TRAZ

Last updated
TRAZ
TRAZ gameplay.png
Developer(s) Cascade Games
Publisher(s) Cascade Games
Composer(s) Jeroen Kimmel
Platform(s) Commodore 64, DOS, ZX Spectrum
Release1988
Genre(s) Block breaker
Mode(s) Single player, multiplayer

TRAZ (stand for Transformable Arcade Zone) is a 1988 block breaker game developed and published by Cascade Games. The game was released in 1988 for the Commodore 64, DOS, and ZX Spectrum.

Contents

Gameplay

TRAZ is a block breaker game. The game consists 64 levels and a level editor with each levels had a different paddles.

Related Research Articles

<i>Arkanoid</i> 1986 video game

Arkanoid is a 1986 block breaker arcade game developed and published by Taito. In North America, it was published by Romstar. Controlling a paddle-like craft known as the Vaus, the player is tasked with clearing a formation of colorful blocks by deflecting a ball towards it without letting the ball leave the bottom edge of the playfield. Some blocks contain power-ups that have various effects, such as increasing the length of the Vaus, creating several additional balls, or equipping the Vaus with cannons. Other blocks may be indestructible or require multiple hits to break.

<i>Boulder Dash</i> (video game) 1984 video game

Boulder Dash is a 2D maze-puzzle video game released in 1984 by First Star Software for Atari 8-bit computers. It was created by Canadian developers Peter Liepa and Chris Gray. The player controls Rockford, who collects treasures while evading hazards.

<span class="mw-page-title-main">Beam Software</span> Former Australian video game developer

Krome Studios Melbourne, originally Beam Software, was an Australian video game development studio founded in 1980 by Alfred Milgrom and Naomi Besen and based in Melbourne, Australia. Initially formed to produce books and software to be published by Melbourne House, a company they had established in London in 1977, the studio operated independently from 1987 until 1999, when it was acquired by Infogrames, who changed the name to Infogrames Melbourne House Pty Ltd.. In 2006 the studio was sold to Krome Studios.

<i>Ghostbusters</i> (1984 video game) 1984 video game

Ghostbusters is a licensed game by Activision based on the film of the same name. It was designed by David Crane and released for several home computer platforms in 1984, and later for video game console systems, including the Atari 2600, Master System and Nintendo Entertainment System. The primary target was the Commodore 64 and the programmer for the initial version of the game was Adam Bellin. All versions of the game were released in the USA except for the Amstrad CPC and ZX Spectrum versions, which were released only in Europe, and the MSX version, which was released only in Europe, South America, and Japan.

<i>Dalek Attack</i> 1992 video game

Dalek Attack is a 1992 computer game based on the long-running British science fiction television series Doctor Who, in which the player controls the Doctor and fights recurring adversaries, the Daleks and other enemies. In most versions of the game, the player can choose between playing as the Fourth, Fifth or Seventh Doctor; in the MS-DOS and Amiga versions, the player can play as the Second, Fourth or Seventh Doctor, and in the ZX Spectrum version only the Seventh Doctor was available. A second player may play as the Doctor's companion. K-9 also makes appearances later in the game as does Davros, creator of the Daleks in the TV series, as the final end of level boss. The game is set in London, Paris, New York, Tokyo and Skaro.

<span class="mw-page-title-main">CRL Group</span>

CRL Group plc was a British video game development and publishing company. Originally CRL stood for "Computer Rentals Limited". It was based in King's Yard, London and run by Clem Chambers.

<i>Garfield: Big Fat Hairy Deal</i> 1987 video game

Garfield: Big Fat Hairy Deal is a 1987 computer game for the Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC and the Amiga based on the comic strip Garfield. It is the second video game based on Jim Davis' Garfield comics to be released, following 1986's Create with Garfield.

<i>Netherworld</i> (video game) 1988 video game

Netherworld is a shoot 'em up video game published by Hewson in 1988. It was originally developed by Jukka Tapanimäki for the Commodore 64, and original music was composed by Jori Olkkonen.

<i>War in Middle Earth</i> 1988 video game

War in Middle Earth is a real-time strategy game released for the ZX Spectrum, MSX, Commodore 64, Amstrad CPC, MS-DOS, Amiga, Apple IIGS, and Atari ST in 1988 by Virgin Mastertronic on the Melbourne House label.

<i>Pac-Mania</i> 1987 video game

Pac-Mania is a cavalier perspective maze game that was developed and released by Namco for arcades in 1987. In the game, the player controls Pac-Man as he must eat all of the dots while avoiding the colored ghosts that chase him in the maze. Eating large flashing "Power Pellets" will allow Pac-Man to eat the ghosts for bonus points, which lasts for a short period of time. A new feature to this game allows Pac-Man to jump over the ghosts to evade capture. It is the ninth title in the Pac-Man video game series and was the last one developed for arcades up until the release of Pac-Man Arrangement in 1996. Development was directed by Pac-Man creator Toru Iwatani. It was licensed to Atari Games for release in North America.

<i>Welltris</i> 1989 video game

Welltris is a puzzle video game, developed by Doca and licensed to Bullet-Proof Software. It is an official game in the Tetris series. Adaptations were made by Sphere, Inc., for Spectrum HoloByte, and by Infogrames. It was released for MS-DOS compatible operating systems in 1989. Ports for Macintosh, Amiga, Amstrad CPC, and Atari ST followed 1990, then ZX Spectrum and Commodore 64 1991.

<i>E-Motion</i> 1990 video game

E-Motion is a 1990 puzzle video game developed by The Assembly Line. It was available for Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX Spectrum, and Game Boy. The Spectrum and Game Boy versions were developed by The Code Monkeys.

<i>Grand Prix Circuit</i> (video game) 1988 video game

Grand Prix Circuit is a racing video game developed by Distinctive Software and published by Accolade for MS-DOS compatible operating systems in 1988. It was ported to the Amiga, Amstrad CPC, Apple IIGS, Commodore 64, and ZX Spectrum.

<i>Action Force</i> (video game) 1987 video game

Action Force: International Heroes is a video game released by Virgin Games in 1987 for the ZX Spectrum and Commodore 64, and in 1988 for the Amstrad CPC. The game is set in the world of the Action Force toys by Hasbro. The ZX Spectrum version of the game differs notably from the Commodore and Amstrad versions.

<i>Thunder Blade</i> 1987 video game

Thunder Blade is a third-person shoot 'em up video game released by Sega for arcades in 1987. Players control a helicopter to destroy enemy vehicles. The game was released as a standard stand-up arcade cabinet with force feedback, as the joystick vibrates. A helicopter shaped sit-down model was released, replacing the force feedback with a cockpit seat that moves in tandem with the joystick. It is a motion simulator cabinet, like the previous Sega Super Scaler games Space Harrier (1985) and After Burner (1987). The game's plot and setting was inspired by the film Blue Thunder (1983).

<i>Block Breaker Deluxe</i> 2004 video game

Block Breaker Deluxe is a video game developed by Gameloft Romania for mobile phones. It was also released for iPod, Windows PCs, the N-Gage platform, the Nintendo DS as part of the Midnight Play Pack collection, and the Wii as a WiiWare game. Gameloft claims it is the best selling arcade wall breaking game on mobile platforms, with over 8 million copies sold.

<i>Captain America in: The Doom Tube of Dr. Megalomann</i> 1987 video game

Captain America in: The Doom Tube of Dr. Megalomann, also known as Captain America Defies The Doom Tube, is a video game based on a comic book series of the same name. It was published in 1987 by U.S. Gold on their Go! label for computers including the Amstrad CPC and the Commodore 64 and was published a year later on the ZX Spectrum. Reviews were mixed, with the graphics and audio generally seen as poor. It is the first video game to feature Captain America.

<i>Last Ninja 2</i> 1988 video game

Last Ninja 2: Back with a Vengeance is an action-adventure video game developed and published by System 3 for the Commodore 64, ZX Spectrum and Amstrad CPC in 1988 as a sequel to the 1987 game The Last Ninja. The Acorn Electron, BBC Micro, 1990: Amiga, Atari ST, MS-DOS and NES ports followed in 1989. The NES version of the game was named simply The Last Ninja. In 1990, the Last Ninja Remix edition of the game was re-released for 8-bit systems.

<i>The Flintstones</i> (1988 video game) 1988 video game

The Flintstones is a 1988 video game based on the 1960s television series The Flintstones. The game was developed by Teque Software Development and published by Grandslam Entertainments. The game was released in Europe in 1988, for Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, and ZX Spectrum. A version for the Sega Master System was released in 1991.

References