The Meteor, the Stone and a Long Glass of Sherbet | |
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![]() Game being played in a modern interpreter. | |
Developer(s) | Graham Nelson |
Publisher(s) | Self published |
Designer(s) | Graham Nelson |
Engine | Z-machine |
Platform(s) | Z-machine |
Release | 1996 |
Genre(s) | Interactive Fiction, Aventure |
Mode(s) | Single player |
The Meteor, the Stone and a Long Glass of Sherbet is a 1996 work of interactive fiction by Graham Nelson, distributed in z-code format as freeware. It won the 1996 Interactive Fiction Competition after being entered pseudonymously under the name "Angela M. Horns" (an anagram of "Graham Nelson"). [1] The game is set in the Zork universe created by Infocom, [2] or a copy of that universe. [3] Nelson has described the connection to the Zork universe as "tenuous." [4] Sherbet uses a similarly light-hearted style to the original Zork games. The game resembles a traditional Zork-style dungeon-crawl, with some additional twists.