The Destiny of Zorro

Last updated
The Destiny of Zorro
The Destiny of Zorro Coverart.png
Developer(s) Pronto Games
Publisher(s) 505 Games
Engine Torque Game Engine
Platform(s) Wii
Release
  • EU: February 15, 2008
  • AU: March 2008
  • NA: May 5, 2008
Genre(s) Action-adventure

The Destiny of Zorro is a action-adventure game featuring the character Zorro, developed by American studio Pronto Games for the Wii. [1]

Contents

Gameplay

The game is a third-person action game, with cut-to sections where the player uses the Wii Remote to execute certain moves. [2] For instance, the Wii Remote's pointer is used to trace out Zorro's iconic slash marks to defeat enemies whenever certain conditions are fulfilled, or control Zorro's whip, where the player points at a potential snaring target or grappling point and presses the A Button to launch the whip, allowing Zorro to swing over gaps or pull down objects. Controller gestures are used in combat, where the Wii Remote is used for basic sword moves and the Nunchuk is used for dodging enemy attacks.

Setting and music

This game takes place in the coast and desert landscape of Spanish California in the early 19th century, as the player takes the role of the hero Zorro. The game is described to have drawn "inspiration from the Mexican, Spanish and Native Southwest American cultures prevalent in California in the early 1800s", giving the player a number of plots to play through, such as taking on Calavera and his troops or a power-hungry mob boss, thwarting a plot to steal a great treasure, and facing off against a rebel army. The game's soundtrack, composed by Andrew Edlen of Harmonic Engineering, takes its inspiration from classical Spanish culture, consistent with the game's setting.

Companion game

Zorro: Quest for Justice
Developer(s) Beast Studios
Publisher(s) 505 Games
Platform(s) Nintendo DS
Release
  • EU: September 4, 2009
  • NA: February 12, 2010
Genre(s) Action-adventure

Many months after Destiny's release, 505 Games later released Zorro: Quest for Justice for the Nintendo DS. It shares the same box art as Destiny, but features a significantly different plot and a different combat system, in which Zorro can only fight one enemy at a time and fighting is done with buttons, as opposed to motion controls.

See also

Related Research Articles

<i>Metroid Prime 2: Echoes</i> 2004 video game

Metroid Prime 2: Echoes is an action-adventure game developed by Retro Studios and published by Nintendo for the GameCube. The sequel to Metroid Prime (2002) and the first Metroid game with a multiplayer feature, Echoes was released in North America, Europe and Australia in 2004 and in Japan under the name Metroid Prime 2: Dark Echoes in May 2005.

Pikmin is a real-time strategy and puzzle video game series created by Shigeru Miyamoto, and published by Nintendo. The games focus on directing a horde of plant-like creatures called Pikmin in order to collect items by destroying obstacles, avoiding hazards and fighting fauna that are hazardous to both the player character and the Pikmin.

<i>The Legend of Zelda: Twilight Princess</i> 2006 video game

The Legend of Zelda: Twilight Princess is an action-adventure video game developed and published by Nintendo for the GameCube and Wii. Originally planned for release exclusively on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was a launch game in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was also released in December 2006 as the final first-party game for the console.

<i>Prince of Persia: The Two Thrones</i> 2005 video game

Prince of Persia: The Two Thrones is a 2005 action-adventure video game developed by Ubisoft Montreal and Ubisoft Casablanca, and published by Ubisoft for the PlayStation 2, GameCube, Microsoft Windows, Xbox and Java. The game was later censored and ported to the PlayStation Portable and Wii in 2007 under the title Prince of Persia: Rival Swords. The Wii version utilizes the motion-sensing functionality of its controller, while the PSP version added exclusive content and local multiplayer.

<i>Red Steel</i> 2006 video game

Red Steel is a first-person shooter video game published by Ubisoft for Nintendo's Wii console. It was developed by the Ubisoft Paris studio. Red Steel was released on November 19, 2006 in North America, the date of the Wii launch. It has spawned a stand-alone sequel, Red Steel 2, which was released on March 23, 2010.

<i>Final Fantasy Crystal Chronicles: The Crystal Bearers</i> 2009 video game

Final Fantasy Crystal Chronicles: The Crystal Bearers is an action-adventure game developed by Square Enix and released for Wii. It was released on November 12, 2009 in Japan and on December 26 in North America. The game received a mixed reception.

<span class="mw-page-title-main">Wii Remote</span> Primary game controller for the Wii

The Wii Remote, also known colloquially as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing which is used for the console, using accelerometer and optical sensor technology. It is expandable by adding attachments. The attachment bundled with the Wii console is the Nunchuk, which complements the Wii Remote by providing functions similar to those in gamepad controllers. Some other attachments include the Classic Controller, Wii Zapper, and the Wii Wheel, which has originally been used for the racing game, Mario Kart Wii.

<i>Samurai Warriors: Katana</i> 2007 video game

Samurai Warriors: Katana is an action video game set in feudal Japan and is based upon the Samurai Warriors series by Koei and Omega Force, a spin-off of the Dynasty Warriors series. The game was revealed for the Wii at Nintendo's pre-E3 conference under the name "Sengoku Action".

<i>The Grim Adventures of Billy & Mandy</i> (video game) 2005 fighting video game

The Grim Adventures of Billy & Mandy is a fighting video game published by Midway Games based on the Cartoon Network animated television series of the same name. The game pits characters from the series against one another in 3D arena battles using various attacks, items, and environmental hazards to eliminate opponents and be the last one standing. The game was developed by High Voltage Software and released in North America on September 25, 2006, for the GameCube and PlayStation 2, and on November 19, 2006, for the Wii as a launch title. A companion game for the Game Boy Advance, featuring sidescrolling beat 'em up gameplay, was developed by Full Fat and released on October 31, 2006. The Wii version was released in Australia on March 15, 2007, and in Europe on March 16, 2007.

<span class="mw-page-title-main">Classic Controller</span> Game controller for the Wii by Nintendo

The Classic Controller is a game controller produced by Nintendo for the Wii home video game console. While it later featured some compatibility with the Wii U console, the controller was ultimately succeeded by the Wii U Pro Controller. In April 2014, Nintendo discontinued production of both the Classic Controller and Classic Controller Pro.

Naruto: Clash of Ninja, released in Japan as Naruto: Gekitō Ninja Taisen!, is a series of 3D cel-shaded fighting games based on the manga and anime series Naruto by Masashi Kishimoto. They are developed by Eighting and published by D3 Publisher and Tomy. The series began with four GameCube games, with the first two available internationally and the last two released exclusively in Japan, before splitting into two parallel Wii-exclusive follow-up series: the Gekitō Ninja Taisen EX tetralogy released exclusively in Japan and its international counterpart, the Clash of Ninja: Revolution trilogy. The two Wii series share the same gameplay mechanics, but differ with respect to content and characters, with the international Revolution series being based on a localized version of the Naruto anime series. The first half of the original series and the entire Revolution trilogy are available in North America and Europe, the first two Revolution games are available in Australasia and all games in the series except the Revolution trilogy are available in Japan.

<i>Red Steel 2</i> 2010 video game by Ubisoft Paris

Red Steel 2 is a first-person shooter hack and slash video game developed by Ubisoft Paris and published by Ubisoft. It is a standalone sequel to Red Steel. Released worldwide for the Wii video game console in March 2010, the game received generally positive reviews.

<i>Zangeki no Reginleiv</i> 2010 action video game

Zangeki no Reginleiv is a 2010 action video game developed by Sandlot and published by Nintendo for the Wii; it was only released in Japan. The story, based on Norse mythology, follows the divine warriors Freyr and Freyja in their war against the Jötunn, which heralds the coming of Ragnarok. Gameplay is mission-based, following one of the two protagonists as they fight hordes of enemies. Missions can be completed either in single-playing or in four-player co-op. Along with standard controls, the game supported the Wii MotionPlus expansion.

<i>Up</i> (video game) 2009 video game

Up is an action-adventure video game developed by Heavy Iron Studios and published by THQ. It is based on the Pixar film of the same name.

<i>The Lord of the Rings: Aragorns Quest</i> 2010 video game

The Lord of the Rings: Aragorn's Quest is an action-adventure video game released in 2010 by WB Games on various Nintendo and Sony platforms, with Headstrong Games developing a Wii version and TT Fusion developing the game on other platforms.

<i>The Sky Crawlers: Innocent Aces</i> 2008 video game

The Sky Crawlers: Innocent Aces is a 2008 air combat arcade game for the Wii based on the anime film adaptation of Hiroshi Mori’s novel series The Sky Crawlers, as a tie-in prequel to the film. Developed by Project Aces in collaboration with Access Games, the game was released in Japan by Namco Bandai Games on 16 October 2008. Xseed Games released the game in North America on January 12, 2010. It was also released by Namco Bandai Games in Europe on February 26, 2010 and in Australia on March 25, 2010.

<i>Rage of the Gladiator</i> 2010 video game

Rage of the Gladiator is a WiiWare, 3DS, iOS, and Android game. It is the second WiiWare game to use the Wii MotionPlus. The gameplay is similar to the gameplay of Punch-Out.

<i>The Last Story</i> 2011 video game

The Last Story is a Japanese action role-playing game, developed by Mistwalker and AQ Interactive for the Wii video game console. Nintendo published the title in all regions except for North America, where it was published by Xseed Games. Initially released in Japan in 2011, the game was released in western territories through 2012. The Last Story takes place upon the island fortress of Lazulis, in a world that is slowly being drained of life by an unknown force. The story focuses on a group of mercenaries looking for work on Lazulis; one of their number, Zael, dreams of becoming a knight. After receiving the mystical "Mark of the Outsider", Zael becomes involved with a noblewoman named Calista in an ongoing war between humans and the beast-like Gurak. During gameplay, the player controls Zael as he and the mercenary group to which he belongs undertake missions on Lazulis. Zael can command the rest of the mercenary squad during missions, and fights in battles that involve action, tactical and stealth elements. Multiple online multiplayer modes were also present.

<i>Nintendo Land</i> 2012 party video game

Nintendo Land is a party video game developed and published by Nintendo as a pack-in launch title for the Wii U home video game console in 2012. The game was first announced at E3 2012 during Nintendo's press conference.

<i>No More Heroes</i> (series) Video game series

No More Heroes is an action-adventure hack and slash video game series developed by Grasshopper Manufacture and was created by Goichi Suda, also known by his nickname Suda51. The series' title comes from the album title No More Heroes, which was released by the British punk band The Stranglers. The games follows Travis Touchdown, a fan of video games, anime, manga and wrestling who wins a beam katana in an auction, from which he inadvertently becomes involved in the United Assassins Association and forced to kill assassins higher in rank to prevent other assassins from targeting him.

References

  1. Tom Bramwell (February 16, 2007). "Wii Zorro to leave mark on GDC". Eurogamer.
  2. Adam Riley (February 16, 2007). "Wii-Exclusive Zorro Details and Screens". Cubed3.