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Ronald Baecker | |
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Born | October 7, 1942 |
Citizenship | U.S., Canada |
Alma mater | MIT |
Scientific career | |
Fields | Computer science |
Institutions | University of Toronto and Columbia University |
Ronald Baecker (born October 7, 1942) is an Emeritus Professor of Computer Science and Bell Chair in Human-Computer Interaction at the University of Toronto (UofT), [1] and Adjunct Professor of Computer Science at Columbia University. [2] He was the co-founder of the Dynamic Graphics Project (DGP), [3] and the founder of the Knowledge Media Design Institute (KMDI) [4] and the Technologies for Aging Gracefully Lab (TAGlab) at UofT. [5] [6] He was the founder of Canada's research network on collaboration technologies (NECTAR), [7] a founding researcher of AGE-WELL, [8] Canada's Technology and Agine research network, the founder of Springer Nature's Synthesis Lectures on Technology and Health, [9] and the founder of computers-society.org. [10] He also started five software companies between 1976 and 2015. [11] He is currently an ACM Distinguished Speaker. [11]
He is the author of Digital Dreams Have Become Nightmares: What We Must Do (ACM, 2024), [12] author of Ethical Tech Startup Guide (Springer Nature, 2023), [13] co-author of The COVID-19 Solutions Guide (2020), [14] and author of Computers and Society: Modern Perspectives (Oxford University Press, 2019). [15] His other books are Readings in Human Computer Interaction: Toward the Year 2000 (Morgan Kaufmann, 1995), [16] Readings in Groupware and Computer Supported Cooperative Work: Software to Facilitate Human-Human Collaboration (Elsevier, 1993), [17] Human Factors and Typography for More Readable Programs (Addison-Wesley, 1990) [18] and Readings in Human Computer Interaction: A Multidisciplinary Approach (Elsevier, 1987). [19]
Baecker received a B.Sc. in physics from Massachusetts Institute of Technology (MIT) in 1963, an M.Sc. in electrical engineering from MIT in 1964, and a Ph.D. in computer science from MIT in 1969.
Baecker is an expert in human-computer interaction (HCI), user interface (UI) design, software visualization, multimedia, computer-supported cooperative work and learning, entrepreneurship in the software industry, and the design of technologies for aging gracefully. [20] [ failed verification ]
James David Foley is an American computer scientist and computer graphics researcher. He is a Professor Emeritus and held the Stephen Fleming Chair in Telecommunications in the School of Interactive Computing at Georgia Institute of Technology. He was Interim Dean of Georgia Tech's College of Computing from 2008–2010. He is perhaps best known as the co-author of several widely used textbooks in the field of computer graphics, of which over 400,000 copies are in print and translated in ten languages. Foley most recently conducted research in instructional technologies and distance education.
John Millar Carroll is an American distinguished professor of Information Sciences and Technology at Pennsylvania State University, where he previously served as the Edward Frymoyer Chair of Information Sciences and Technology. Carroll is perhaps best known for his theory of Minimalism in computer instruction, training, and technical communication.
The Special Interest Group on Computer–Human Interaction (SIGCHI) is one of the Association for Computing Machinery's special interest groups which is focused on human–computer interactions (HCI).
William Arthur Stewart Buxton is a Canadian computer scientist and designer. He is regarded as one of the pioneers in the field of human–computer interaction and is currently active in research at the University of Toronto. He is especially known for his curation of his collection documenting the history of interactive devices. He was a partner researcher at Microsoft Research before leaving in December 2022.
Jonathan Grudin was a researcher at Microsoft from 1998 to 2022 and is affiliate professor at the University of Washington Information School working in the fields of human-computer interaction and computer-supported cooperative work. Grudin is a pioneer of the field of computer-supported cooperative work and one of its most prolific contributors. His collaboration distance to other researchers of human-computer interactions has been described by the "Grudin number". Grudin is also well known for the "Grudin Paradox" or "Grudin Problem", which states basically with respect to the design of collaborative software for organizational settings, "What may be in the managers' best interests may not be in the interests of individual contributors, and therefore not used." He was awarded the inaugural CSCW Lasting Impact Award in 2014 on the basis of this work. He has also written about the publication culture and history of human-computer interactions.
Steve Whittaker is a Professor in human-computer interaction at the University of California Santa Cruz. He is best known for his research at the intersection of computer science and social science in particular on computer mediated communication and personal information management. He is a Fellow of the Association for Computing Machinery (ACM), and winner of the CSCW 2018 "Lasting Impact" award. He also received a Lifetime Research Achievement Award from SIGCHI, is a Member of the SIGCHI Academy. He is Editor of the journal Human-Computer Interaction.
Marilyn Mantei Tremaine is an American computer scientist. She is an expert in human–computer interaction and considered a pioneer of the field.
Gerhard Fischer is Professor Emeritus of Computer Science, a Fellow of the Institute of Cognitive Science, and the founder and director of the Center for LifeLong Learning & Design (L3D) at the University of Colorado, Boulder.
Sheelagh Carpendale is a Canadian artist and computer scientist working in the field of information visualization and human-computer interaction.
The Dynamic Graphics Project is an interdisciplinary research laboratory at the University of Toronto devoted to projects involving Computer Graphics, Computer Vision, Human Computer Interaction, and Visualization. The lab began as the computer graphics research group of Computer Science Professor Leslie Mezei in 1967. Mezei invited Bill Buxton, a pioneer of human–computer interaction to join. In 1972, Ronald Baecker, another HCI pioneer joined dgp, establishing dgp as the first Canadian university group focused on computer graphics and human-computer interaction. According to csrankings.org, for the combined subfields of computer graphics, HCI, and visualization the dgp is the number one research institution in the world.
Chris Harrison is a British-born, American computer scientist and entrepreneur, working in the fields of human–computer interaction, machine learning and sensor-driven interactive systems. He is a professor at Carnegie Mellon University and director of the Future Interfaces Group within the Human–Computer Interaction Institute. He has previously conducted research at AT&T Labs, Microsoft Research, IBM Research and Disney Research. He is also the CTO and co-founder of Qeexo, a machine learning and interaction technology startup.
Abigail Jane Sellen is a Canadian cognitive scientist, industrial engineer, and computer scientist who works for Microsoft Research in Cambridge. She is also an honorary professor at the University of Nottingham and University College London.
Dan R. Olsen Jr. is an American computer scientist who specialized in the fields of human–computer interaction and information science. He worked in the computer science department of Brigham Young University from 1984 until his retirement in 2015, serving as chair of the department (1992–96), and also directed the Human-Computer Interaction Institute at Carnegie Mellon University (1996–98).
Wendy Elizabeth Mackay is a Canadian researcher specializing in human-computer interaction. She has served in all of the roles on the SIGCHI committee, including Chair. She is a member of the CHI Academy and a recipient of a European Research Council Advanced grant. She has been a visiting professor in Stanford University between 2010 and 2012, and received the ACM SIGCHI Lifetime Service Award in 2014.
Gary M. Olson is an American professor and researcher, specializing in the fields of human-computer interaction and computer supported cooperative work. He has published over 120 research articles and book chapters, and is one of the authors of Working Together Apart: Collaboration over the Internet.
Sharon Oviatt is an internationally recognized computer scientist, professor and researcher known for her work in the field of human–computer interaction on human-centered multimodal interface design and evaluation.
Lisa Anthony is an Associate Professor in the Department of Computer & Information Science & Engineering (CISE) at the University of Florida. She is also the director of the Intelligent Natural Interaction Technology Laboratory. Her research interests revolve around developing natural user interfaces to allow for greater human-computer interaction, specifically for children as they develop their cognitive and physical abilities.
Saul Greenberg is a computer scientist, a Faculty Professor and Professor Emeritus at the University of Calgary. He was awarded ACM Fellowship in 2012 for contributions to computer supported cooperative work and ubiquitous computing.
Batya Friedman is an American professor in the University of Washington Information School. She is also an adjunct professor in the Paul G. Allen School of Computer Science and Engineering and adjunct professor in the Department of Human-Centered Design and Engineering, where she directs the Value Sensitive Design Research Lab. She received her PhD in learning sciences from the University of California, Berkeley School of Education in 1988, and has an undergraduate degree from Berkeley in computer science and mathematics.
Steven Mark Drucker is an American computer scientist who studies how to help people understand data, and communicate their insights to others. He is a partner at Microsoft Research, where he also serves as the research manager of the VIDA group. Drucker is an affiliate professor at the University of Washington Computer Science and Engineering Department.