Temporal (video game)

Last updated
Temporal
Temporal logo.png
Developer(s) Oren Bartal
Publisher(s) Oren Bartal
Designer(s) Oren Bartal
Composer(s) Daniel Slabodar
Platform(s) Windows
ReleaseOctober 2, 2008
Genre(s) platform, puzzle

Temporal is a freeware videogame featuring platform and puzzle elements. The game was created by Israeli developer Oren Bartal using the Allegro library.

Contents

Gameplay

Temporal screenshot Temporal game screenshot.png
Temporal screenshot

In Temporal, players control an unnamed robotical being which cannot recall his past and tries to figure out where he is, and his purpose. [1] With only a propeller on his head, players control the quirky robot using only the arrow keys - interacting with the environment in order to advance and learn more about their surroundings.

[1] The game focuses on puzzle solving and the unraveling of a continuous story that require the player to use the environment in various ways, such as pushing boxes around, destroying floors, manipulating chemicals, using automated guns and activating terminals and trigger beams.

However, the core of the game requires the player to time travel back in time, and interact with his past selves in order to solve a puzzle. Doing so might cause a temporal paradox that may create an impossible situation - however the game allows these transgressions and only gives a score penalty for such acts - often resulting in a butterfly effect.

Online rankings

Temporal features an online leader-board that allows players to upload their records and compete with each other, trying to find faster and better ways to solve the puzzles of the game. The leader-boards can be accessed from the official site of the game.

Game replays

A built-in feature of the game records players as they play it, letting them share their unique solutions for the puzzles with other players, and also enable the player the ability to play against an existing replay to improve their current score.

Reception

Elena Santos of website Softonic commented "If you like original platform games, you will love Temporal – even if it requires more thinking than just a standard platform game." [2]

Related Research Articles

<i>The Journeyman Project</i> (video game) 1993 video game

The Journeyman Project is a time travel adventure computer game developed by Presto Studios.

An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres.

<i>Cyberia</i> (video game) 1994 video game

Cyberia is a science fiction action adventure video game released for MS-DOS in January 1994, and released two years later on the PlayStation, Sega Saturn, 3DO and FM Towns consoles. A sequel, Cyberia 2: Resurrection, was released in 1995 for both DOS and Windows 9x formats.

<i>Space Station Silicon Valley</i> 1998 video game

Space Station Silicon Valley is a platform video game developed by DMA Design and published by Take-Two Interactive. It was originally released for the Nintendo 64 in October 1998. An adaptation of the game for Game Boy Color was developed by Tarantula Studios and released in 1999. A PlayStation port, developed by Runecraft, was released in 2000, under the name Evo's Space Adventures. Players control Evo, a robot reduced to a crawling microchip after a ship crash, and are tasked with taking control of animals to solve puzzles and defeat enemies.

<i>Rocket: Robot on Wheels</i> Platform video game by Sucker Punch

Rocket: Robot on Wheels is a platform game developed by Sucker Punch Productions and published by Ubi Soft for the Nintendo 64. It marked the first game developed by Sucker Punch, and their only game that it released on a Nintendo console, as Sucker Punch would be associated more closely with Sony Interactive Entertainment in its later years. In it, the player controls Rocket, the titular robot. Rocket: Robot on Wheels was the first game on a home platform to use a realistic physics engine to drive the gameplay. The player can solve puzzles dealing with mass, inertia, friction, and other physical properties.

<i>Spellbound</i> (video game) 1985 video game

Spellbound is a video game that was designed and programmed by David Jones with music by Rob Hubbard and released in 1985 for the ZX Spectrum and Amstrad CPC home computers. Versions for the Commodore 64 and the Atari 8-bit computers and an enhanced 128K Spectrum version with music and additional graphics were all released in 1986. Unlike the other Magic Knight games, Spellbound was never released for the MSX system back in 1985, but an authorized version was finally released by Tracy Lewis in 2023. It is the second game in the Magic Knight series and was published by Mastertronic as part of their Mastertronic Added Dimension label.

<span class="mw-page-title-main">Escape room video game</span> Point-and-click adventure sub-genre

An escape room video game, also known as escape the room, room escape, or escape game, is a subgenre of point-and-click adventure game which requires a player to escape from imprisonment by exploiting their surroundings. The room usually consists of a locked door, objects to manipulate, and hidden clues or secret compartments. The player must use the objects to interact with other items in the room to reveal a way to escape. Escape the room games were born out of freeware browser games created in Adobe Flash, but have since become most popular as mobile games for iOS and Android. Some examples include Crimson Room, Viridian Room, MOTAS, and Droom. The popularity of these online games has led to the development of real-life escape rooms all around the world.

<i>Blender Bros.</i> 2002 video game

Blender Bros. is a 2002 platform game developed by Hudson Soft and published by Infogrames. The game was originally released for the Game Boy Advance, but in 2020, the game was ported to Windows by Piko Interactive.

<i>Scooby-Doo Mystery</i> 1995 video game

Scooby-Doo Mystery is the name of two video games released by Acclaim Entertainment and Sunsoft in 1995 based on the Scooby-Doo animated series. One of the games was released for the Sega Genesis and features a more traditional adventure game-style interface. The other title, released for the Super Nintendo Entertainment System, is an adventure game with platforming elements. Both were released only in North America. In both games, players take control of Shaggy Rogers and Scooby-Doo, who help solve various mysteries with other members of Mystery Incorporated who serve minor roles during gameplay.

<i>Henry Hatsworth in the Puzzling Adventure</i> 2009 video game

Henry Hatsworth in the Puzzling Adventure is a Nintendo DS action-adventure puzzle video game developed by EA Tiburon. It involves a British adventurer, the eponymous Henry Hatsworth, who is on a mission to find the "Golden Suit", a garb that allows the wearer to control the "Puzzle Realm". The player must solve puzzles on the touch screen to destroy fallen enemies from the top screen.

An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, such as literature and film, encompassing a wide variety of genres. Most adventure games are designed for a single player, since the emphasis on story and character makes multiplayer design difficult. Colossal Cave Adventure is identified by Rick Adams as the first such adventure game, first released in 1976, while other notable adventure game series include Zork, King's Quest, Monkey Island, Syberia, and Myst.

<i>Spare Parts</i> (video game) 2011 video game

Spare Parts is a platform video game developed by EA Bright Light and published by Electronic Arts. It features cooperative gameplay for up to two players. Players can unlock new abilities which can be upgraded, and can also unlock new characters to play as. The story revolves around a pair of robots which become stranded on a planet by a race known as the Krofax. As the robots explore the planet they discover an abandoned spaceship. The ship's computer informs them that they can find the parts necessary to repair the ship scattered throughout the planet. The robots then set off to find the necessary parts in the hopes of escaping the planet.

<i>Q.U.B.E.</i> 2011 video game

Q.U.B.E. is a physics-based puzzle video game developed and published by Toxic Games, with help from Indie Fund, a group of independent game developers. The game, an expansion of a student project by the founding members of Toxic Games, was released for Microsoft Windows through a number of digital distribution platforms, first through Desura on 17 December 2011 and then through Steam on 6 January 2012. An OS X port was later released on 17 December 2012 through Steam and on 18 December 2012 through Desura.

<i>Pid</i> (video game) 2012 video game

Pid is a puzzle-platform game developed by Might and Delight and published by D3 Publisher for Xbox 360 through the Xbox Live Arcade, PlayStation 3 through PlayStation Network, Microsoft Windows, and OS X. On November 18, 2022, it was published by RedDeerGames for Nintendo Switch. It was announced December 7, 2011 and released worldwide October 31, 2012.

<i>Magrunner: Dark Pulse</i> 2013 video game

Magrunner: Dark Pulse is a puzzle game developed by Frogwares. It was released as a downloadable title on Microsoft Windows on 20 June 2013, PlayStation Network on 23 October 2013, and Xbox Live Arcade on 25 October 2013. Magrunner: Dark Pulse is set in a cyberpunk reimagining of H. P. Lovecraft's Cthulhu Mythos.

<i>Primordia</i> (video game) 2012 video game

Primordia is a cyberpunk point-and-click adventure game developed by Wormwood Studios and published in 2012 by Wadjet Eye Games. In 2016, Primordia was released on iOS devices. On March 2, 2022, the game was released on Nintendo Switch.

<i>The Talos Principle</i> 2014 puzzle video game

The Talos Principle is a 2014 puzzle video game developed by Croteam and published by Devolver Digital. It was simultaneously released on Linux, OS X and Windows in December 2014. It was released for Android in May 2015, for PlayStation 4 in October 2015, for iOS in October 2017, for Xbox One in August 2018, and Nintendo Switch in December 2019. Virtual reality-enabled versions for the Oculus Rift and HTC Vive were released on 18 October 2017. A DLC entitled Road to Gehenna was released on 23 July 2015.

<i>Giga Wrecker</i> 2017 video game

Giga Wrecker is a puzzle-platform game developed by Game Freak and published by Rising Star Games. It was released for Windows in February 2017 and Nintendo Switch, PlayStation 4, and Xbox One as Giga Wrecker Alt. in April 2019.

References

  1. 1 2 Sciere (2008-10-05). "Temporal for Windows". MobyGames . Retrieved 2009-10-02.
  2. Elena Santos (2008-10-21). "Temporal". Softonic. Retrieved 2009-10-02.