanding of intelligence, ethics, consciousness, epistemology, and free will. Furthermore, the technology is concerned with the creation of artificial animals or artificial people so the discipline is of considerable interest to philosophers. These factors contributed to the emergence of the philosophy of artificial intelligence.

The following outline is provided as an overview of and topical guide to artificial intelligence:

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Tshilidzi Marwala is a South African artificial intelligence engineer, a computer scientist, a mechanical engineer and a university administrator. He is currently Rector of the United Nations University and UN Under-Secretary-General. In August 2023 Marwala was appointed to the United Nations scientific advisory council.

The LIDA cognitive architecture attempts to model a broad spectrum of cognition in biological systems, from low-level perception/action to high-level reasoning. Developed primarily by Stan Franklin and colleagues at the University of Memphis, the LIDA architecture is empirically grounded in cognitive science and cognitive neuroscience. In addition to providing hypotheses to guide further research, the architecture can support control structures for software agents and robots. Providing plausible explanations for many cognitive processes, the LIDA conceptual model is also intended as a tool with which to think about how minds work.

In artificial intelligence research, the situated approach builds agents that are designed to behave effectively successfully in their environment. This requires designing AI "from the bottom-up" by focussing on the basic perceptual and motor skills required to survive. The situated approach gives a much lower priority to abstract reasoning or problem-solving skills.

Machine ethics is a part of the ethics of artificial intelligence concerned with adding or ensuring moral behaviors of man-made machines that use artificial intelligence, otherwise known as artificial intelligent agents. Machine ethics differs from other ethical fields related to engineering and technology. It should not be confused with computer ethics, which focuses on human use of computers. It should also be distinguished from the philosophy of technology, which concerns itself with technology's grander social effects.

This glossary of artificial intelligence is a list of definitions of terms and concepts relevant to the study of artificial intelligence, its sub-disciplines, and related fields. Related glossaries include Glossary of computer science, Glossary of robotics, and Glossary of machine vision.

References

  1. Russell & Norvig 2003, pp. 27, 32–58, 968–972.

Economics and game theory

Artificial intelligence