StarGate (board game)

Last updated
Cover of StarGate board game.png

StarGate is a science fiction board game published by Simulations Publications, Inc. (SPI) in 1979 in which players wage combat via spaceships.

Contents

Description

StarGate is a microgame for 2-players, with one player controlling the alien Virunians, and the other player controlling the Coalition, an alliance of several races.

Components

The game box contains: [1]

Movement

Each parallel column of hexes is on a different plane than the adjacent columns. Ships have four options for navigation: [1]

  1. Change dimensions: By switching from one hex column to the next, the ship enters a new dimension, but doing so allows enemy ships to fire on it.
  2. Gate skimming: If a ship moves towards one of the two stargates on the map, it orbits around it, and can choose which direction to leave orbit.
  3. Teleportation: Some ships are able to move from one hex to any other without regard to range, but must do so in a straight line.
  4. Wobbling: Some ships can "wobble", enabling them to move to any other hex on the map.

Combat

There are two types of combat: [1]

Victory conditions

The Coalition needs to destroy six Virunian ships. The Virunians need to destroy eight Coalition ships. Whoever reaches their goal first wins the game. [1]

Publication history

In the late 1970s, Metagaming Concepts pioneered the MicroGame packaged into a ziplock bag or small flat box. The games sold well, and in 1979, SPI decided to follow suit, [1] publishing a number of "Capsule" games in various genres, including four science fiction-themed "Space Capsule" games. [1] "Space Capsule #2", titled StarGate, was designed by John H. Butterfield, with graphic design by Redmond A. Simonsen and illustrations by Charles Vess and Rick Bryant. [2] SPI released it in March 1979, and it proved very popular, staying in SPI's Top Ten Bestseller list for the next year. [3]

Reception

In Issue 24 of The Space Gamer , Mark Watson compared StarGate to microgames by Metagaming Concepts. Although he found StarGate's components to be better, he thought that Metagaming's products "tend to be more interesting." Watson also found that although the various types of movement in Stargate were interesting, "the game soon becomes tedious." However, with the addition of some self-made optional rules, Watson thought the game was much improved, noting that "With such twisted tactics [...] StarGate becomes a fairly interesting game." He concluded that with those rules in place, "StarGate is definitely in a class by itself, certainly worth playing, and undoubtedly worth its current price". [1]

In the October 1980 issue of Fantastic , game designer Greg Costikyan wrote "Star Gate is very chess-like, in that each ship moves in a particular manner. Not a bad little game, on the whole." [4]

In Issue 27 of Simulacrum, Brian Train noted, "This game is an interesting exercise in asymmetry. The Virunians enter the game as a random mixed bag of ship components that must be assembled as Tri-Ships to be fully effective, while the Coalition ships are individually weaker." [5]

Other reviews and commentary

Related Research Articles

<i>Ogre</i> (board game) Board game designed by Steve Jackson

OGRE is a science fiction board wargame designed by the American game designer Steve Jackson and published by Metagaming Concepts in 1977 as the first microgame in its MicroGame line. When Steve Jackson left Metagaming to form his own company, he took the rights to OGRE with him, and all subsequent editions have been produced by Steve Jackson Games (SJG).

<i>G.E.V.</i> (board game) Board wargame published in 1977

G.E.V. is a science fiction board wargame that simulates combat in the near future between supertanks and other futuristic weaponry. The game was designed by American game designer Steve Jackson as a sequel to his Ogre board game when he was working for Metagaming Concepts. When Jackson left Metagaming to form his own company, he took the rights to both G.E.V. and Ogre with him, and all subsequent editions have been produced by Steve Jackson Games.

<i>Hitlers War</i> (game) Strategy war game by Metagaming Concepts

Hitler's War is a strategic level World War II war game for 2 or 3 players, first published by Metagaming Concepts in 1981, and then by Avalon Hill in 1984.

<i>The Creature That Ate Sheboygan</i> Science fiction board game

The Creature That Ate Sheboygan is a science fiction board game released in 1979 by Simulations Publications (SPI). The game received good reviews and won an industry award.

<i>Deathmaze</i> Board game

Deathmaze is a fantasy board game published by Simulations Publications (SPI) in January 1980 that falls into the general category of dungeon crawls, more specifically, dungeon games in which players enter a dungeon, massacre the dungeon dwellers and steal their treasures.

<i>WarpWar</i> Science fiction board wargame published in 1977

WarpWar is a science fiction board wargame published by Metagaming Concepts in 1977 that simulates interstellar combat. It was the fourth in Metagaming's MicroGame series.

<i>Outreach</i> (board game) Science fiction board game published in 1976

Outreach, subtitled "The Conquest of the Galaxy, 3000 AD", is a science fiction board wargame published by SPI in 1976 that simulates galactic empire building.

<i>Chitin: I</i> Board game

Chitin: I is a science fiction microgame published by Metagaming Concepts in 1977 in which bands of intelligent insects vie for resources.

<i>Swords & Sorcery</i> (SPI) Board game

Swords & Sorcery, subtitled "Quest and Conquest in the Age of Magic", is a fantasy-themed board wargame published by Simulations Publications, Inc. (SPI) in 1978.

<i>Annihilator & One World</i> Two 1979 board games in one box

Annihilator & One World are two board wargames released in one package by Metagaming Concepts in 1979 as the 14th addition to its MicroGame line.

<i>Hot Spot</i> (board game) Board game

Hot Spot is a science fiction board wargame published by Metagaming Concepts in 1979 that simulates the battle for possession of a molten planet.

<i>Vector 3</i>

Vector 3 is a science fiction combat microgame published by Simulations Publications, Inc. (SPI) in 1979.

<i>Robots!</i> Board wargame published in 1980

Robots! is a microgame published by Task Force Games in 1980 in which players fight each other using combat robots.

<i>Spellbinder</i> (board game) Board wargame published in 1980

Spellbinder is a fantasy microgame published by Task Force Games in 1980 in which wizards compete to conquer the central castle.

<i>Titan Strike!</i> Board game

Titan Strike!, subtitled "Battle for the Moon of Saturn," is a science fiction board wargame published by Simulations Publications, Inc. (SPI) in 1979 that is set on Titan, one of Saturn's moons.

<i>Holy War</i> (board game) Board and counter wargame (1979). Metagaming Concepts. Designed by Lynn Willis

Holy War is a science fiction board wargame published by Metagaming Concepts in 1979 in which two groups battle each other inside a pocket universe.

<i>Ice War</i> Board wargame published in 1978

Ice War is a board wargame published by Metagaming Concepts in 1978 that hypothesizes a Eurasian attack against American oilfields in Alaska.

<i>Invasion of the Air-eaters</i> Board game

Invasion of the Air-eaters is a science fiction near-future board wargame published by Metagaming Concepts in 1979 in which aliens invaders attempt to replace the oxygen in Earth's atmosphere with sulfur dioxide.

<i>Ram Speed</i>

Ram Speed, subtitled "Naval Warfare in the Bronze Age", is a two-player microgame published by Metagaming Concepts in 1980 that simulates naval combat between galleys in the Mediterranean during the Bronze Age when the preferred method of attack was ramming a ship.

<i>Dimension Demons</i> Science fiction board wargame

Dimension Demons is a science fiction board wargame published by Metagaming Concepts in 1981 as part of its MicroGame line.

References

  1. 1 2 3 4 5 6 7 Watson, Mark (September–October 1979). "Stargate: A Review". The Space Gamer . Metagaming (24): 25.
  2. "StarGate (1979)". boardgamegeek.com. Retrieved 2022-02-16.
  3. "SPI BestSelling Games - 1979". spigames.net. Retrieved 2022-02-16.
  4. Costikyan, Greg (October 1980). "Games fen will Play". Fantastic. Vol. 27, no. 11. p. 21.
  5. Train, Brian (2007). "Spellbinder". Simulacrum. No. 27. pp. 67–68.