Swords of Twilight

Last updated
Swords of Twilight
Swords of Twilight cover.jpg
Developer(s) Free Fall Associates
Publisher(s) Electronic Arts
Designer(s) Jon Freeman
Composer(s) Teri Mason Christian
Platform(s) Amiga
Release1989
Genre(s) Action role-playing
Mode(s) Single-player, multiplayer

Swords of Twilight is a 1989 video game developed by Free Fall Associates and published by Electronic Arts for the Amiga.

Contents

Gameplay

Swords of Twilight is a multi-player role-playing game in which each player character is capable of performing actions, dialogue and travel simultaneously. [1]

Reception

Douglas Seacat reviewed the game for Computer Gaming World , and stated that "the game wins my vote for CRPG of the year. One simply cannot recommend this game highly enough." [1]

Reviews

Related Research Articles

<i>Populous</i> (video game) 1989 video game

Populous is a video game developed by Bullfrog Productions and published by Electronic Arts, released originally for the Amiga in 1989, and is regarded by many as the first god game. With over four million copies sold, Populous is one of the best-selling PC games of all time.

<i>Zany Golf</i> Video game

Zany Golf, also known as Will Harvey's Zany Golf, is a fantasy take on miniature golf developed by Sandcastle Productions and published by Electronic Arts in 1988. The game was originally written for the Apple IIGS and subsequently ported to the Amiga, Atari ST, and MS-DOS compatible operating systems. In 1990, a port was released for the Sega Genesis. The game was developed by Will Harvey, Ian Gooding, Jim Nitchals, and Douglas Fulton. Harvey was pursuing his advanced degrees at Stanford University at the time.

<i>Skate or Die!</i> 1987 video game

Skate or Die! is a skateboarding game released by Electronic Arts (EA) in 1987 for the Commodore 64. It is EA's first internally developed game. Ports for the Apple IIGS, MS-DOS, Amstrad CPC, and ZX Spectrum were released the following years. It was ported to the Nintendo Entertainment System (NES) by Konami, published under the company's Ultra Games branding.

<i>Barbarian: The Ultimate Warrior</i> 1987 video game

Barbarian: The Ultimate Warrior is a 1987 video game developed and published by Palace Software for the Amstrad CPC, Commodore 64, and ZX Spectrum. The game was ported to many other systems and was licensed to Epyx who published it as Death Sword in the United States.

<i>Dragon Wars</i> 1989 video game

Dragon Wars is a fantasy role-playing video game developed by Rebecca Heineman and published by Interplay Productions in 1989 and distributed by Activision.

<i>The Immortal</i> (video game) 1990 video game

The Immortal is an isometric action-adventure game originally created for the Apple IIGS. It was soon ported to the Amiga, Atari ST, DOS, Nintendo Entertainment System, and Genesis. A wizard is attempting to find his mentor in a large and dangerous labyrinth. It has a high degree of graphic violence. In 2020, it was re-released for Nintendo Switch.

<i>Hard Nova</i> 1990 video game

Hard Nova is a role-playing video game developed by Malibu Interactive and published by Electronic Arts in 1990 for DOS, Amiga and Atari ST. It is a follow-up to Sentinel Worlds I: Future Magic.

<i>Centurion: Defender of Rome</i> 1990 video game

Centurion: Defender of Rome is a turn-based strategy video game with real-time battle sequences, designed by Kellyn Beck and Bits of Magic and published by Electronic Arts. Originally released for MS-DOS in 1990, the game was later ported to the Amiga and the Sega Genesis in 1991. Centurion shares much of the concept and feel with Beck's earlier game Defender of the Crown (1987).

<i>Neuromancer</i> (video game) 1988 video game

Neuromancer is an adventure video game developed by Interplay Productions and published by Mediagenic. It was released in 1988 for the Amiga, Apple II, Apple IIGS, Commodore 64, and MS-DOS. It was loosely based on William Gibson's 1984 novel of the same name and set within both the fictional "real world" and the extensively realized and detailed world of cyberspace. It has a soundtrack based on the Devo song "Some Things Never Change" from their album Total Devo. Writer Timothy Leary had sub-contracted the rights to a video game adaptation of the novel, and eventually brought the project to Interplay to develop.

<i>Sword of Sodan</i> 1988 video game

Sword of Sodan is a hack and slash video game released for the Amiga in 1988 by Discovery Software, which also commissioned a port for the Apple IIGS. A scaled-down version for the Sega Genesis was released in 1990 by Electronic Arts, and in 1993 it was released for the Apple Macintosh System 7 by Bethesda Softworks.

<i>Barbarian II: The Dungeon of Drax</i> 1988 video game

Barbarian II: The Dungeon of Drax is a video game first published in 1988 for various home computers. It was released as Axe of Rage in North America. The game is the sequel to Barbarian: The Ultimate Warrior, which was published in 1987. In Barbarian II, the player controls a princess or barbarian character, exploring the game world to locate and defeat an evil wizard. The game's plot is an extension of its predecessor, although the gameplay is different. While the first game offers two players the opportunity for virtual head-to-head combat, the second is a single-player beat 'em up with fewer fighting moves. It uses a flip-screen style instead of scrolling.

<i>Keef the Thief</i> 1989 video game

Keef the Thief: A Boy and His Lockpick is a video game developed by Naughty Dog and published by Electronic Arts. It was released in 1989 for the Apple IIGS and then later ported to the Amiga and MS-DOS. Keef the Thief is a comedic sword and sorcery role-playing game.

<i>Fire King</i> (video game) 1988 video game

Fire King is an action role-playing video game. It was developed by Micro Forté, published by Strategic Studies Group and distributed by Electronic Arts in 1988 for the Commodore 64/128 and MS-DOS. It was sequel to another game of the same style titled Demon Stalkers: The Raid on Doomfane. The game has been compared to Gauntlet, with its top-down view and endless enemies spawning from monster generators, but differs in that it contains more plot and puzzles than the typical hack and slash game.

<i>Ballistix</i> 1989 video game

Ballistix is a video game created by Martin Edmondson for the Amiga and Atari ST and published by Psyclapse in 1989. It was also converted to a number of other home computers in the same year and the PC Engine/TurboGrafx-16 console in 1991. It is a fictional futuristic sport involving directing a puck to a goal by shooting small balls at it.

<i>Rings of Medusa</i> 1989 video game

Rings of Medusa is a fantasy-themed video game developed and published by Starbyte Software for the Amiga, Atari ST, Commodore 64, and MS-DOS in 1989. The game is a hybrid of role-playing, strategy, and trading genres. It received mixed reviews.

<i>TV Sports: Football</i> 1988 video game

TV Sports: Football is a 1988 video game by Cinemaware for Amiga, Atari ST, Commodore 64, DOS, and TurboGrafx-16.

<i>Return to Atlantis</i> (video game) 1988 video game

Return to Atlantis is a 1988 video game published by Electronic Arts for the Amiga.

<i>Universe 3</i> (video game) 1989 video game

Universe 3 is a 1989 video game published by Omnitrend Software for MS-DOS, Atari ST, and Amiga. It was written by William Leslie and Thomas Carbone. Universe 3 follows Omintrend's Universe from 1983 and Universe II from 1986.

<i>Joan of Arc: Siege & the Sword</i> 1989 video game

Joan of Arc: Siege & the Sword is a 1989 video game published by Broderbund.

References

  1. 1 2 Seacat, Douglas (February 1990). "A Sword and An Ogre to Steer Her By: Electronic Arts' "Swords of Twilight"". Computer Gaming World. Vol. 1, no. 68. pp. 8–9, 66.