Sensurround

Last updated
Sensurround logo (designed for the release of the film Earthquake). Sensurround logo.png
Sensurround logo (designed for the release of the film Earthquake).

Sensurround is the brand name for a process developed by Cerwin-Vega in conjunction with Universal Studios to enhance the audio experience during film screenings, specifically for the 1974 film Earthquake . The process was intended for subsequent use and was adopted for four more films, Midway (1976), Rollercoaster (1977), the theatrical version of Saga of a Star World (1978), the Battlestar Galactica pilot, as well as the compilation film Mission Galactica: The Cylon Attack (1979). Sensurround worked by adding extended-range bass for sound effects. The low-frequency sounds were more felt than heard, providing a vivid complement to onscreen depictions of earth tremors, bomber formations, and amusement park rides. The overall trend toward "multiplex" cinema structures presented challenges that made Sensurround impractical as a permanent feature of cinema. [1]

Contents

Sensurround helped bring wider recognition to established loudspeaker manufacturer Cerwin-Vega, [2] and aided in establishing a strong reputation for new audio amplifier company BGW Systems. The increased awareness of extended low-frequency sound reproduction that Sensurround brought to film audiences was a factor in the increase in subwoofer sales and in the rise in the number of subwoofer designs in the late 1970s and 1980s.

Development

Original design

Sensurround involved the installation of large, low frequency, horn-loaded speakers which contained specially designed 18-inch Cerwin-Vega Model 189 ES drivers in custom black wood cabinets. Three horn configurations were available, Model-C (Corner), Model-W (Folded Bass Bin) and Model-M (Modular). The Model-C and -M horns required stacking in groups of four, increasing effective horn mouth size to achieve the low frequency target. They came with special extenders used to widen the mouths of the horns and take advantage of the theater walls to further increase low frequency extension. The Model-M horn had a dedicated "Mouth-Extender" available when it was used in the front of the theater. While installation was customized and varied in each theater, the Sensurround horns were typically placed beneath the screen in front and in the back corners of the theater. Often, rows or sections of seats would have to be removed to make room for the large Sensurround horns. In large theaters, up to 20 individual horns might be used along with custom-built bat wings and mouth extenders.

Sensurround pseudorandom number generator circuit on the patent, to create low frequency rumble. SensurroundRumbleGenerator.jpg
Sensurround pseudorandom number generator circuit on the patent, to create low frequency rumble.

The original Sensurround design used for Earthquake employed a pseudorandom noise generator, designed by D. Broadus "Don" Keele, Jr., to create the low-frequency rumble, using recordings of the 1971 Sylmar earthquake as a reference. [3] Two low frequency control tones were printed on the film's mono optical or magnetic track; from the projector, the tones entered a control box in the projection booth, which fed low frequency pseudorandom noise to 1,600 watt BGW 750 audio amplifiers driving the speakers. [4] The control box generated a pseudorandom noise signal with energy between 17 and 120 Hz. The control track method was employed because there was no way to accurately record bass lower than 40 Hz on an optical or magnetic film soundtrack at the time. [1] When receiving the noise signal, the amplifier and subwoofers responded with sound pressures ranging from 100 dB to 120 dB. The resulting rumble could be felt by audience members as well as heard. [1]

For the film Earthquake, Sensurround was activated during the quake scenes to augment the conventional soundtrack. [5] In addition, portions of the main soundtrack were redirected to the Sensurround horns to create a partial surround sound effect. The control tones recorded on the film's optical or magnetic track triggered the rumble or surround sound effects as well as controlling their volume and the overall blend of the main soundtrack and low frequency noise effects. Two tones of 25 Hz and 35 Hz were used: these two tones allowed different effects to be activated when desired: the rumble could be turned on or off in the Sensurround horns, the main soundtrack could be sent to the Sensurround horns, the level of both the rumble and the soundtrack coming from the horns could be varied by varying the level of the control tones and the theater's main audio system could be increased in level by up to 8 dB at select points to create a greater dynamic range (MCA called this the "Step-Gain" function.)

For the original version of Sensurround, prints were available in the following formats:

Sensurround Mod-II

Even before Earthquake ended its theatrical run, MCA began a program to re-engineer the Sensurround system to enable the recording of the deep bass on a standard 35mm optical soundtrack, with no external rumble generator being required, as well as improve fidelity and the overall effect and to simplify the system. In addition, dbx Type-II noise reduction was incorporated to increase the dynamic range and reduce audible noise created by the optical process. MCA also changed the way the control tones were used, allowing the Sensurround horns in the front and back of the theater to be controlled independently. This allowed for more creative effects, such as a sound being panned from front to back of the theater. Re-engineering the system was important to MCA because there were times during dialogue sequences when the sound mixers wanted the Sensurround running but did not want the dialogue to shift to the back of the theater. Having separate control of the front and back groups of Sensurround horns allowed this. The drivers in the Sensurround horns were improved to extend their frequency response higher so they could reproduce the low notes in music, thus allowing sound mixers to incorporate music into the Sensurround system (this was used to good effect in Rollercoaster.) Advancements by RCA in optical soundtrack recording led MCA engineers to the realization that an optical track could reliably record and reproduce bass down to 10 Hz. As well, removal of the Academy equalization would allow the high frequency response to be extended upward by an additional octave. The addition of dbx Type-II noise reduction and its attendant increase in useful dynamic range created a high-fidelity sound from a conventional optical print. MCA called this re-engineering of the system "Sensurround Mod-II" and the market name of the system was changed from just "Sensurround" to the "Sensurround Special Effects System".

Unlike the original version of Sensurround, Mod-II (and later, Mod-III) were only for use with mono optical soundtracks. Due to the use of dbx Type-II noise reduction, MCA eliminated the standard Academy Filter traditionally used on optical prints, thus giving Sensurround an increased frequency response of 16 Hz to 16 kHz and a dynamic range of 86 dB, superior to 70mm magnetic prints of the time.[ citation needed ] It also allowed a mono optical track to have surround sound effects and MCA began to market the system to other studios and producers as a truly high-fidelity sound and special effects system. Dolby Stereo optical was just beginning to become known in the industry and MCA felt they had a viable competing format. While Warner Bros. and Paramount seriously considered adopting the system, in the end only Universal Studios ever released films using the process. Both Warner and Paramount later patented their own "special effects" systems to create Sensurround-type effects.

Sensurround Mod-III

Mod-III Sensurround was a further refinement of the system to allow more control over level, timbre and placement of effects. Instead of a simple wide-range rumble that could be felt and heard, Mod-III used more narrow band extended low frequency effects in the 16–25 Hz range, in addition to the higher frequency program sounds and surround-sound effect. Thus, scenes could have dialogue and other audio at standard levels, plus the effect of movement from the infrasonic rumble, creating sensations that had not been possible in earlier Sensurround films. Mod-III Sensurround was used in Battlestar Galactica in 1978.

By 1976, when Midway opened, there were over 800 theaters with Sensurround capability in the US. Worldwide, there were over 2000 Sensurround theaters. During the initial design of the system MCA figured it would be installed in a limited number of theaters across the US—perhaps 30 in all—and that smaller theaters, or theaters in small towns, would not want to bother with the installation or the loss of seating capacity necessitated by the large Sensurround horns. This was quickly disproved: Earthquake premiered with 17 Sensurround installations and by the end of its run over 400 theaters had shown the film in Sensurround. Midway opened with 300 Sensurround-equipped theaters. At first, MCA only rented Sensurround to theaters at a cost of $500 per week, but by the opening of Midway, theaters could purchase the systems outright and MCA had begun to ship the Model-M horns to theaters un-assembled. Theater owners also had the option of purchasing only the Cerwin-Vega drivers and horn cabinet blueprints, buying the wood and making the horn cabinets themselves. MCA made these changes due to the success of the system and because the shipping costs of the heavy Sensurround horns were becoming very expensive.

Throughout the history of the Sensurround program, RCA Technical Services performed the theater installations and maintenance. If repairs or replacements were required, the RCA technicians contacted MCA Systems to order needed parts. Because control tones were used to trigger the Sensurround horns, theaters could not generally use the system with their standard films unless a rewiring was done.

History

Awards

In 1974, Waldon O. Watson, Richard J. Stumpf, Robert J. Leonard and the Universal City Studios Sound Department received a special Scientific and Engineering Academy Award for "the development and engineering of the Sensurround System for motion picture presentation". The film Earthquake also won an Academy Award for Best Sound (Ronald Pierce, Melvin M. Metcalfe Sr.). [6]

In 1976, MCA was granted U.S. patent 3,973,839 for the Sensurround system.

Drawbacks

Sensurround speakers involved expense for theater owners. Rental for speakers cost $500 per week in 1974 and their installation involved the removal of some seats. The extra expense was commercially justifiable as long as it appeared to provide an advantage in drawing audiences.

Sensurround made Earthquake a popular "event" film in 1974 and one of the year's highest-grossing films. Sensurround presented practical challenges, though, in multiplex cinemas where separate theater spaces shared walls. [7] Audiences for The Godfather Part II , which opened the same month (November 1974) as Earthquake, often complained to theater managers about the Sensurround effect when Earthquake was shown in an adjoining theater. The low-frequency vibrations rattled tiles and plaster, too, leading to damage in some venues; [8] a safety net was installed at Mann's Chinese Theatre in Hollywood to catch errant pieces of plaster falling from the ceiling. [1] When Earthquake was screened in Chicago, the head of the Chicago Building and Safety Department demanded that the system be turned down or removed to prevent damage to city theaters. In Germany, Sensurround movies could only be screened in single-screen houses. Subsequent Sensurround films, such as Midway , also tended to play in single-screen cinemas.

The success of Star Wars over Rollercoaster in the middle of 1977 demonstrated to theater operators the limits of Sensurround as a guarantor of audience draw. Battlestar Galactica: Saga of a Star World (1978) and Mission Galactica: The Cylon Attack (1979) marked the final bows of Sensurround, though Alien, a 20th Century Fox film, would see a limited release in 70mm Sensurround.

Competing processes

The success of Sensurround as an effect led rival studios to develop their own audio enhancements. 20th Century Fox released Damnation Alley (1977) in Sound 360 (and mixed Alien in Sensurround following Sound 360's failure), and Warner Brothers employed their Megasound process for Altered States (1980), Outland (1981), Wolfen (1981) and Superman II (1981).

Cultural references

The alternative pop/rock band They Might Be Giants released a song titled "Sensurround" that was incorporated in the soundtrack to Mighty Morphin Power Rangers: The Movie and (in a different, faster-paced recording) their EP S-E-X-X-Y . The song makes several references to the innovation, especially as used in Earthquake.

In the 1993 film Matinee , Mant!, Matinee's film-within-a-film, was filmed in "Rumble-Rama", an unsubtle nod to Sensurround.

The Sensurround process is parodied in the 1979 film Kentucky Fried Movie in a sketch in which the fictional film See You Next Wednesday is screened in "Feel-Around", whereby a uniformed usher touches the viewer in time with the action on the screen, including assaulting and kissing them.

See also

Related Research Articles

<span class="mw-page-title-main">Bass (sound)</span> Tone of low frequency or range

Bass ( BAYSS) (also called bottom end) describes tones of low (also called "deep") frequency, pitch and range from 16 to 250 Hz (C0 to middle C4) and bass instruments that produce tones in the low-pitched range C2-C4. They belong to different families of instruments and can cover a wide range of musical roles. Since producing low pitches usually requires a long air column or string, and for stringed instruments, a large hollow body, the string and wind bass instruments are usually the largest instruments in their families or instrument classes.

<span class="mw-page-title-main">Subwoofer</span> Loudspeaker for low-pitched audio frequencies

A subwoofer is a loudspeaker designed to reproduce low-pitched audio frequencies, known as bass and sub-bass, that are lower in frequency than those which can be (optimally) generated by a woofer. The typical frequency range that is covered by a subwoofer is about 20–200 Hz for consumer products, below 100 Hz for professional live sound, and below 80 Hz in THX-certified systems. Thus, one or more subwoofers are important for high-quality sound reproduction as they are responsible for the lowest two to three octaves of the ten octaves that are audible. This very low-frequency (VLF) range reproduces the natural fundamental tones of the bass drum, electric bass, double bass, grand piano, contrabassoon, tuba, in addition to thunder, gunshots, explosions, etc.

Dolby Digital, originally synonymous with Dolby AC-3, is the name for a family of audio compression technologies developed by Dolby Laboratories. Called Dolby Stereo Digital until 1995, it is lossy compression. The first use of Dolby Digital was to provide digital sound in cinemas from 35 mm film prints. It has since also been used for TV broadcast, radio broadcast via satellite, digital video streaming, DVDs, Blu-ray discs and game consoles.

<span class="mw-page-title-main">Dolby noise-reduction system</span> A line of noise reduction systems for reel-to-reel, compact cassette, and videocassette recorders

A Dolby noise-reduction system, or Dolby NR, is one of a series of noise reduction systems developed by Dolby Laboratories for use in analog audio tape recording. The first was Dolby A, a professional broadband noise reduction system for recording studios in 1965, but the best-known is Dolby B, a sliding band system for the consumer market, which helped make high fidelity practical on cassette tapes, which used a relatively noisy tape size and speed. It is common on high-fidelity stereo tape players and recorders to the present day, although Dolby has as of 2016 ceased licensing the technology for new cassette decks. Of the noise reduction systems, Dolby A and Dolby SR were developed for professional use. Dolby B, C, and S were designed for the consumer market. Aside from Dolby HX, all the Dolby variants work by companding: compressing the dynamic range of the sound during recording, and expanding it during playback.

<span class="mw-page-title-main">CinemaScope</span> Early widescreen filming system

CinemaScope is an anamorphic lens series used, from 1953 to 1967, and less often later, for shooting widescreen films that, crucially, could be screened in theatres using existing equipment, albeit with a lens adapter.

The low-frequency effects (LFE) channel is a band-limited audio track that is used for reproducing deep and intense low-frequency sounds in the 3–120 Hz frequency range.

dbx (noise reduction) Family of noise reduction systems

dbx is a family of noise reduction systems developed by the company of the same name. The most common implementations are dbx Type I and dbx Type II for analog tape recording and, less commonly, vinyl LPs. A separate implementation, known as dbx-TV, is part of the MTS system used to provide stereo sound to North American and certain other TV systems. The company, dbx, Inc., was also involved with Dynamic Noise Reduction (DNR) systems.

Dolby Pro Logic is a surround sound processing technology developed by Dolby Laboratories, designed to decode soundtracks encoded with Dolby Surround. The terms Dolby Stereo and LtRt are also used to describe soundtracks that are encoded using this technique.

Fantasound was a sound reproduction system developed by engineers of Walt Disney studios and RCA for Walt Disney's animated film Fantasia, the first commercial film released in stereo.

<span class="mw-page-title-main">Movie projector</span> Device for showing motion picture film

A movie projector is an opto-mechanical device for displaying motion picture film by projecting it onto a screen. Most of the optical and mechanical elements, except for the illumination and sound devices, are present in movie cameras. Modern movie projectors are specially built video projectors.

<span class="mw-page-title-main">Stereophonic sound</span> Method of sound reproduction using two audio channels

Stereophonic sound, or more commonly stereo, is a method of sound reproduction that recreates a multi-directional, 3-dimensional audible perspective. This is usually achieved by using two independent audio channels through a configuration of two loudspeakers in such a way as to create the impression of sound heard from various directions, as in natural hearing.

Dolby Stereo is a sound format made by Dolby Laboratories. It is a unified brand for two completely different basic systems: the Dolby SVA 1976 system used with optical sound tracks on 35mm film, and Dolby Stereo 70mm noise reduction on 6-channel magnetic soundtracks on 70mm prints.

The history of sound recording - which has progressed in waves, driven by the invention and commercial introduction of new technologies — can be roughly divided into four main periods:

<span class="mw-page-title-main">RCA Photophone</span> Early film audio synchronization system

RCA Photophone was the trade name given to one of four major competing technologies that emerged in the American film industry in the late 1920s for synchronizing electrically recorded audio to a motion picture image. RCA Photophone was an optical sound, "variable-area" film exposure system, in which the modulated area (width) corresponded to the waveform of the audio signal. The three other major technologies were the Warner Bros. Vitaphone sound-on-disc system, as well as two "variable-density" sound-on-film systems, Lee De Forest's Phonofilm, and Fox-Case's Movietone.

Cinema Digital Sound (CDS) was a multi-channel surround sound format used for theatrical films in the early 1990s. The system was developed by Eastman Kodak and Optical Radiation Corporation. CDS was quickly superseded by Digital Theatre Systems (DTS) and Dolby Digital formats.

Cerwin-VegaInc. is a brand name used on products for professional audio components, as well as home audio speakers, and car audio components. Originally a stand-alone company, Cerwin-Vega was acquired by the Stanton Group after declaring bankruptcy in 2003.

Megasound was the name of a movie theater sound system created by Warner Bros. and was officially deployed during the early 1980s. Warner Bros. used it to provide deep-bass enhancement to premiere engagements for a handful of their features, including:

<span class="mw-page-title-main">Perspecta</span>

Perspecta was a directional motion picture sound system invented by the laboratories at Fine Sound Inc. in 1954. The company was founded by Mercury Records engineer C. Robert (Bob) Fine, husband of producer Wilma Cozart Fine. As opposed to magnetic stereophonic soundtracks available at the time, Perspecta's benefits were that it did not require a new sound head for the projector and thus was a cheaper alternative.

<span class="mw-page-title-main">Center channel</span> Audio channel

Center channel refers to an audio channel common to many surround sound formats. It is the channel that is mostly, or fully, dedicated to the reproduction of the dialogue of an audiovisual program. The speaker(s) connected to the center channel are placed in the center of and behind the perforated projection screen, to give the effect that sounds from the center channel are coming from the screen. In many home surround sound units, the center channel is positioned above or below the video screen.

<span class="mw-page-title-main">Vitasound</span>

Vitasound was an experimental sound system developed by Warner Brothers in 1939. It was intended to provide a wider sound source and greater dynamic range for music and effects than standard soundtracks of the period. But unlike the near-contemporary Fantasound system used for the roadshow release of Walt Disney's 'Fantasia' it was not a stereophonic system.

References

  1. 1 2 3 4 Hauersley, Thomas (May 25, 2011). "In Sensurround". in70mm.com. Retrieved 2015-02-11.
  2. "Cerwin-Vega Historical Perspective". Cerwin-Vega. Retrieved 2015-02-11.
  3. Volcler, Juliette (2013). Extremely Loud: Sound as a Weapon. New Press. p. 41. ISBN   978-1-59558-873-9.
  4. "About BGW". BGW. Retrieved 2015-02-11.
  5. White, Glenn; Louie, Gary J (2005). The Audio Dictionary (3rd ed.). University of Washington Press. pp. 345–346. ISBN   978-0-295-98498-8.
  6. Franks, Don (2004). Entertainment Awards: A Music, Cinema, Theatre and Broadcasting Guide (3rd ed.). McFarland. pp. 242–243. ISBN   978-1-4766-0806-8.
  7. Gomery, Douglas (1992). Shared Pleasures: A History of Movie Presentation in the United States. Univ of Wisconsin Press. p. 227. ISBN   978-0-299-13214-9.
  8. Fuchs, Andreas (August 15, 2014). "Earth-shattering: FJI salutes the 40th anniversary of Sensurround's quakes and battles". Film Journal International . Retrieved 2015-02-11.