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Company type | Division |
---|---|
Industry | Video games |
Founded | 2001 |
Founder | Ronnie Nelis |
Headquarters | , Netherlands |
Key people |
|
Products | FlatOut 3 |
Number of employees | >35 |
Parent | Lion Castle Entertainment |
Website | www |
Team6 Game Studios B.V. is a privately owned Dutch video game developer based in Assen, Netherlands.
Founded in 2001 under a different name, the creative team developed several games. However, in 2003, the founders decided to change the name to Team6 Game Studios B.V. The company currently employs over 35 workers and is headed by Director Ronnie Nelis.
As of 2021, Team6 has developed over 80 games, some of which feature motorsport licenses such as the National Hot Rod Association and Monster Jam. [1] The studio has been criticized for its generally poor quality of games, such as FlatOut 3: Chaos & Destruction, which is the 5th worst rated game on Steam, [2] Road Rage, which Metacritic lists as the second-worst game of 2017, [3] and Taxi Chaos, which Metacritic lists as the fourth-worst game of 2021. [4] Since 2016, the studio has decided to fully focus on mobile and console games. They are currently also working on health and exercise games and VR titles. [5]
Team6 Game Studios was founded by Ronnie Nelis in 2001. Ronnie Nelis' first project was a fighting game called Death Compatible, developed for a contest held by the game magazine PC Zone. [6] Nelis won the first prize in the contest, and as part of the prize, the game was supposed to be released. However, the publisher who was supposed to release it closed its doors shortly after. [7] Despite this setback, Nelis founded Team6 Game Studios V.O.F. and found a new partner to release their first official title: Taxi Challenge Berlin. [8] In the following years, they specialized in racing games and created numerous titles. They also collaborated with car brands like Mercedes, Volkswagen, BMW, and Opel for several of their games.
Most of their games were initially developed for PC. However, starting in 2009, they expanded their development to include several titles for Nintendo Wii and Nintendo DS. [9] [10] [11] The studio's proprietary engine, Engine Six, was one of the first engines to support Nintendo Wii and Nintendo 3DS. [12]
Since 2012, the studio has served as the official developer for the Monster Jam games published by Game Mill and owned by Feld Motorsports. The decision to partner with Team6 was driven by Feld Motorsports' goal to make the franchise more kid-friendly, shifting away from hardcore simulation.
In 2012, the studio developed the world's first official squash video game simulation in collaboration with the World Squash Federation. [13] The studio also developed a second squash game in 2015 which was officially licensed by the Professional Squash Association. [14] [15]
In 2013, Team6 created FlatOut Stuntman in collaboration with Nvidia. The Android game was used as a showcase for Nvidia as it supported specific features of the Tegra mobile processor. [16] [17] FlatOut Stuntman received an average score of 4.1 out 5, based on over 25,000 votes on Google Play.
Up until 2014, Team6 created most of their titles in their own Engine Six. [ citation needed ]
In 2014, they started using Unity for their mobile games, and in 2015 they switched to the Unreal Engine for their console titles.
Along the way, the studio also started developing mobile games for Android and iOS. Originally their first mobile title was New Kids Nitro Racer, however this was ultimately only released on PC. [18]
In 2014, Team6 partnered up with the health and wellness startup Blue Goji. Together they create interactive fitness games made to play while working out on cardio equipment. Their first title was the iOS game Super Sonic Racers. [19]
In 2016, they together released their first VR title: DinoFense. [20]
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