Skinny & Franko: Fists of Violence

Last updated
Skinny & Franko: Fists of Violence
Developer(s) Blue Sunset Games
Publisher(s) Console Labs S.A.
Platform(s) Windows, Nintendo Switch
ReleaseApril 28, 2023
Genre(s) Action-adventure [1]
Mode(s) Single-player, Multiplayer

Skinny & Franko: Fists of Violence is an action-adventure video game developed by Blue Sunset Games and published by Console Labs S.A. It is a sequel to Franko: The Crazy Revenge .

Contents

The game was released on April 28, 2023. [2]

Development

The sequel to Franko: The Crazy Revenge was originally worked on from 1995 to 1996, then the development team broke up. [3] In 2002/2003, there was an attempt to create Franko 2: No Mercy for the Game Boy Advance - the project was abandoned once Nintendo rejected the violent elements of the video game. [4] [5] [6] Later in June 2013, Franko 2: Revenge is Back was announced. [7] [8] [9]

In January 2014 the game's developers - Tomasz Tomaszek and Mariusz Pawluk from World Software, had a crowdfunding campaign on Wspieram.to create a sequel to Franko: The Crazy Revenge . [10] [11] [12] It was announced that IMGN.pro would be the game's publisher. [13] [14] The team reached their goal of PLN 34.5 thousand, a record-breaking amount for Polish crowdfunding. [15] The developers said that at the time they began the crowdfund, mechanics of the game were already 70% built, while other elements (maps, graphics, cutscenes, dialogues) were 20 - 30% completed. [16]

In late 2014 it was announced that the game's main programmer had left the project, leading to a search for a development team who could complete the game. [17] [18]

Graczpospolita reported that by 2015, communication between developers and the fans had "completely gone down". [19] Gry Online declared that it was considered by many to be a "dead game". [20]

In terms of gameplay, they announced a decision regarding the use of firearms in the title:

"For some time we have been thinking about whether to throw firearms into the game. [...] Franko is first and foremost a fist fight and that is what her substance, mechanics, gameplay and sense are, which means that the introduction of firearms could disturb the atmosphere of potential "realism". We didn't want to make a spectacular fighting game, but a "mundane" fighting game. Therefore, introducing a firearm in the wrong way could upset the balance. [...] So we decided to finally implement the firearms ourselves. However, we can promise that it will be very little in the game and it will depend on the player whether to use it at all."

Developers to Graczpospolita, 2016, [21]

In 2016, the development team wrote a message to their fans, "We work, we work. [...] in the meantime, be patient as you have not done so...", before explaining the challenges they've faces in the process. [22] [23] They further added that the core development is done by one person with a few other part-timers and freelancers. [24] In 2017 it was announced that after 5 years of development of the game, they'd like to release the first part for the 25th anniversary of the original - in 2019. [25]

Pawluk said the game "has been scrapped, because despite the passage of several years the developers could not provide the quality that the original creators and fans would be satisfied with. Bah, as I found out, there wasn't even a developed combat system despite several years of work". [4]

In 2018, the rights were acquired by the Gdańsk studio Blue Sunset Games, [4] and the game was since rebranded as Skinny & Franko: Fists of Violence with the development beginning from scratch. [26]

Related Research Articles

<span class="mw-page-title-main">Techland</span> Polish video game developer and publisher

Techland S.A. is a Polish video game developer and publisher founded in 1991 by Paweł Marchewka. It developed Call of Juarez (2006) and its prequel Call of Juarez: Bound in Blood (2009), as well as Dead Island (2011) and Dying Light (2015). The company is headquartered in Wrocław in western Poland and has offices in Wrocław and Warsaw.

<i>Kajko and Kokosz</i> Polish comic book series by Janusz Christa

Kajko and Kokosz or Kayko and Kokosh is a Polish comic book series by Janusz Christa that debuted in Poland in 1972 and was published primarily until 1992. Mixing history and fantasy tropes it is centered on light-hearted and often comedic adventures of two Slavic warriors named Kajko and Kokosz, loosely resembling both Asterix and Obelix, as well as two personalities from Christa's earlier series on Kajtek i Koko. The series consists of 20 comic albums, as well as a number of shorter stories published in various magazines. In 2006, a short 3D animated movie was made.

<i>Electro Man</i> 1992 video game

Electro Man, originally distributed in Poland under the title Electro Body, is an MS-DOS platform game developed by the Polish company X LanD Computer Games. It was originally released in Poland by xLand in 1992, and later published by Epic MegaGames in the United States in 1993; apart from the changed title, the Electro Man release contains some changes, such as upgraded graphics. Though initially offered under a shareware license, the game was released as freeware by the developer on June 25, 2006, under the Creative Commons Attribution-ShareAlike 2.5 license. The player controls a cyborg named "Jacek", who must get through all the areas of a space base while destroying enemies.

The Shadow of Zorro is a video game based on the character Zorro for PlayStation 2 and Windows. The game was published in North America by Dreamcatcher Entertainment.

<i>Secret Service</i> (magazine)

Secret Service was a Polish monthly magazine for gaming and consoles, published by ProScript publishing house from 1993 to 2001. The first issue of the magazine was released on March 16, 1993. The founders of the magazine were Marcin Przasnyski and Waldemar Nowak, who had previously worked for Top Secret. The magazine was discontinued after 95 issues but was briefly reactivated in 2014 and published 2 issues.

<span class="mw-page-title-main">CreativeForge Games</span> Polish video game developer and publisher

CreativeForge Games S.A. is a Polish video game developer and publisher based in Warsaw. Founded in 2011 by Jakub Rozenek and Łukasz Żarnowiecki, the company developed Ancient Space, Hard West, and Phantom Doctrine, with Hard West 2 and Aircraft Carrier Survival in development. CreativeForge is listed on the NewConnect stock exchange with 47.81% owned by PlayWay.

<i>Book of Demons</i> 2018 video game

Book of Demons is an isometric hack and slash action role-playing created by Polish studio Thing Trunk. The game was officially released through Steam on 13 December 2018. The game was originally developed for Microsoft Windows, but the developers informed about plans to release it also on Xbox One. Book of Demons is the first installment of the Return 2 Games series that aims to bring classic hardcore genres to broader audiences. The game features an unusual art style - all elements of the game are visualised as papercuttings and pop-up book elements, and such style defines visual framework for the whole series. The game also brings some novelties to the genre - the card system which replaces equipment and skills systems typical for the genre, the Flexiscope feature which allows players to control duration of a game session and movement restricted to a path which add a tactical element to the gameplay.

<span class="mw-page-title-main">Thing Trunk</span> Independent game developer located in Warsaw, Poland

Thing Trunk is an independent game developer located in Warsaw. The company was established in August 2012 by Maciej Biedrzycki, Konstanty Kalicki and Filip Starzyński, former co-funders of Twin Bottles and Codeminion.

Gry-Online is a group of Polish websites devoted to computer games and electronic entertainment. Founded by Mariusz Klamra, Wojciech Antonowicz and Rafał Swaczyna, the group has grown to include Gry-Online, TVGry.pl, Gameplay.pl, and Gamepressure. In 2017, the German branch of the French publisher Webedia Group bought Gry-OnLine from Empik, thereby entering the Polish market.

<i>Polanie II</i> 2003 video game

Polanie II, also known as KnightShift and Once Upon a Knight, is a real-time strategy and role-playing video game hybrid developed by Reality Pump Studios and released by Topware Interactive for the PC Windows and OS X in 2003. The game is a follow-up to Polanie, published by USER in 1996. KnightShift was released for Windows later in 2003.

Fairy Tale about Father Frost, Ivan and Nastya is a 2000 Czech adventure game developed by Centauri Production and Bohemia Interactive. It was published by Bohemia Interactive.

<i>Franko: The Crazy Revenge</i> 1994 video game

Franko: The Crazy Revenge is a side-scrolling beat 'em up computer game developed by the Polish Szczecin-based studio World Software for the Amiga in 1994, later ported to MS-DOS compatible operating systems in 1996. It follows the titular Franko causing mayhem on the streets of Szczecin to avenge his fallen friend Alex.

<i>The Guardian of Darkness</i> 1999 video game

The Guardian of Darkness is a French action game developed and published by Cryo Interactive in 1999.

<i>Sołtys</i> (video game) 1995 video game

Sołtys is a Polish point and click adventure game by LK Avalon which was released for MS-DOS on May 23, 1995.

<i>Skaut Kwatermaster</i> 1995 video game by L.K. Avalon

Skaut Kwatermaster is a 1995 Polish adventure game by LK Avalon for Amiga and DOS.

<i>Polanie</i> (video game) 1996 video game

Polanie is a historical real-time strategy video game developed by MDF and published by USER for DOS and Microsoft Windows in 1996. An enhanced CD version was released the following year.

<i>Wacki: Kosmiczna Rozgrywka</i> 1998 video game

Wacki: Kosmiczna Rozgrywka is an adventure game by Seven Stars Multimedia released on July 1, 1998 for Windows.

Doman: Grzechy Ardana is a side-scrolling Hack and Slash Beat 'em up computer game released by the Polish developer World Software for the Amiga in 1995. Taking on a sword and sorcery theme akin to Conan The Barbarian, it is a spiritual successor to World Software's earlier game Franko: The Crazy Revenge and is based on the artist's Mariusz Pawluk's unpublished short story that is included alongside the game. It ended up being World Software's last release for the Amiga.

Beesfund is a Polish equity crowdfunding platform based in Warsaw, Poland. Managed by its eponymous company founded in 2012 by entrepreneur Arkadiusz Regiec, it is one of the first crowdfunding platforms in Poland, and Central and Eastern Europe. As of May 2020, 74 public offerings (issuances) were carried out on the platform, for a total amount of PLN 47M, collected by over 48,000 registered investors.

Sea Power: Naval Combat in the Missile Age or Sea Power is a video game under development by Triassic Games and slated to be published by MicroProse. One of the developers was also the former head developer of the Killerfish Games game Cold Waters in 2017. It is seen by many to be the spiritual successor to Jane's Fleet Command (1999). According to the developers, it is expected to be released in 2023.

References

  1. "Skinny & Franko: Fists of Violence on Steam". store.steampowered.com. Retrieved 2023-03-08.
  2. "Skinny & Franko: Fists of Violence on Steam". store.steampowered.com. Retrieved 2023-05-24.
  3. "Gracze są głodni scrollowanych bijatyk – wywiad ze współtwórcą Franko 2". www.komputerswiat.pl (in Polish). 2013-08-26. Retrieved 2019-08-24.
  4. 1 2 3 Król, Michał (2018-10-31). "Franko 2 "został zaorany", gra powstaje od nowa. Zmieniła też właściciela i trafi na konsole". Graczpospolita.pl (in Polish). Retrieved 2019-08-24.
  5. "Franko 2: Revenge is Back". www.exec.pl (in Polish). 2015-08-04. Retrieved 2019-08-24.
  6. "Brutalna krucjata w kolorowym świecie Nintendo - Franko 2". Polskie Gry Komputerowe (in Polish). 2017-08-04. Retrieved 2019-08-24.
  7. Redakcja (2014-12-16). "Kłopoty Franko 2: Revenge is Back. Twórcy zabierają głos". Graczpospolita.pl (in Polish). Retrieved 2019-08-24.
  8. "Zapowiedziano Franko 2: Revenge is Back – polska legenda powróci na urządzenia mobilne | GRYOnline.pl". GRY-Online.pl (in Polish). Retrieved 2019-08-24.
  9. "Polski klasyk wraca po 20 latach. Oto Franko 2: Revenge is Back! - HCgamer.pl". 2013-07-22. Archived from the original on 2013-07-22. Retrieved 2019-08-24.
  10. Król, Michał (2014-01-20). "Franko 2 na PC! Ruszyła zbiórka funduszy na Wspieram.to". Graczpospolita.pl (in Polish). Retrieved 2019-08-24.
  11. "Wspieram.to: Franko 2". wspieram.to. Retrieved 2019-08-24.
  12. Król, Michał (2013-06-15). "Polski klasyk wraca po 20 latach. Oto Franko 2: Revenge is Back!". Graczpospolita.pl (in Polish). Retrieved 2019-08-24.
  13. Król, Michał (2014-02-25). "IMGN.pro światowym wydawcą Franko 2". Graczpospolita.pl (in Polish). Retrieved 2019-08-24.
  14. "Franko 2 – IMGN.pro światowym wydawcą sequela polskiej bijatyki | GRYOnline.pl". GRY-Online.pl (in Polish). Retrieved 2019-08-24.
  15. "Franko 2 ufundowany. Następca bijatyki z 1994 roku rekordzistą polskiego finansowania społecznościowego | GRYOnline.pl". GRY-Online.pl (in Polish). Retrieved 2019-08-24.
  16. "Franko 2 zmierza na PC. Rozpoczęto zbiórkę pieniędzy na kontynuację polskiej bijatyki | GRYOnline.pl". GRY-Online.pl (in Polish). Retrieved 2019-08-24.
  17. "Polski crowdfunding znowu zawodzi tym razem przez Franko 2 - eJay - 17 grudnia 2014". gameplay.pl. Retrieved 2019-08-24.
  18. Kłosiński, Daniel (2014-12-17). "Problemy twórców Franko 2 - z zespołu odszedł jedyny programista". Eurogamer.pl (in Polish). Retrieved 2019-08-24.
  19. Król, Michał (2015-07-13). "Wiemy co się dzieje z Franko 2!". Graczpospolita.pl (in Polish). Retrieved 2019-08-24.
  20. "Franko 2 cały czas w produkcji? | GRYOnline.pl". GRY-Online.pl (in Polish). Retrieved 2019-08-24.
  21. "W internecie zawrzało. W Franko 2 pojawi się broń palna". 3 March 2016.
  22. Król, Michał (2016-08-07). "Moda na "sukces" epizod milion pięćset. Tak, twórcy Franko 2 znów dali o sobie znać". Graczpospolita.pl (in Polish). Retrieved 2019-08-24.
  23. Król, Michał (2016-05-05). "Co się dzieje z Franko 2? Twórcy odpowiadają". Graczpospolita.pl (in Polish). Retrieved 2019-08-24.
  24. "Premiera Franko 2 w 2017? Dwa lata czekania, a gra nadal jest w powolnej produkcji". Graczpospolita.pl (in Polish). 2016-02-07. Retrieved 2019-08-24.
  25. Król, Michał (2017-05-05). "Premiera Franko 2 dopiero w 2019 roku". Graczpospolita.pl (in Polish). Retrieved 2019-08-24.
  26. Pi, Lena (2022-12-26). "Вышла демоверсия битемапа Skinny & Franko: Fists of Violence". Igromania (in Russian). Retrieved 2023-02-02.