| The Meteor, the Stone and a Long Glass of Sherbet | |
|---|---|
| Game being played in a modern interpreter. | |
| Developer(s) | Graham Nelson |
| Publisher(s) | Self published |
| Designer(s) | Graham Nelson |
| Engine | Z-machine |
| Platform(s) | Z-machine |
| Release | 1996 |
| Genre(s) | Interactive Fiction, Aventure |
| Mode(s) | Single player |
The Meteor, the Stone and a Long Glass of Sherbet is a 1996 work of interactive fiction by Graham Nelson, distributed in z-code format as freeware. It won the 1996 Interactive Fiction Competition after being entered pseudonymously under the name "Angela M. Horns" (an anagram of "Graham Nelson"). [1] The game is set in the Zork universe created by Infocom, [2] or a copy of that universe. [3] Nelson has described the connection to the Zork universe as "tenuous." [4] Sherbet uses a similarly light-hearted style to the original Zork games. The game resembles a traditional Zork-style dungeon-crawl, with some additional twists.