Spy vs. Spy II: The Island Caper

Last updated
Spy vs. Spy II: The Island Caper
Spy vs. Spy II cover.jpg
Developer(s) First Star Software
Designer(s) Michael Riedel
Platform(s) Amiga, Amstrad CPC, Apple II, Commodore 64, Atari 8-bit, NES, ZX Spectrum, MSX
Release
Mode(s) Single-player, Multiplayer

Spy vs. Spy II: The Island Caper is a 1985 video game developed by First Star Software. It is the sequel to Spy vs. Spy . It can be played as both single-player and multiplayer

Contents

Gameplay

When in the same room, both players use the same screen, leaving the other blank. Spy vs Spy II A800 ingame.png
When in the same room, both players use the same screen, leaving the other blank.

Spy vs. Spy II: The Island Caper [2] adds a side-scrolling play area. [3] Spies no longer start with a fixed number of traps but must collect the raw materials to build them

Reception

Steve Panak for ANALOG Computing wrote "you've got an action-packed game. Spy vs Spy II is a fantasy adventure recommended for all who enjoy a little harmless espionage." [4]

Computer and Video Games stated "The cartoon graphics are every bit as good as on Spy vs Spy and, with seven levels of action, you'll find it a real challenge." [5]

In a 92/100 review, Zzap! concluded "Fans of the original won't be disappointed." [6]

Reviews

Related Research Articles

<i>Spy vs. Spy</i> (1984 video game) 1984 video game

Spy vs. Spy is a video game written by Michael Riedel for the Commodore 64 and published by First Star Software in 1984. A port for the Atari 8-bit family was released simultaneously. It is a two-player, split-screen game, based on Mad magazine's long-running cartoon strip Spy vs. Spy, about the slapstick antics of two spies trying to kill each other with improbably elaborate traps and weapons.

<i>Buck Rogers: Planet of Zoom</i> 1982 video game

Buck Rogers: Planet of Zoom, known as Zoom 909 in Japan, is a pseudo-3D rail shooter released as an arcade video game by Sega in 1982. The player controls a spaceship in a third-person perspective, adapting the three-dimensional perspective of Sega's earlier racing game Turbo (1981) for the space shoot 'em up genre. It used the Buck Rogers license, referencing the space battles, though Buck himself is never seen.

Newsfield Publications Ltd was a British magazine publisher during the 1980s and early 1990s.

<i>HardBall!</i> 1985 video game

HardBall! is a baseball video game published by Accolade. Initially released for the Commodore 64 in 1985, it was ported to other computers over the next several years. A Sega Genesis cartridge was published in 1991. HardBall! was followed by sequels HardBall II, HardBall III, HardBall IV, HardBall 5, and HardBall 6.

<i>Ace of Aces</i> (video game) 1986 video game

Ace of Aces is a combat flight simulation video game developed by Artech Digital Entertainment and published in 1986 by Accolade in North America and U.S. Gold in Europe. It was released for the Amstrad CPC, Atari 8-bit family, Atari 7800, Commodore 64, MSX, MS-DOS, Master System, and ZX Spectrum. Set in World War II, the player flies a RAF Mosquito long range fighter-bomber equipped with rockets, bombs and a cannon. Missions include destroying German fighter planes, bombers, V-1 flying bombs, U-boats, and trains. In 1988 Atari Corporation released a version on cartridge styled for the then-new Atari XEGS.

<i>Trailblazer</i> (video game) 1986 video game

Trailblazer is a racing video game developed by Mr. Chip Software and published by Gremlin Graphics for the ZX Spectrum, Commodore 64, Atari 8-bit family, Amstrad CPC and Commodore 16/Plus/4 in 1986. It was ported to the Amiga and Atari ST.

<i>Spys Demise</i> 1982 video game

Spy's Demise is an action game written by Alan Zeldin for the Apple II and published by Penguin Software in 1982. It was ported to the Atari 8-bit family, Commodore 64, TI-99/4A, and Vector-06c. The game contains a puzzle which at the time of release could be solved for a Spy's Demise T-shirt. According to Antic magazine in June 1984, only four people had solved it. The game was followed by a 1983 sequel, The Spy Strikes Back.

<i>Aliens: The Computer Game</i> (UK Version) 1986 video game

Aliens: The Computer Game is a 1986 video game developed by Software Studios and published by Electric Dreams Software initially for Amstrad CPC, Commodore 64 and ZX Spectrum. It is based on the film of the same title. Ports for the Commodore 16 and MSX were developed by Mr. Micro and published in 1987.

<i>Aliens: The Computer Game</i> (US Version) 1986 video game

Aliens: The Computer Game is a 1986 video game developed and published by Activision for the Commodore 64, Apple II based on the film of the same title. As Activision's UK subsidiary Electric Dreams Software had independently released their own version of the game with the same title, the game was renamed for European release. Initially planned to be released as Aliens: The Second Part., it was finally published under the title Aliens: US Version with ports for the Amstrad CPC and ZX Spectrum produced by Mr Micro.

<i>World Tour Golf</i> 1986 video game

World Tour Golf is a 1986 video game by Evan and Nicky Robinson, Paul Reiche III and published by Electronic Arts for Commodore 64, Amiga, Apple IIGS, and DOS.

<i>Deactivators</i> 1986 action-puzzle video game

Deactivators is a 1986 puzzle video game designed by David Bishop and Chris Palmer, developed by Tigress Marketing and System Software, and published by Ariolasoft's action game imprint Reaktor. The player controls bomb disposal robots known as deactivators and must use them to deactivate bombs planted by terrorists in five research complexes. The concept for the game came from a brainstorming session between Bishop and Palmer; its design and development took five to six months to complete. It was released for the Amstrad CPC 464, Commodore 64, and ZX Spectrum platforms in October 1986.

<i>Beach Head II: The Dictator Strikes Back</i> 1985 video game

Beach Head II: The Dictator Strikes Back is a 1985 video game for the Commodore 64, a sequel to Beach Head, developed and published by Access Software. It was designed by Bruce Carver and his brother, Roger, and was released for the Amstrad CPC, Apple II, Atari 8-bit family, Commodore 64, and ZX Spectrum.

<i>Temple of Apshai Trilogy</i> 1985 video game collection

Temple of Apshai Trilogy is a remake of three games from the Dunjonquest series, Temple of Apshai, Upper Reaches of Apshai, and Curse of Ra.

<i>Dream Zone</i> 1988 video game

Dream Zone is an adventure game developed by JAM Software and published by Baudville. It was released in 1988 for the Apple II and Apple IIGS, followed by versions for MS-DOS, the Amiga, and the Atari ST.

<i>Boulder Dash Construction Kit</i> 1986 video game

Boulder Dash Construction Kit is the fourth game in the Boulder Dash series. It published for the Commodore 64 and Atari 8-bit family in 1986 by Epyx. Ports were released for the Apple II, Atari ST, Amiga, Amstrad CPC, ZX Spectrum, and MS-DOS. The Spectrum version was rereleased as Boulder Dash IV: The Game. Boulder Dash Construction Kit includes new levels and a level editor.

<i>Sargon III</i> 1983 video game

Sargon III is a computer chess software. It is a sequel to Sargon II.

<i>Spy vs. Spy III: Arctic Antics</i> 1986 video game

Spy vs. Spy III: Arctic Antics is the third game in the Spy vs. Spy series. The game was developed by First Star Software.

<i>Mickey Mouse: The Computer Game</i> 1988 video game

Mickey Mouse: The Computer Game, also known as just Mickey Mouse, is an action game developed and published by Gremlin Graphics in 1988 for the Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum.

<i>Combat Leader</i> 1983 war video game

Combat Leader is a 1983 video game published by Strategic Simulations.

<i>Tomahawk</i> (video game) 1985 video game

Tomahawk is a 1985 video game published by Datasoft.

References

  1. "Spy vs. spy II (Registration Number PA0000282166)". United States Copyright Office . Retrieved 8 August 2021.
  2. "Atari 400 800 XL XE Spy vs. Spy II : scans, dump, download, screenshots, ads, videos, catalog, instructions, roms". www.atarimania.com.
  3. Farrell, Andrew. "Spy vs Spy II Review". The Australian Commodore Review. 2 (7). Saturday Magazine Pty: 6. ISSN   0816-5874. OCLC   217544012.
  4. "Analog Computing Magazine Issue 44 (Parallel Interface)". July 22, 1986 via Internet Archive.
  5. "Computer and Video Games Issue 0048" via Internet Archive.
  6. "Spy vs. Spy II". Zzap!64 (6): 112–113. October 1985 via Internet Archive.