Sudden Strike series | |
---|---|
Genre(s) | Real-time tactics |
Developer(s) | Fireglow Games |
Publisher(s) | Cdv Software Entertainment ZOOM-Platform.com [1] [2] |
Sudden Strike is a series of real-time tactics video games set during World War II. [3] The series is developed by Fireglow based in Russia and published by CDV software of Germany and has been re-published by ZOOM-Platform.com. [1] [4] The player selects a faction (e.g. Soviets, Germans, or Allied forces) and gains control of many varied units such as infantry, tanks and artillery. The games focus primarily on tactics, eschewing traditional real-time strategy resource gathering and base development.
The original Sudden Strike, released in 2000, [5] included three campaigns (Soviets, Germans, and Allied forces). The battles are presented in an isometric perspective with line-of-sight occlusions and practical cover. [6] Sudden Strike helped pioneer the real-time tactics genre, building upon concepts established by Counter Action for DOS, which was published by Mindscape in 1996. [7]
Sudden Strike 2 was also developed by Russian developer Fireglow and published by CDV and was released in 2002. [8] The game has since undergone minor changes in its game engine and now features a higher resolution setting and other graphical changes. The campaign still involves the Soviets and Allies, against the Germans and a new country, Japan.
Sudden Strike 3 is the third title in the series and the first to incorporate a 3D graphics engine. The game was released in 2007.
Sudden Strike: The Last Stand was released in March 2009. [9] It is a enhanced version of Sudden Strike 3 which brings back a few features from Sudden Strike 2. [10] [11] The user interface is reworked in order to make it easier for players to control units and realize their tactics in the game.
In 2010, GFI Russia made Confrontation. 3D. Reboot, [12] a spin-off of the series set in the modern day with the Russian Federation fighting both the USA and Taliban in a fictional 10-day conflict.
For the Western release, the game was renamed to Warfare Reloaded, likely since it used the same engine as "Warfare", with the "Confrontation" (or Sudden Strike in English) branding removed.
Sudden Strike was released in 2017. It was developed by Kite Games and published by Kalypso Media for PlayStation 4 and PC. [13] While the developers hoped to remain true to the spirit of other games in the series, new skill trees and commander roles were introduced as features.
XCOM is a science fiction video game franchise featuring an elite international organization tasked with countering alien invasions of Earth. The series began with the strategy video game X-COM: UFO Defense created by Julian Gollop's Mythos Games and MicroProse in 1994. The original lineup by MicroProse included six published and at least two canceled games, as well as two novels. The X-COM series, in particular its original entry, achieved a sizable cult following and has influenced many other video games; including the creation of a number of clones, spiritual successors, and unofficial remakes.
Blitzkrieg is a 2003 real-time tactics video game based on the events of World War II and is the first title in the Blitzkrieg series. The game allows players to assume the role of commanding officer during the battles of World War II that occurred in Europe and North Africa. Each country has its respective historically correct military units. Similar to the Sudden Strike games, Blitzkrieg focuses on battles rather than real-time strategy aspects like base building.
Codename: Panzers – Phase One is a 2004 real-time tactics video game developed by the Hungarian studio StormRegion and published by cdv Software Entertainment. It is set during World War II.
Nexus: The Jupiter Incident is a science fiction themed real-time tactics computer game developed by the Hungary-based Mithis Entertainment and published by HD Interactive. The game focuses on tactics and ship management instead of resource collection and base construction.
Freedom Fighters is a 2003 third-person shooter video game for the PlayStation 2, GameCube, Xbox, and Windows. It was developed by IO Interactive and published by Electronic Arts.
Warzone 2100 is an open-source real-time strategy and real-time tactics hybrid computer game, originally developed by Pumpkin Studios and published by Eidos Interactive. It was originally released in 1999 for Microsoft Windows and PlayStation, and is now also available for macOS, FreeBSD, AmigaOS 4, AROS, MorphOS, Linux, NetBSD and OpenBSD.
Lula is a series of adult video games placed in the business world of hardcore pornography. They feature the title character Lula, a blonde busty female, and provide titillation and humour. They were developed by Interactive Strip and published by cdv Software Entertainment. The sexual theme of this series of games caused some controversy, particularly in the United States where the games were forbidden in several states and some releases of the game were not carried by Amazon.
GTR – FIA GT Racing Game is a sports car racing simulator developed by SimBin Studios AB and published by 10tacle Publishing for the x86 PC in 2005. Simbin has also released an "add-on pack" called "Kings of Ovals" which contains a set of new oval-style tracks. The game uses the engine that was used for Sports Car GT (1999). A sequel, GTR 2 – FIA GT Racing Game, was released in 2006.
Sudden Strike 2 or Sudden Strike II, also known in Russia as Confrontation IV, is a real-time tactics computer game set in World War II, the second game in the Sudden Strike series and the sequel to the original Sudden Strike. It was developed by Russian developer Fireglow and published by CDV and was released in 2002.
Real-time tactics (RTT) is a subgenre of tactical wargames played in real-time, simulating the considerations and circumstances of operational warfare and military tactics. It is differentiated from real-time strategy gameplay by the absence of classic resource micromanagement and base or unit building, and by the greater importance of individual units and a focus on complex battlefield tactics.
Blitzkrieg 2 is a real-time tactics computer game based on the events of World War II. The game is an evolution of its predecessor Blitzkrieg and is the second title in the Blitzkrieg series. The game takes place in North Africa, the Pacific and Europe, and features the 6 different factions portrayed in the game that fought in their battle respective grounds during the war.
SWAT: Global Strike Team is a 2003 tactical shooter video game developed by Argonaut Games and published by Vivendi Universal Games for the PlayStation 2 and Xbox. It featured a new game engine developed by Argonaut developed to push the lighting capabilities of the Xbox and was the first SWAT game to ship on console systems. The game was inspired by the strategic elements of SWAT 3 with the instantly accessible arcade action of the Virtua Cop series.
A first-person shooter (FPS) is a video game centered on gun fighting and other weapon-based combat seen from a first-person perspective, with the player experiencing the action directly through the eyes of the main character. This genre shares multiple common traits with other shooter games, and in turn falls under the action games category. Since the genre's inception, advanced 3D and pseudo-3D graphics have proven fundamental to allow a reasonable level of immersion in the game world, and this type of game helped pushing technology progressively further, challenging hardware developers worldwide to introduce numerous innovations in the field of graphics processing units. Multiplayer gaming has been an integral part of the experience, and became even more prominent with the diffusion of internet connectivity in recent years.
America is a historical real-time strategy game developed by Related Designs and published by Data Becker, released in December 2000 and January 2001 to mixed reviews. Set in a post-civil war America in the wild west, the game plays similarly to Age of Empires. The player may choose to control a group of either settlers, Native Americans, Mexicans or outlaws of that time.
Cold War Conflicts, known in Russia as Confrontation: Asia on fire is a real-time strategy game developed by Russian studios Fireglow Games and Red Ice software, set in the historical period of the Cold War era from 1950 to 1973. In four campaigns the players take control of the military forces of eight nations. Some of the campaigns are non-linear which means that success or failure in some missions results in a different starting point and strength of military forces in the following mission. The game is designed to present an accurate account of battlefield warfare, so most missions must be accomplished using a limited number of available units and supplies; the focus is on real military strategy and tactics, instead of resource gathering and base development.
Sudden Strike, also known in Russia as Confrontation III, is a real-time tactics computer game set in World War II and the first game in the Sudden Strike series. Released in 2000, the game was developed by Fireglow based in Russia and published by CDV Software of Germany. In Russia, the game was marketed as a sequel to the 1996 real-time tactics game Counter Action, made by many of the same developers.
Sudden Strike 3: Arms for Victory or Sudden Strike III is a real-time tactics computer game by Russian studio Fireglow Games set in World War II, the third game in the Sudden Strike series and the sequel to Sudden Strike 2. The game was released in December 2007.
Counter Action is a real-time tactics video game set in World War II. The game was developed by Russian studio Nashi Igry and published by Doka for MS-DOS in 1996. In the UK and Europe outside of Russia it was published by Mindscape in 1997.
Psychotoxic is a 2004 first-person shooter video game for Microsoft Windows developed by NuClearVision Entertainment and published by Vidis and Whiptail Interactive.
Codename: Panzers – Phase Two is a 2005 real-time tactics video game developed by the Hungarian studio StormRegion and published by cdv Software Entertainment. It is the sequel to Codename: Panzers – Phase One. The two games were followed by Codename: Panzers – Cold War.