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Steve Perrin's Quest Rules (SPQR) is a role-playing game system created and sold by Steve Perrin.
SPQR rules are based on those Perrin created for the role-playing game RuneQuest , a game which was first published in 1978 by Chaosium and set in Greg Stafford's fantasy world, Glorantha. Stafford and Lynn Willis simplified the rules in order to publish a generic role-playing game system called Basic Role-Playing (BRP). First released in 1980, BRP served as a basic system of rules for almost all future role-playing games produced by Chaosium, including Call of Cthulhu (1981), Stormbringer (1981) and Pendragon (1985). One of those games, Superworld (1983), proved a commercial failure and resulted in the departure of Perrin from Chaosium. He began then to work as a video game designer for companies such as Interplay Productions, Maxis, and Spectrum Holobyte. He also worked freelance for many of the major players in the tabletop game industry including TSR, Inc., FASA Corporation, Hero Games, West End Games, and Iron Crown Enterprises. Only years later, in 2002, he decided to pick up again in business with his former game system, which he calls now Steve Perrin's Quest Rules (SPQR). [1]
As was the case for BRP, SPQR is both a simplified version of RuneQuest and a generic role-playing game system. For example, Strike Ranks and Resistance Table were eliminated. Perrin said in an interview in the September 2008 issue of RPG Review , "the game does not need two separate systems for resolving situations." [2]
Basic Role-Playing (BRP) is a tabletop role-playing game which originated in the RuneQuest fantasy role-playing game. The BRP standalone booklet was first released in 1980 in the boxed set release of the second edition of RuneQuest. Greg Stafford and Lynn Willis are credited as the authors. A percentile skill-based system, BRP was used as the basis for most of the games published by Chaosium, including Call of Cthulhu, Stormbringer, and Elfquest.
Call of Cthulhu is a horror fiction role-playing game based on H. P. Lovecraft's story of the same name and the associated Cthulhu Mythos. The game, often abbreviated as CoC, is published by Chaosium; it was first released in 1981 and is currently in its seventh edition, with licensed foreign language editions available as well. Its game system is based on Chaosium's Basic Role-Playing (BRP), with additions for the horror genre. These include special rules for sanity and luck among others.
Chaosium Inc. is a publisher of tabletop role-playing games established by Greg Stafford in 1975. Chaosium's major titles include Call of Cthulhu based on the horror fiction stories of H. P. Lovecraft, RuneQuest Glorantha, Pendragon, based on Thomas Mallory's Le Morte d'Arthur, and 7th Sea, "swashbuckling and sorcery" set in a fantasy 17th century Europe.
Glorantha is a fantasy world created by Greg Stafford. It was first introduced in the board game White Bear and Red Moon (1975) by Chaosium and then in a number of other board, roleplaying and computer games, including RuneQuest and HeroQuest, as well as several works of fiction and the computer strategy game King of Dragon Pass. The Gloranthan world is characterised by its complex use of mythology, heavily influenced by the universalist approaches of Joseph Campbell and Mircea Eliade, its sword and sorcery ethos, its long and distinctive history as a setting for role-playing games, its community development and expansion, and its relative lack of Tolkienesque influence, which is uncommon among early American fantasy role-playing games.
RuneQuest is a fantasy tabletop role-playing game originally designed by Steve Perrin, Ray Turney, Steve Henderson, and Warren James, and set in Greg Stafford's mythical world of Glorantha. It was first published in 1978 by The Chaosium. Beginning in 1984, its publication passed between a number of companies; Avalon Hill, Mongoose Publishing, The Design Mechanism, finally returning to Chaosium in 2016. RuneQuest is notable for its system, designed around percentile dice and with an early implementation of skill rules, which became the basis of numerous other games. There have been several editions of the game.
A generic or universalrole-playing game system is a role-playing game system designed to be independent of setting and genre. Its rules should, in theory, work the same way for any setting, world, environment or genre in which one would want to play.
Stephen Herbert Perrin was an American game designer and technical writer/editor, best known for creating the tabletop role-playing game RuneQuest for Chaosium.
Pendragon, or King Arthur Pendragon, is a Tabletop role-playing game (RPG) in which players take the role of knights performing chivalric deeds in the tradition of Arthurian legend. It was originally written by Greg Stafford and published by Chaosium, then was acquired by Green Knight Publishing, who in turn passed on the rights to White Wolf Publishing in 2004. White Wolf sold the game to Stewart Wieck in 2009. Wieck formed Nocturnal Media, who updated and reissued the 5th edition originally published by White Wolf. In 2018, it returned to Chaosium.
Francis Gregory Stafford, usually known as Greg Stafford, was an American game designer, publisher, and practitioner of shamanism.
Worlds of Wonder is a multi-genre set of three role-playing games (RPGs) produced by Chaosium in 1982 that all used the Basic Role-Playing set of rules.
A role-playing game system is a set of game mechanics used in a tabletop role-playing game (TTRPG) to determine the outcome of a character's in-game actions.
Lynn Willis was a wargame and role-playing game designer, best known for his work with Metagaming Concepts, Game Designers' Workshop (GDW), and Chaosium.
Different Worlds was an American role-playing games magazine published from 1979 to 1987.
Stormbringer is a fantasy tabletop role-playing game published under license by Chaosium. Based on the Elric of Melniboné books by Michael Moorcock, the game takes its name from Elric's sword, Stormbringer. The rules are based on Chaosium's percentile-dice-based Basic Role-Playing system.
Thieves' World is a role-playing game supplement published by Chaosium in 1981, based on the Thieves' World series of novels. It was notable for including rules and statistics allowing for its use with nine different fantasy and science-fiction RPG gaming systems.
Rudy Kraft III is a game designer who has worked primarily on role-playing games.
Cults of Terror is a tabletop role-playing game supplement for RuneQuest, originally published by Chaosium in 1981. It describes nine hideously evil deities and their cults, for use in Greg Stafford's fantasy world of Glorantha.
Griffin Mountain is a tabletop role-playing game supplement for RuneQuest, written by Rudy Kraft, Jennell Jaquays, and Greg Stafford, and published by Chaosium in 1981. Griffin Mountain is a wilderness campaign setting for the RuneQuest system, focussed on the land of Balazar and the Elder Wilds. It contains role-playing material to help gamemasters design adventures in the setting. It received positive reviews in game periodicals including Ares, White Dwarf, The Space Gamer, and Dragon.
Griffin Island is a boxed tabletop role-playing game supplement for RuneQuest. Originally published by Chaosium in 1981 as Griffin Mountain, a set of adventures set in the world of Glorantha, this edition was published in 1986 by The Avalon Hill Game Company as part of its third edition RuneQuest rules set. It was written by Rudy Kraft, Paul Jaquays, Greg Stafford, and Sandy Petersen. Griffin Island contained role-playing material to help gamemasters design adventures in the setting. It received positive reviews in game periodicals including Casus Belli, White Dwarf, Dragon, Space Gamer/Fantasy Gamer, The Games Machine, and Games International.
Gods of Glorantha, subtitled "60 Religions for RuneQuest", is a boxed supplement published under license by Avalon Hill in 1985 for Chaosium's fantasy role-playing game RuneQuest. The fifth of their boxed supplements for RuneQuest, it provides information and game rules related to sixty fictional cults, and was the first to feature the world of Glorantha instead of the default setting of "Dark Ages of fantasy Europe". The supplement was designed by Chaosium staff writers Sandy Petersen, Greg Stafford, Steve Perrin and Charlie Krank. It received positive reviews in game periodicals including Casus Belli, Different Worlds, Dragon, and The Games Machine.