Shattered Empire

Last updated
Box Art for Shattered Empire Shattered-empire.jpg
Box Art for Shattered Empire

Shattered Empire is the first expansion to the board game Twilight Imperium , both of which were designed and published by gaming company Fantasy Flight Games. It was released in December 2006.

Contents

Additions to the game

Shattered Empire adds 28 new system tiles, 4 new races, 2 extra sets of coloured plastic pieces, 40 new Action Cards, 32 new Political Cards, 20 new Public Objective cards and 3 new Secret Objective Cards. It also includes rules for 7-player and 8-player games, in contrast to Twilight Imperium's maximum of 6 players.

Shattered Empire also adds many brand new options to be used in addition to the base game, [1] all of which are modular; they can all be added and removed independently of each other, and none are necessary to play the game. These options are:

Changes to the game

One of the largest changes in the game when Shattered Empire was introduced was the introduction of 8 brand-new strategy cards, which form an integral part of gameplay. The most noteworthy change among these was the removal of the Imperial strategy card, which was the subject of much criticism due to its giving of "free" victory points (which are required to win the game). Other changes include new objective cards to make the game slightly more combat-based, and new technologies to reduce the potency of large groups of fighters, which dominated the base game.

In addition, the concept of temporary victory points was introduced, in the form of artifacts, special objectives and certain political agendas. These added to the dynamic by keeping the scoring much more fluid than in the base game.

New secret objectives

New Stage I objectives

New Stage II objectives

Related Research Articles

Traveller is a science fiction role-playing game first published in 1977 by Game Designers' Workshop. Marc Miller designed Traveller with help from Frank Chadwick, John Harshman, and Loren Wiseman. Editions were published for GURPS, d20, and other role-playing game systems. From its origin and in the currently published systems, the game relied upon six-sided dice for random elements. Traveller has been featured in a few novels and at least two video games.

<i>Warhammer 40,000</i> Miniature wargame

Warhammer 40,000 is a miniature wargame produced by Games Workshop. It is the most popular miniature wargame in the world, and is particularly popular in the United Kingdom. The first edition of the rulebook was published in September 1987, and the tenth and current edition was released in June 2023.

<i>Torg</i> Fantasy tabletop role-playing game

Torg is a cinematic cross-genre tabletop role-playing game created by Greg Gorden and Bill Slavicsek, with art by Daniel Horne. It was first published by West End Games (WEG) in 1990. Game resolution uses a single twenty-sided die, drama cards and a logarithmic results table, which later formed the basis for WEG's 1992 sci-fi RPG Shatterzone and 1994 universal RPG Masterbook. WEG produced over fifty supplements, novels and comics for the first edition. A revised and expanded core rule book was produced in 2005, with a single adventure. After WEG closed in 2010, Torg was sold to Ulisses Spiele, who, after a successful crowdfunding campaign, published a new edition called Torg: Eternity in 2018.

<i>Nexus: The Jupiter Incident</i> 2004 video game

Nexus: The Jupiter Incident is a science fiction themed real-time tactics computer game developed by the Hungary-based Mithis Entertainment and published by HD Interactive. The game focuses on tactics and ship management instead of resource collection and base construction.

<i>Solarquest</i> Board game

SolarQuest is a space-age real estate trading board game published in 1985 and developed by Valen Brost, who conceived the idea in 1976. The game is patterned after Monopoly, but it replaces pewter tokens with rocket ships and hotels with metallic fuel stations. Players travel around the Sun acquiring monopolies of planets, moons, and man-made space structures. They seek to knock their opponents out of the game through bankruptcy, as well as optional laser blasts and dwindling fuel supplies.

<i>Space Crusade</i> 1990 board game

Space Crusade is an adventure board game produced by Milton Bradley together with Games Workshop and was first made in 1990. It was produced in the UK and available in some other countries including Finland, Ireland, France, Spain, Denmark, Australia, Hellas and New Zealand. In Germany, Italy, Belgium and the Netherlands, it is known as Star Quest.

<i>Imperium</i> (board game) Science fiction tabletop wargame

Imperium is a science fiction board wargame designed by Marc W. Miller, and published in 1977 by the Conflict Game Company and Game Designers' Workshop (GDW). It features asymmetrical forces, the two sides having its unique set of constraints. The game came in a cardboard box illustrated with a space battle on the exterior. It included a cardboard-mounted, folding map of a local region of the Milky Way galaxy, a set of rules and charts, and the 352 counters representing the various spacecraft, ground units, and markers, and a six-sided die. A second edition was published in 1990, a third in 2001, and the first edition republished in 2004.

Federation Commander is a tactical starship combat board wargame system, produced and developed by Amarillo Design Bureau Inc. (ADB) It is designed to represent combat between vessels of various factions in the Star Fleet Universe, such as the United Federation of Planets and the Klingon Empire. The Star Fleet Universe is based upon a licence to use properties in the fictional Star Trek universe as it stood in 1979. Thus it includes the original series and the animated series as well as fan contributions but diverges from then and does not include anything from the movies or any subsequent television series. Much of the combat in Federation Commander is said to take place around the time of the fictional "General War", a large scale conflict in the Milky Way that involved prolonged conflict between a multitude of star-faring cultures.

<i>Shatterzone</i> Tabletop space opera role-playing game

Shatterzone is a space opera role-playing game by West End Games. The game went out of print in 1997 after the company went bankrupt. The game is now back in print, owned and published by Precis Intermedia.

<i>Oolite</i> (video game) Space trading and combat video game

Oolite is a free and open source 3D space trading and combat simulator "in the spirit of" Elite, a similar game published in the 1980s. The name is a contraction of object oriented Elite, because it was written in Objective-C, an object-oriented programming language. Among Oolite's several similarities to its source, the gaming experience is enhanced by the context set in Elite's original manual, and the accompanying novella, The Dark Wheel. Oolite is licensed under GPL-2.0-or-later for the source code, while resources are dual-licensed under GPL-2.0-or-later and CC BY-NC-SA-3.0.

<i>Dune</i> (board game) 1979 strategy board game

Dune is a strategy board game set in Frank Herbert's Dune universe, published by Avalon Hill in 1979. The game was designed by Bill Eberle, Jack Kittredge and Peter Olotka. After many years out of print, the game was reissued by Gale Force Nine in 2019 in advance of the 2021 Dune film adaptation.

<span class="mw-page-title-main">Twilight Imperium</span> Science-fiction themed board game

Twilight Imperium is a strategy board game produced by Fantasy Flight Games in the genre of science fiction and space opera. It was designed by Christian T. Petersen and was first released in 1997. The game is in its fourth edition (2017), which has large changes over previous editions. It is known for the length of its gameplay, and its in-depth strategy.

<i>Sins of a Solar Empire</i> 2008 video game

Sins of a Solar Empire is a 2008 science fiction real-time strategy video game developed by Ironclad Games and published by Stardock Entertainment for Microsoft Windows operating systems. It is a real-time strategy (RTS) game that incorporates some elements from 4X games; its makers describe it as "RT4X". Players are given control of a spacefaring empire in the distant future, and are tasked with conquering star systems using military, economic and diplomatic means.

We the People is a board wargame about the American Revolution, published by Avalon Hill in 1993 and designed by Mark Herman. We the People was the first wargame to use cards as the primary way to control the pace and tempo of play, with a strong element of fog of war through the hidden card information. This started a new genre of wargames that have emphasized competitive play and a strong historical narrative.

<i>Twilight Struggle</i> Board game

Twilight Struggle: The Cold War, 1945–1989 is a board game for two players, published by GMT Games in 2005. Players are the United States and Soviet Union contesting each other's influence on the world map by using cards that correspond to historical events. The first game designed by Ananda Gupta and Jason Matthews, they intended it to be a quick-playing alternative to more complex card-driven wargames.

<i>Race for the Galaxy</i> 2007 space-themed economic card game

Race for the Galaxy (RftG), or simply Race, is a card game designed by Thomas Lehmann. It was released in 2007 by Rio Grande Games. Its theme is to build galactic civilizations via game cards that represent worlds or technical and social developments. It accommodates two to four players by default although expansions allow for up to six players, as well as solo play. The game uses iconography in place of language in some places, with complex powers also having a text description. While appreciated by experienced players for being concise, some new players find the icons difficult to learn and to decipher.

Shards of the Throne is the second expansion to the board game Twilight Imperium, both of which were designed and published by gaming company Fantasy Flight Games. It was released in May 2011.

<i>Battlefleet Gothic: Armada</i> 2016 video game

Battlefleet Gothic: Armada is a real-time tactics video game developed by Tindalos Interactive and published by Focus Home Interactive. It is set in the fictional universe of Warhammer 40,000, and is specifically an adaptation of the miniature wargame Battlefleet Gothic by Games Workshop.

The Expanse is a series of science fiction novels by James S. A. Corey, the joint pen name of authors Daniel Abraham and Ty Franck. The first novel, Leviathan Wakes, was nominated for the Hugo Award for Best Novel in 2012. The complete series was nominated for the Hugo Award for Best Series in 2017. It later won, following its second nomination for the same award in 2020.

References

  1. "Twilight Imperium - Shattered Empire Rules" (PDF). Retrieved July 5, 2024.