This article needs additional citations for verification .(October 2017) |
Smart As... | |
---|---|
Developer(s) | Climax Studios |
Publisher(s) | Sony Computer Entertainment |
Producer(s) | Ian Pickles |
Platform(s) | PlayStation Vita |
Release | |
Genre(s) | Puzzle |
Mode(s) | Single-player |
Smart As... is a puzzle game for the PlayStation Vita. It was developed by Climax Studios and published by the XDev Studio Europe department of Sony Computer Entertainment. The game was released in North America on October 30, 2012, [3] and Europe and Australia on October 31, 2012. [4]
Smart As... is designed, like most other brain training games, to be played once a day in order to achieve a Brain Power Score. The user is challenged to a brain game from each of the game's four areas: Arithmetic, Logic, Observation and Language. After playing each brain game the user's cumulative average score from each category is presented as their Brain Power Score for the day. This score is then shared with the Smart As World which allows the user to see where their score stands against everyone else in the world. After each day's Daily Training the user will unlock one of brain games in the Free play area allowing them to play and practice at any time.
In addition to the Daily Training Mode and the Free play area the game also contains an extensive charts and stats section allowing the user to see their score from every day played as well as recording the answers to all questions answered and other in game statistics and finally the Smart As World section which contains all of the game's player and geographic leaderboards, access to "near challenges" and a GPS based Street Smart game mode.
Smart As... contains 5 games in each of the four "brain areas", making for a total of 20 games. The games are based on using different inputs on the PlayStation Vita including front and rear touch functionality, gyroscopic sensors, and AR Card recognition. The "Street Smart" mode uses the Vita's GPS location-based features.
Each game is unlocked for Free Play after performing a Daily Training session. On the first day 4 games are unlocked immediately, with the remaining 16 being unlocked one by one as the user plays the game on the following days. Within the Free Play area, all games have 4 difficulty levels: Easy, Medium, Hard and Genius with the difficulty increasing at each stage.
Most games are scored on the amount of time it takes a user to complete 3-5 rounds of the puzzle. Some games have time penalties for incorrect answers or results. The general principle is that practice will bring familiarity with each game, allowing the user to complete it quickly and accurately for a better brain power score.
Calculations + This game challenges the player to enter the missing digit from a sum by writing it onto a whiteboard displayed on front screen.
Less Equals More Two digits are shown on screen and the user must decide if the one of the left is less than (<), equal to (=) or more than (>) the number on the right. The user inputs there answer using the front touch screen.
Sum Sequence The user must follow the progression of a sum shown one digit at a time on screen. At the end of each round the user must write the answer to the sum on the board using the front touch screen.
Bubble Sum An AR game challenging the user to point the PlayStation Vita in the air looking for the answers to sums displayed in floating bubbles on the screen. The user must shoot the bubbles in order to complete the sum.
Number Pinch The user is shown two numbers displayed on screen that need to be made by "pinching" liquid bubbles together containing other numbers.
Roller Blocks This game challenges the player to use the gyroscope feature of the PlayStation Vita in order to roll coloured blocks onto target squares
Chain Reaction The user must connect a series of pegs by drawing lines between them without lines crossing.
Pathfinder The user is shown a playing piece and a series of directions they will travel. They must then raise or lower blocks in order to direct the playing piece to the target.
Cubemania The user must make a path around a 3D cube by rotating tiles using the front touch screen
Live Jigsaw This game takes the live feed from the front and rear camera and breaks up the display into a jigsaw that the user must put back together as quickly as possible.
Turbo Tap This version of a Stroop test requires that the user touch the front and rear screen as instructed while the directions and instructions appear randomly in different areas of the screen.
Rapid Recall The user is shown a number of objects and must then select them from memory.
Where is it This AR Game sees and item hidden under a cup that is then mixed up with other cups. The user must track the item and select the correct cup at the end of the round.
Boxed In A series of items enter and exit a box randomly. At the end of each round the user must select the items that remain in the box.
Same Different The user is shown two objects on screen which are then replaced with another set of objects. The user has to select whether the objects are the same as, or different from the last two objects in the chain.
Lost Letter The user must enter the missing letter from a word by writing it using the front touch screen.
Odd Word Out The user is shown a set of four words and must choose the Odd Word out as quickly as possible.
Word Wheel A number of letters are dropped onto a wheel in anagram form. The user must rearrange the letters to make a word as quickly as possible.
Spell it The user must correctly spell a word that is spoken to then via the in game narrator.
Alpha Trap This AR Card game sees the user using the rear camera to look for letters positioned above "traps" these letters must be shot using the shoulder buttons in alphabetical order.
The game was developed by Climax Studios and published by XDev Studio Europe. The game was officially announced alongside a brief gameplay demo at Gamescom 2011. [5] The game was shown in more detail at E3 2012 [6] During Gamescom 2012 it was announced that John Cleese would appear in the game as the voice of the narrator. [7]
This section is empty. You can help by adding to it. (December 2020) |
Brain Age: Train Your Brain in Minutes a Day!, known as Dr. Kawashima's Brain Training: How Old Is Your Brain? in PAL regions, is an edutainment puzzle video game. It was developed and published by Nintendo for the Nintendo DS. Nintendo has stated that it is an entertainment product inspired by Tohoku University professor Ryuta Kawashima's work in the neurosciences.
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. It succeeded Sony Entertainment Network in 2015 and this service is the account for PlayStation consoles, accounts can store games and other content.
Remote Play is a feature of Sony video game consoles that allow the PlayStation 3, PlayStation 4 and PlayStation 5 to transmit video and audio output to another device; previously this could only be a PlayStation Portable or PlayStation Vita. In 2014, it was expanded to include the use of PlayStation TV, Xperia smartphones and tablets, and PlayStation Now. In 2016, it was expanded to Microsoft Windows PCs and macOS. In 2019, support for Android and iOS devices was eventually added. Support for remote play of PlayStation 5 games to other devices was added in November 2020 just prior to the new console's launch.
The PlayStation Store is a digital media store available to users of Sony's PlayStation 3, PlayStation Vita, PlayStation 4 and PlayStation 5 game consoles via the PlayStation Network.
The PlayStation 3 system software is the updatable firmware and operating system of the PlayStation 3. The base operating system used by Sony for the PlayStation 3 is a fork of both FreeBSD and NetBSD known internally as CellOS or GameOS. It uses XrossMediaBar as its graphical shell.
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony.
The PlayStation Vita is a handheld game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territories beginning on February 22, 2012. The console is the successor to the PlayStation Portable, and a part of the PlayStation brand of gaming devices; as part of the eighth generation of video game consoles, it primarily competed with the Nintendo 3DS.
Virtua Tennis 4, known in Japan as Power Smash 4, is the third sequel to Sega's tennis game franchise, Virtua Tennis. It was released on PlayStation 3, Xbox 360, Microsoft Windows, Wii and PlayStation Vita. This is the first main series Virtua Tennis game to not have an arcade release before the console releases. An arcade version was also released, which is powered by the PC-based Sega RingEdge arcade system. There are two versions of the cabinet: an upright 4-player cabinet, and a deluxe 4-player cabinet.
LittleBigPlanet (LBP) is a puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in the series put a strong emphasis on user-generated content and are based on the series' tagline "Play, Create, Share". The tagline represents the three core elements of the series: playing alone or with others locally or online, creating new content using the in-game creation tools, and sharing creations and discoveries online with other players.
LittleBigPlanet PS Vita is a puzzle platform video game developed by Double Eleven, Tarsier Studios and XDev Studio Europe for the PlayStation Vita handheld game console. It is the fourth game of the LittleBigPlanet franchise; a series of puzzle platformers centered on user-generated content. The game was announced in January 2011 along with the reveal of the PlayStation Vita console, then known as the Next Generation Portable (NGP), and the first details of the game were revealed on 6 June 2011 at the Electronic Entertainment Expo. It was released on 19 September 2012 in Europe, 20 September 2012 in Japan and Australia, and 25 September 2012 for the North American markets.
The PlayStation Vita system software is the official firmware and operating system for the PlayStation Vita and PlayStation TV video game consoles. It uses the LiveArea as its graphical shell. The system is built on a Unix-base which is derived from FreeBSD and NetBSD.
Lumines: Electronic Symphony is a game developed by Q Entertainment and published by Ubisoft for the PlayStation Vita.
The PlayStation 4 system software is the updatable firmware and operating system of the PlayStation 4. The operating system is Orbis OS, based on FreeBSD 9.
Call of Duty: Black Ops: Declassified is a 2012 first-person shooter video game, developed by nStigate Games and published by Activision for the PlayStation Vita. The game was announced at Sony's Electronic Entertainment Expo conference.
Doki-Doki Universe is a video game published and developed by HumaNature Studios for the PlayStation 4, PlayStation 3, and PlayStation Vita. The game is unique in that its gameplay largely revolves around an interactive personality test. The game starts with a robot named QT3 and a talking red balloon accidentally getting left on an asteroid by a human family traveling through space. Roughly forty years later Alien Jeff locates QT3 and informs him that his model is being discontinued for lacking humanity. Alien Jeff has been tasked with determining if QT3, an emotionless and obedient robot, is capable of learning humanity. Alien Jeff then takes QT3 and Balloon to a planet called home.
Murasaki Baby is a side-scrolling puzzle-platform game developed by Italian video game company Ovosonico for the PlayStation Vita. The game was designed by Massimo Guarini who previously worked on Shadows of the Damned.
The PlayStation TV, known in Japan and other parts of Asia as the PlayStation Vita TV or PS Vita TV, is a microconsole, and a non-handheld variant of the PlayStation Vita handheld game console. It was released in Japan on November 14, 2013, and Europe and Australia on November 14, 2014.
Invizimals: The Alliance is an augmented reality video game for the PlayStation Vita and is part of the Invizimals children-oriented franchise. It features cross-play multiplayer interactivity with the PlayStation 3 title Invizimals: The Lost Kingdom. It was released on October 30, 2013, in Europe simultaneously with Invizimals: The Lost Kingdom.
Looney Tunes Galactic Sports is a sports game developed by Virtual Toys and published by Sony Computer Entertainment, for the PlayStation Vita handheld system. Based on the Looney Tunes franchise, itself a part of the broader Merrie Melodies series, the game was released in PAL territories in May 2015.