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The Grid | |
---|---|
Developer(s) | Midway Games |
Publisher(s) | Midway Games |
Platform(s) | Arcade |
Release | 2000 |
Genre(s) | Third-person shooter |
Mode(s) | Up to 6 players (1 per cabinet) |
Arcade system | Midway Zeus 2 hardware Main CPU: TMS32031 (@ 50 MHz) Sound CPU: ADSP2104 (@ 16 MHz) Sound Chips: (2x) DMA-driven (@ 16 MHz) |
The Grid is a 2000 arcade game by Midway. It is a third-person shooter which consists of a super-violent television game show hosted by a Smash TV -like host. The game centres around deathmatches. Players control their character using a joystick with a trigger for shooting, a top button for jumping and trackball for aiming. The object of each match is to accumulate the most points by eliminating other opponents. Local multiplayer with up to six players is possible by linking up multiple cabinets. Computer-controlled bots can also be used in place of human opponents. Players can collect cash that is used to upgrade player attributes. Individual player progress and statistics can be saved and retrieved through unique account numbers that are entered on a keypad.
The game was created by the developers behind the Mortal Kombat series of games and has cameos from characters Sub-Zero, Scorpion, and Noob Saibot. This was Midway's last arcade game.
Joust is an action game developed by Williams Electronics and released in arcades in 1982. While not the first two-player cooperative video game, Joust's success and polished implementation popularized the concept. Players assume the role of knights armed with lances and mounted on large birds, who must fly around the screen and defeat enemy knights riding buzzards.
Shooter video games or shooters are a subgenre of action video games where the focus is on the defeat of the character's enemies using ranged weapons given to the player. Usually these weapons are firearms or some other long-range weapons, and can be used in combination with other tools such as grenades for indirect offense, armor for additional defense, or accessories such as telescopic sights to modify the behavior of the weapons. A common resource found in many shooter games is ammunition, armor or health, or upgrades which augment the player character's weapons.
Robotron: 2084 is a multidirectional shooter developed by Eugene Jarvis and Larry DeMar of Vid Kidz and released in arcades by Williams Electronics in 1982. The game is set in the year 2084 in a fictional world where robots have turned against humans in a cybernetic revolt. The aim is to defeat endless waves of robots, rescue surviving humans, and earn as many points as possible.
1943: The Battle of Midway is a 1987 vertically scrolling shooter arcade video game developed and published by Capcom.
Tron is a coin-operated arcade video game manufactured and distributed by Bally Midway in 1982. The game consists of four subgames inspired by the events of the Walt Disney Productions motion picture Tron released earlier in the summer. The lead programmer was Bill Adams. The music programmer was Earl Vickers.
Tomohiro Nishikado is a Japanese video game developer and engineer. He is the creator of the arcade shoot 'em up game Space Invaders, released to the public in 1978 by the Taito Corporation of Japan, often credited as the first shoot 'em up and for beginning the golden age of arcade video games. Prior to Space Invaders, he also designed other earlier Taito arcade games, including the shooting electro-mechanical games Sky Fighter (1971) and Sky Fighter II, the sports video game TV Basketball in 1974, the vertical scrolling racing video game Speed Race in 1974, the multi-directional shooter Western Gun in 1975, and the first-person combat flight simulator Interceptor (1975).
Gun Fight, known as Western Gun in Japan and Europe, is a 1975 multidirectional shooter arcade video game designed by Tomohiro Nishikado, and released by Taito in Japan and Europe and by Midway in North America. Based around two Old West cowboys armed with revolvers and squaring off in a duel, it was the first video game to depict human-to-human combat. The Midway version was also the first video game to use a microprocessor instead of TTL. The game's concept was adapted from Sega's 1969 arcade electro-mechanical game Gun Fight.
Mortal Kombat: Deception is a 2004 fighting game developed and published by Midway. It is the sixth main installment in the Mortal Kombat franchise and a sequel to 2002's Mortal Kombat: Deadly Alliance. It was released for the PlayStation 2 and Xbox in October 2004, for the GameCube in March 2005 and later ported for the PlayStation Portable under the title Mortal Kombat: Unchained in November 2006. Mortal Kombat: Deception follows the storyline from the fifth installment, Deadly Alliance. Its story centers on the revival of the Dragon King Onaga, who attempts to conquer the realms featured in the series after defeating the sorcerers Quan Chi and Shang Tsung, the main antagonists in the previous game, and the Thunder God Raiden, defender of Earthrealm. The surviving warriors from the previous titles join forces to confront Onaga.
Smash TV is a 1990 arcade video game created by Eugene Jarvis and Mark Turmell for Williams Electronics Games. It is a twin-stick shooter in the same vein as 1982's Robotron: 2084, which was also co-created by Jarvis. The Super Nintendo Entertainment System, Genesis, Master System, and Game Gear versions are titled Super Smash TV.
Pigskin 621 A.D. is an arcade game released in 1990 by Midway Manufacturing under the "Bally Midway" label. One player can battle the computer, or two players can battle head-to-head. Two teams compete to score as many touchdowns as possible in the tradition of American football, but actual play is more similar to rugby football.
War Gods is a fighting video game originally released to arcades by Midway Games in 1996. Ports for the Nintendo 64, PlayStation and Windows were released in 1997. In the game, players control one of ten fighters who have been given great power by a mysterious ore that crashed-landed on Earth from outer space. The object of the game is to defeat all the other fighters to become the most powerful warrior on the planet.
Arch Rivals is a basketball video game released by Midway for arcades in 1989. Billed by Midway as "A Basket Brawl", the game features two-on-two full court basketball games in which players are encouraged to punch opposing players and steal the ball from them. Arch Rivals was the second basketball video game released by Midway, sixteen years after TV Basketball (1974). Home versions of the game were released for the Nintendo Entertainment System, Genesis/Mega Drive, and Game Gear.
Pit-Fighter is a fighting game developed by Atari Games and released as an arcade video game in 1990. It was Atari's first fighting game. The Japanese release was published by Konami. Home versions were published by Tengen.
Capcom Generations is a series of five video game compilations produced by Capcom for PlayStation and Sega Saturn. Each volume contains three or four games from a particular series or game genre and were ported directly from their original arcade versions. Each disc also contains a "collection mode" featuring history, tips, artwork, character profiles, arranged music and other unlockable contents for each game. The PlayStation versions of the games also featured support for the DualShock controller.
Wizard of Wor is an arcade video game released in 1981 by Midway. Up to two players fight together in a series of monster-infested mazes, clearing each maze by shooting the creatures. The game was ported to the Atari 8-bit computers, Commodore 64, Commodore Max, Atari 2600, and Atari 5200 and renamed to The Incredible Wizard for the Bally Astrocade. The original cartridge came with a cash prize offer to the first person to complete the game.
Journey is an arcade video game released by Bally Midway in 1983. Rock band Journey had enjoyed major success in the early 1980s, and Bally/Midway decided to ride this wave of popularity by creating an arcade game based on the group. Its release was intended to coincide with a US tour by the band.
Xybots is a 1987 third-person shooter arcade game by Atari Games. In Xybots, up to two players control "Major Rock Hardy" and "Captain Ace Gunn", who must travel through a 3D maze and fight against a series of robots known as the Xybots whose mission is to destroy all mankind. The game features a split screen display showing the gameplay on the bottom half of the screen and information on player status and the current level on the top half. Designed by Ed Logg, it was originally conceived as a sequel to his previous title, Gauntlet. The game was well received, with reviewers lauding the game's various features, particularly the cooperative multiplayer aspect. Despite this, it was met with limited financial success, which has been attributed to its unique control scheme that involves rotating the joystick to turn the player character.
Killer Instinct is a series of fighting video games originally created by Rare and published by Midway, Nintendo, and Xbox Game Studios. The original Killer Instinct was released for arcades in 1994; the game was then released for the Super NES and Game Boy in 1995. Its sequel, Killer Instinct 2, was released for arcades in 1996; the game was then released as Killer Instinct Gold for the Nintendo 64.
Trog is a maze arcade video game developed and published by Midway Manufacturing in 1990 in North America under the "Bally/Midway" label and later by Williams Electronics in Europe. In the game, players control one of four dinosaurs chased by the titular cavemen. Its gameplay includes elements of Pac-Man—collect all items in a maze, eat a special item to turn the tables on pursuers—but supports up to four players at once. Initially envisioned as a hybrid puzzle/strategy project, its original concept was later reworked into a Pac-Man-like title after poor reception from testers and features claymation graphics, advertised as "Playmation" by Midway. Conversions for the Nintendo Entertainment System and MS-DOS were released by Acclaim Entertainment in 1990 and 1991 respectively, reducing the number of simultaneous players to two. Both the arcade and NES versions garnered positive reception from critics.
This is a non-comprehensive list that includes terms used in video games and the video game industry, as well as slang used by players.