Satan's Hollow

Last updated
Satan's Hollow
Satans Hollow arcade flyer.png
Arcade flyer
Publisher(s) Bally Midway
Commodore [1]
Designer(s) Bill Adams [2]
Platform(s) Arcade, Commodore 64
ReleaseArcade
Commodore 64
1984 [1]
Genre(s) Fixed shooter
Mode(s)1-2 players alternating turns
Arcade system Midway MCR-II

Satan's Hollow is a fixed shooter released in arcades by Bally Midway in 1982. [5] The arcade game uses the same flight-controller style joystick with built-in trigger as Midway's Tron , released the same year. The player shoots attacking demons while attempting to build a bridge to the next screen to fight a fire-breathing devil head. A Commodore 64 port was published in 1984.

Contents

Gameplay

The player must shoot flying formations of gargoyles in order to pick up pieces of a bridge that must be built over a river of lava. Once the bridge is completed, the player can cross it to face Satan. Destroying him scores bonus points based on the number of waves completed to that point, and also upgrades the rocket launcher. The player then resumes the battle against the gargoyles and must start building a new, longer bridge in order to fight Satan again. The sky darkens on later waves, making it more difficult to see the enemies, then lightens again.

As the game progresses, the gargoyles begin to throw exploding eggs, along with rocks that can destroy bridge sections; the player also occasionally faces disembodied devil heads that float around the screen and spit fire. In addition to firing rockets at the enemies, the player can use a shield that will destroy any enemy touching it. However, this shield can only be used for a short time before it must shut down to recharge. Gargoyles will sometimes attempt to steal a ship from the player's reserves, and must be destroyed before reaching the top of the screen in order to avoid losing a life.

Reception

French magazine Tilt rated the arcade game four out of six stars in 1983. [4]

Legacy

Atari 8-bit family and Atari 5200 versions were completed and advertised by CBS software, but never released.

The game is included in the Midway Arcade Treasures collection, released in 2003 for PlayStation 2, GameCube and Xbox, and in 2004 for Windows. It was also included in the Midway Arcade Origins collection, released in 2012 for PlayStation 3 and Xbox 360. [6]

Related Research Articles

<i>Millipede</i> (video game) 1982 video game

Millipede is a fixed shooter video game released in arcades by Atari, Inc. in 1982. The sequel to 1981's Centipede, it has more gameplay variety and a wider array of insects than the original. The objective is to score as many points as possible by destroying all segments of the millipede as it moves toward the bottom of the screen, as well as eliminating or avoiding other enemies. The game is played with a trackball and a single fire button which can be held down for rapid-fire.

<i>Scramble</i> (video game) 1981 video game

Scramble is a horizontally scrolling shooter arcade video game released in 1981. It was developed by Konami and manufactured and distributed by Leijac in Japan and Stern in North America. It was the first side-scrolling shooter with forced scrolling and multiple distinct levels, and it established the foundation for a new genre.

<i>Gyruss</i> 1983 video game

Gyruss is shoot 'em up arcade video game designed by Yoshiki Okamoto and released by Konami in 1983. Gyruss was initially licensed to Centuri in the United States for dedicated machines, before Konami released their own self-distributed conversion kits for the game. Parker Brothers released contemporary ports for home systems. An enhanced version for the Family Computer Disk System was released in 1988, which was released to the North American Nintendo Entertainment System in early 1989.

<i>Spy Hunter</i> 1984 video game

Spy Hunter is a vehicular combat action game developed by Bally Midway and released for arcades in 1984. The game draws inspiration from the James Bond films and was originally supposed to carry the James Bond brand. The object of the game is to drive down roads in the technologically advanced "Interceptor" car and destroy various enemy vehicles with a variety of onboard weapons. Spy Hunter was produced in both sit-down and standard upright versions with the latter being more common. The game's controls consist of a steering wheel in the form of a futuristic aircraft-style yoke with several special-purpose buttons, a two-position stick shift, and a pedal used for acceleration.

<i>Stargate</i> (1981 video game) 1981 video game

Stargate is a side-scrolling shooter game released for arcades in 1981 by Williams Electronics. Created by Eugene Jarvis and Larry DeMar, it is a sequel to Defender which was released earlier in the year. It was the first of only three productions from Vid Kidz, an independent development house formed by Jarvis and DeMar. Some home ports of Stargate were renamed to Defender II for legal reasons.

<i>Gorf</i> 1981 video game

Gorf is an arcade video game released in 1981 by Midway Manufacturing, whose name was advertised as an acronym for "Galactic Orbiting Robot Force". It is a fixed shooter with five distinct levels, the first of which is based on Space Invaders and another on Galaxian. The game makes heavy use of synthesized speech for the Gorfian robot which teases the player, powered by the Votrax speech chip. Gorf allows the player to buy two additional lives per quarter before starting the game, for a maximum of seven lives.

<i>Robotron: 2084</i> 1982 video game

Robotron: 2084 is a multidirectional shooter developed by Eugene Jarvis and Larry DeMar of Vid Kidz and released in arcades by Williams Electronics in 1982. The game is set in the year 2084 in a fictional world where robots have turned against humans in a cybernetic revolt. The aim is to defeat endless waves of robots, rescue surviving humans, and earn as many points as possible.

<i>Choplifter</i> Video game first made in 1982 for the Apple II computer

Choplifter is a military themed scrolling shooter developed by Dan Gorlin for the Apple II and published by Broderbund in 1982. It was ported to the Atari 8-bit family the same year and also to the VIC-20, Commodore 64, Atari 5200, ColecoVision, MSX, and Thomson computers.

<i>1943: The Battle of Midway</i> 1987 video game

1943: The Battle of Midway is a 1987 vertically scrolling shooter arcade video game developed and published by Capcom.

<i>Liberator</i> (video game) 1982 video game

Liberator is an arcade game released by Atari, Inc. in 1982. It is based on the Atari Force comic book series published by DC Comics from 1982 to 1986. Liberator has been described as the opposite of Missile Command, in that the player destroys cities from space instead of defending them from the ground. Only 762 arcade machines were ever made.

<i>Black Widow</i> (video game) 1982 video game

Black Widow is a multidirectional shooter developed by Atari, Inc. and released in arcades in 1982. The game uses color vector graphics. The player controls a black widow spider via two joysticks, one to move and one to fire, defending the web from insects.

<i>Blasteroids</i> 1987 video game

Blasteroids is the third official sequel to the 1979 multidirectional shooter video game, Asteroids. It was developed by Atari Games and released in arcades in 1987. Unlike the previous games, Blasteroids uses raster graphics instead of vector graphics, and has power-ups and a boss.

<i>Repton</i> (1983 video game) 1983 video game

Repton is a Defender-inspired game written by Dan Thompson and Andy Kaluzniacki for the Apple II and published by Sirius Software in 1983. It was ported to the Atari 8-bit family, and Commodore 64.

Blaster is a first-person rail shooter video game, released for arcades by Williams Electronics in 1983. It was developed by Eugene Jarvis and Larry DeMar. A vague sequel to Robotron: 2084, the game is a shoot 'em up set in outer space. The goal is to destroy enemies, avoid obstacles, and rescue astronauts in twenty levels, to reach paradise.

<i>Xybots</i> 1987 video game

Xybots is a 1987 third-person shooter arcade game by Atari Games. In Xybots, up to two players control "Major Rock Hardy" and "Captain Ace Gunn", who must travel through a 3D maze and fight against a series of robots known as the Xybots whose mission is to destroy all mankind. The game features a split screen display showing the gameplay on the bottom half of the screen and information on player status and the current level on the top half. Designed by Ed Logg, it was originally conceived as a sequel to his previous title, Gauntlet. The game was well received, with reviewers lauding the game's various features, particularly the cooperative multiplayer aspect. Despite this, it was met with limited financial success, which has been attributed to its unique control scheme that involves rotating the joystick to turn the player character.

<i>Omega Race</i> 1981 video game

Omega Race is a shoot 'em up arcade video game designed by Ron Haliburton and released in 1981 by Midway. It is the only arcade game with vector graphics that Midway created.

<i>Vindicators</i> (video game) 1988 video game

Vindicators is an arcade video game released by Atari Games in 1988. One or two players each control a tank in a multidirectional scrolling level. Home ports were by Tengen. Vindicators was not licensed by Nintendo and used an alternate chip to defeat the 10NES lockout system. Ports were planned for the Atari Lynx and Apple IIGS, with the latter even completed, but both were cancelled. Vindicators was followed by the lesser known arcade sequel, Vindicators Part II.

<i>Gridrunner</i> 1982 video game

Gridrunner is a fixed shooter video game written by Jeff Minter and published by Llamasoft for the VIC-20 in 1982. It was ported to the Atari 8-bit family, ZX Spectrum, Commodore 64, Commodore PET and Dragon 32. Many remakes and sequels have followed, including versions for the Atari ST, Amiga, Pocket PC, Microsoft Windows, and iOS.

<i>Space Gun</i> (video game) 1990 first-person shooter arcade game

Space Gun is a 1990 first-person shooter arcade game released by Taito. The game is set aboard a crippled space station that has been overrun by hostile alien creatures. The objective is to rescue human crew members while destroying the alien creatures. The game lets the player shoot limbs off the creatures, resulting in blood splatters.

<i>Yars Revenge</i> 1982 video game

Yars' Revenge is a video game released for the Atari 2600 in 1982. It was created by Howard Scott Warshaw and is Atari's best-selling original game for the 2600.

References

  1. 1 2 Satan's Hollow at Lemon 64
  2. Hague, James. "The Giant List of Classic Game Programmers".
  3. Akagi, Masumi (13 October 2006). アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. pp. 124–6. ISBN   978-4990251215.
  4. 1 2 "Service Compris Arcade: Les Seuers Froides". Tilt (in French). No. 5. May 16, 1983. pp. 72–3.
  5. "Satan's Hollow". AV Club. 14 December 2005. Retrieved 2006-06-06.
  6. "Midway Arcade Origins Review". IGN . 2012-11-14. Archived from the original on 2023-06-29.