This article needs additional citations for verification .(November 2021) |
Publishers | Winning Moves |
---|---|
Players | 2 to 6 |
Setup time | 5 minutes |
Playing time | 10-30 minutes |
Chance | High |
Age range | 7 and up |
Skills | Dice-rolling Point Tracking Risk-taking |
Snout! is a variation on the classic dice game Pass the Pigs. Unlike the original, players earn points by discarding cards in their hand matching what was rolled and getting rid of all cards in their hand, rather than matching what they rolled to a point chart. It was published by Winning Moves Games USA in 2005 but is no longer in production.
The gameplay is somewhat different from Pass the Pigs, but will be easy to grasp for those familiar with the game. You start by shuffling the deck of cards and dealing 8 to each player. Each player chooses 3 cards from their hand and passes them to the right. The game then begins and the Start player tosses the pig die. Players then examine their hand to see if they have cards that match the position the pig landed in. If they do, they "oink" and discard those cards to a discard pile. If they don't have any that match, they must draw a card from the draw pile (they may look at the card and discard it immediately if it matches). Once all players have discarded or drawn, the next player in turn order tosses the pig and play continues. If a player(s) discards the last card in their hand, they have gone "Snout" and won the round. All other players reveal their hands and tally all the points on the cards left in their hands. Those points are evenly distributed to all players who have gone "Snout." In addition, all players who went "Snout earn 10 points. [1]
There is a special way to win a round as well. One card, called the Leaning Jowler, is very difficult to play and worth 15 points to someone going "Snout," but has an upside, in that if a player who has it their hand is able to successfully play/discard it, they go "Snout" and win the round immediately, despite potentially still having cards in their hand. In addition, they score a 15-point bonus. Once a round ends, 8 new cards are dealt to each player, 3 cards are again passes to the right, and a new round begins. If the draw pile runs out, players simply shuffle the discards to form a new one. Play continues till one player has accumulated 100 points.
Gin rummy, or simply gin, is a two-player card game variant of rummy. It has enjoyed widespread popularity as both a social and a gambling game, especially during the mid twentieth century, and remains today one of the most widely-played two-player card games.
Uno is an American shedding-type card game that is played with a specially printed deck. The game's general principles put it into the crazy eights family of card games, and it is similar to the traditional European game mau-mau.
Crazy Eights is a shedding-type card game for two to seven players and the best known American member of the Eights Group which also includes Pig and Spoons. The object of the game is to be the first player to discard all of their cards. The game is similar to Switch and Mau Mau.
500 rum, also called pinochle rummy, Michigan rummy, Persian rummy, rummy 500 or 500 rummy, is a popular variant of rummy. The game of canasta and several other games are believed to have developed from this popular form of rummy. The distinctive feature of 500 rum is that each player scores the value of the sets or cards they meld. It may be played by 2 to 8 players, but it is best for 3 to 5.
Wyatt Earp is a rummy-like card game first released in 2001. The game is named after Wyatt Earp, a famous lawman, and is set in the American Old West. It is manufactured by Rio Grande Games and was created by Mike Fitzgerald and Richard Borg for Alea.
Durak is a traditional Russian card game that is popular in many post-Soviet states. It is Russia's most popular card game, having displaced Preferans. It has since become known in other parts of the world. The objective of the game is to shed all one's cards when there are no more cards left in the deck. At the end of the game, the last player with cards in their hand is the durak or 'fool'.
Golf is a card game where players try to earn the lowest number of points over the course of nine deals.
Rummy is a group of matching-card games notable for similar gameplay based on matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build melds which can be either sets or runs and either be first to go out or to amass more points than the opposition.
Quiddler is a card game and word game created by Set Enterprises. Players compete by spelling English words from cards in hands of increasing size, each card worth various points. The game combines aspects of Scrabble and gin rummy. The word "Quiddler" is a trademark.
Monopoly: The Card Game is loosely based on the board game Monopoly. The idea is to draw, trade and organize cards into "color-groups" along with bonus cards. Players take turns drawing and discarding cards until one completes a hand. The value of each player's hand is then counted and they receive the amount of Monopoly money they have earned. The first person to collect $10,000 wins.
Liverpool rummy is a multi-player, multi-round card game similar to other variants of rummy that adds features like buying and going out. It is played the same as Contract rummy, except that if a player manages to cut the exact number of cards required to deal the hand and leave a face-up card, then the cutting player's score is reduced by 50 points.
Yaniv, also known as Jhyap, Jafar or aa’niv, is a Nepalese card game popular in Israel. It is a draw and discard game in which players discard before drawing a new card and attempt to have the lowest value of cards in hand. The game is considered a backpackers game in Israel, and it's popular among soldiers and young adults returning from long backpacking trips.
Rack-O is a Milton Bradley sequential-matching card game with the objective of obtaining 10 numbers, in numerical order, in one's hand. Score may be kept on a separate piece of paper, based upon either a custom system or the system provided in the rule book. Rack-O allows between 2-4 players, and is recommended for players age 8 and up. Rack-O was released in 1956 and is currently being produced by Winning Moves Games USA.
Rat-a-Tat Cat is a memory card game designed by Monty and Ann Stambler and published by Gamewright. It won a Mensa Select award in 1996. The Washington Post described it as "like poker for kids".
Continental Rummy is a progressive partnership Rummy card game related to Rumino. It is considered the forerunner of the whole family of rummy games using two packs of cards as one. Its name derives from the fact that it is played throughout the continental Europe, the United States, Mexico, Canada, and also in South America. According to Albert Morehead, it was "at one time the most popular form of Rummy in women's afternoon games, until in 1950 it lost out to Canasta."
Carioca is a Chilean card game similar to Rummy style card games with many variations. The variation described below is Perla's Cariocas.
Go-Stop, also called Godori is a Korean fishing card game played with a Hwatu (Korean: 화투) deck. The game can be called Matgo (Korean: 맞고) when only two players are playing.
Dixit, is a French card game created by Jean-Louis Roubira, illustrated by Marie Cardouat, and published by Libellud. Using a deck of cards illustrated with dreamlike images, players select cards that match a title suggested by the designated storyteller player, and attempt to guess which card the storyteller selected. The game was introduced in 2008. Dixit won the 2010 Spiel des Jahres award.
Taki is a card game developed by Israeli game inventor Haim Shafir. The game is an advanced variant of Crazy Eights with a special card deck and extended game options. In its basic form it resembles UNO. It was introduced in 1983 by Shafir Games. The game cards were designed by Israeli artist Ari Ron.
Cabo is a 2010 card game by Melissa Limes and Mandy Henning that involves memory and manipulation based on the classic Golf card game and similar to Rat-a-Tat Cat (1995). The game uses a dedicated deck of cards with each suit numbered from 0 to 13, and certain numbers being marked as "Peek", "Spy" or "Swap". The objective of the game is for each player to minimize the sum of their own cards, four of which are played face-down to the table at the start of a round. Face-down cards may be revealed and swapped by card effects.