Sweevo's World

Last updated
Sweevo's World
Sweevo.jpg
Developer(s) Gargoyle Games
Publisher(s) Gargoyle Games
Designer(s) Roy Carter
Greg Follis
Platform(s) ZX Spectrum, Amstrad CPC
Release 1986
Genre(s) Arcade adventure
Mode(s) Single-player

Sweevo's World is an isometric 3D arcade adventure game released by Gargoyle Games in 1986 for the ZX Spectrum and Amstrad CPC. An enhanced version for the Spectrum 128K was also released, titled Sweevo's Whirled. The game was followed by a sequel, Hydrofool .

Contents

The game was partially inspired by the Laurel and Hardy films, with Sweevo modelled on Stan Laurel.

Plot

The artificial planetoid Knutz Folly has been overrun by the bizarre genetic experiments of the mad Baron Knutz. It's up to the robot SWEEVO (Self Willed Extreme Environment Vocational Organism) [1] to clean the place up and thereby achieve Active Status.

Gameplay

Sweevo must find and destroy the malfunctioning Waste Ingestion and Janitor Units ("Wijus") that are supposed to keep Knutz Folly clean, while avoiding various hostile creatures and structures. Among the other characters inhabiting Knutz Folly are the Goose Which Laid The Golden Erg (sic), the Horrible Little Girls ("Minxes"), and the Goose-Stepping Dictators. "Brownies" may be collected for additional brownie points .

Sweevo cannot jump and must rely on elevators to climb obstacles. He is not armed but can kill enemies by dropping objects on them or manoeuvring them into traps.

Reception

Sweevo's World received positive reception from video game journalists.

Related Research Articles

<i>The Way of the Exploding Fist</i> 1985 video game

The Way of the Exploding Fist is a 1985 fighting game based on Japanese martial arts developed by Beam Software, by a team consisting of Gregg Barnett, Bruce Bayley, Neil Brennan and David Johnston. Originally developed on the Commodore 64 and published in May 1985 by Melbourne House, ports were made for Amstrad CPC, ZX Spectrum, BBC Micro, Acorn Electron and Commodore 16.

<i>Tranz Am</i> 1983 video game

Tranz Am is an action video game developed and published by Ultimate Play the Game that was released for the ZX Spectrum in July 1983. The game is set in a post-apocalyptic version of the United States and centres around a racing car driver on his quest to obtain the Eight Great Cups of Ultimate, which are scattered throughout the country.

<i>Ghostbusters</i> (1984 video game) 1984 video game

Ghostbusters is a licensed game by Activision based on the film of the same name. It was designed by David Crane and released for several home computer platforms in 1984, and later for video game console systems, including the Atari 2600, Master System and Nintendo Entertainment System. The primary target was the Commodore 64 and the programmer for the initial version of the game was Adam Bellin. All versions of the game were released in the USA except for the Amstrad CPC and ZX Spectrum versions, which were released only in Europe, and the MSX version, which was released only in Europe, South America, and Japan.

Gargoyle Games was a British software company founded in 1983 by Roy Carter and Greg Follis in order to publish their first game, Ad Astra. They generally specialized in games for the ZX Spectrum even though the company was originally named with the intention of publishing games for Dragon computers. They later created a new label specifically for arcade-style games, Faster Than Light (FTL), as well developing titles for Elite Systems.

<i>Yie Ar Kung-Fu</i> 1984 video game

Yie Ar Kung-Fu is an arcade fighting game developed and published by Konami. It first had a limited Japanese release in October 1984, before having a wide release nationwide in January 1985 and then internationally in March. Along with Karate Champ (1984), which influenced Yie-Ar Kung Fu, it is one of the games that established the basis for modern fighting games.

<i>Gunfright</i> 1985 action-adventure game video game

Gunfright is an action-adventure game developed by Ultimate Play the Game and published by U.S. Gold. It was first released for the ZX Spectrum in December 1985, then released for Amstrad CPC and the MSX the following year. The player takes the role of a sheriff in the town of Black Rock and is tasked with eliminating outlaws who are scattered throughout the settlement.

<i>Garfield: Big Fat Hairy Deal</i> 1987 video game

Garfield: Big Fat Hairy Deal is a 1987 computer game for the Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC and the Amiga based on the comic strip Garfield. It is the second video game based on Jim Davis' Garfield comics to be released, following 1986's Create with Garfield.

<i>Tornado Low Level</i> 1984 video game

Tornado Low Level is a multidirectional flight game developed by Costa Panayi and published in 1984 by the company he co-founded, Vortex Software. The game was released for the ZX Spectrum in 1984, with ports for the Amstrad CPC and Commodore 64 in 1985.

<i>The Trap Door</i> (video game) 1986 video game

The Trap Door is a video game published for the ZX Spectrum in 1986 by Piranha Software and ported to the Amstrad CPC and Commodore 64 by Five Ways Software. It was written by Don Priestley and based on the British children's television show of the same name.

<i>World Games</i> (video game) 1986 video game

World Games is a sports video game developed by Epyx for the Commodore 64 in 1986. Versions for the Apple IIGS, Amstrad CPC, ZX Spectrum, Master System and other contemporary systems were also released. The NES version was released by Milton Bradley, and ported by Software Creations on behalf of producer Rare.

<i>Deactivators</i> 1986 action-puzzle video game

Deactivators is a 1986 puzzle video game designed by David Bishop and Chris Palmer, developed by Tigress Marketing and System Software, and published by Ariolasoft's action game imprint Reaktor. The player controls bomb disposal robots known as deactivators and must use them to deactivate bombs planted by terrorists in five research complexes. The concept for the game came from a brainstorming session between Bishop and Palmer; its design and development took five to six months to complete. It was released for the Amstrad CPC 464, Commodore 64, and ZX Spectrum platforms in October 1986.

<i>Bruce Lee</i> (video game) 1984 fighting video game

Bruce Lee is a platform game written by Ron J. Fortier for the Atari 8-bit family and published in 1984 by Datasoft. The graphics are by Kelly Day and music by John A. Fitzpatrick. The player takes the role of Bruce Lee, while a second player controls either Yamo or alternates with player one for control of Bruce Lee.

<i>Chequered Flag</i> (video game) 1983 racing video game

Chequered Flag is a racing video game developed by Psion Software and published by Sinclair Research in 1983. It was the first driving game published for the ZX Spectrum and one of the first computer car simulators.

<i>Highlander</i> (video game) 1986 video game

Highlander is a video game tie-in to the Highlander franchise released in 1986, the same year as the film, published by Ocean Software for the ZX Spectrum, Commodore 64 and Amstrad CPC home computers. Highlander was panned by reviewers.

<i>Agent X</i> (1986 video game) 1986 video game

Agent X, also known as Agent X in the Brain Drain Caper, is a computer game released in 1986 for the ZX Spectrum. The player takes control of the eponymous Agent X in a multi-load game made up of a number of sub-games. It was followed by a sequel, Agent X II: The Mad Prof's Back.

<i>Equinox</i> (1986 video game) 1986 video game

Equinox is an action video game released by Mikro-Gen in 1986 for the ZX Spectrum, Amstrad CPC, and Commodore 64.

<i>Three Weeks in Paradise</i> 1986 video game

Three Weeks in Paradise is a video game released in 1986 by Mikro-Gen for the ZX Spectrum and Amstrad CPC platforms. It is the last action-adventure platform in the Wally Week series.

<i>Light Force</i> 1986 shooter game

Light Force is a 1986 vertically scrolling shooter designed by Greg Follis and Roy Carter, developed by their company Gargoyle Games, and published under their Faster Than Light imprint. It was released for the Amstrad CPC, Commodore 64, and ZX Spectrum platforms.

<i>The Rocky Horror Show</i> (video game) 1985 video game

The Rocky Horror Show is a video game, based on the musical of the same name, it was developed and published by CRL Group. It was released for Apple II, Commodore 64, Commodore 128, ZX Spectrum, and Amstrad CPC created by the CRL Group PLC.

<i>Killed Until Dead</i> 1986 adventure video game

Killed Until Dead is an adventure game developed by Artech and published by Accolade in 1986. It was released on Apple II, Amstrad CPC, Commodore 64, and ZX Spectrum.

References

  1. "Sweevo's World". World of Spectrum.
  2. "Sweevo's World". Crash . No. 25. February 1986. p. 28.
  3. "Software Reviews". Computer and Video Games . No. 52. February 1986. p. 14.
  4. Bourne (February 1986). "Sweevo's World". Sinclair User . No. 47. pp. 72–73.