The Jetsons: Cogswell's Caper! | |
---|---|
Developer(s) | Natsume [1] |
Publisher(s) | Taito |
Designer(s) | Isao Matono S. Nishiyama Hiroshi Tsujino |
Programmer(s) | K. Sakai Hiroshi Hishikawa [2] |
Artist(s) | Shuya Takaoka Atsumi Takino T. Ohyama T. Kaname |
Composer(s) | Iku Mizutani Kazuko Umino [2] |
Platform(s) | NES/Family Computer |
Release | |
Genre(s) | 2D action platformer [1] |
Mode(s) | Single-player [3] [4] |
The Jetsons: Cogswell's Caper! is a 1993 video game based on the animated sitcom The Jetsons . [2] It was developed by Natsume and published by Taito for the Nintendo Entertainment System/Family Computer, and was released in the United States in 1992 and in other territories in 1993.
In this spin-off adventure, George Jetson is ordered by his faithful employer Spacely Sprockets to put a stop to Mr. Cogswell's profit-making schemes; [2] especially that of a dangerous mining facility on planet M38 is being built. [5] This game is a side-scrolling action game where George can walk, crouch, and jump (with the help of a jet pack). [2] Each level is littered with crates and other items that George can pick up and toss at enemies. [2] Since the game is set in the retrofuturistic world of The Jetsons , there are also a generous amount of switches on walls which can do amazing features. [2]
These features include a switch that can reverse gravity for a brief time, along with other surprises. [2] All of George's family will provide him with tools to meet each challenge that lies ahead. Infinite continues allows players to finish this difficult video game at their leisure. [6]
Eight stages await the player; with several smaller-length levels. The gameplay has been compared to Chip 'n Dale Rescue Rangers for its throwing object-focused gameplay style. Despite featuring unlimited continues, its difficulty is noticeably high. [7]
Electronic Gaming Monthly assigned this game a 73% rating in its January 1993 issue. [2]
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