The Sea Will Claim Everything

Last updated
The Sea Will Claim Everything
The Sea Will Claim Everything cover.jpg
Developer(s) Jonas & Verena Kyratzes
Publisher(s) Jonas Kyratzes
Designer(s) Jonas & Verena Kyratzes
Composer(s) Chris Christodoulou
SeriesLands of Dream
Engine
  • Multimedia Fusion  OOjs UI icon edit-ltr-progressive.svg
Platform(s) Microsoft Windows
Release
  • WW: May 23, 2012 (March 24, 2016 on Steam)
Genre(s) Adventure, visual novel
Mode(s) Single-player

The Sea Will Claim Everything is a point-and-click adventure game, the first commercial video game from design team Jonas and Verena Kyratzes. [1] Written by Jonas Kyratzes with graphics from Verena Kyratzes, it is the fourth game in their Lands of Dream series [1] and was released May 25, 2012. It features a musical score by Chris Christodoulou. The game is available from the author's website and has occasionally been bundled with other games from various digital download portals. It was released on Steam on March 24, 2016. [2]

Contents

Reception

According to Metacritic, PC Master and GameOver.gr favorably reviewed the game. [3] [4] PC Master speaks of an "unbelievable, beautiful, emotionally charged adventure" and "an unforgettable, dreamy journey that every adventure-gamer should experience". [3] GameOver.gr notes the slow pacing rhythm of the game, asking the player to immerse themselves in the game to enjoy it and salutes "an excellent narrative, a beautiful art style, and wonderful music that trigger all kinds of memories of dreams we've forgotten or we never knew we had". [5]

For Rock, Paper, Shotgun, the game emphasizes in the quality of the text and the narrative, which sometimes could overload the player. [1]

Mash Those Buttons said that The Sea Will Claim Everything had some problem, such as its interface, but described the game as "a beautiful experience." [6]

The Sea Will Claim Everything was nominated at the Telegraph video game awards 2012 for the Best Original Script. [7] It has been included in the IndieGames.com's best of the year lists, at the second position for indie adventure games [8] and twelfth in the overall top. [9]

Related Research Articles

<span class="mw-page-title-main">Jonas Kyratzes</span>

Jonas Kyratzes is a German-Greek video game designer and author of video game industry related articles.

<i>Dear Esther</i> 2012 video game

Dear Esther is an adventure video game developed and published by The Chinese Room. It was released for Microsoft Windows in February 2012 and OS X in May 2012. Ports for PlayStation 4 and Xbox One were released by Curve Digital in September 2016. First released in 2008 as a free modification for the Source game engine, the game was entirely redeveloped for a commercial release in 2012. Featuring minimalistic gameplay, the player's only objective in the game is to explore an unnamed island in the Hebrides, Scotland, listening to a troubled man read a series of letters to his deceased wife. Details of her mysterious death are revealed as the player moves throughout the island.

<i>The Journey Down</i> 2010 video game

The Journey Down is an episodic adventure video game for Linux, Mac OS X, Microsoft Windows, iOS, Xbox One, Nintendo Switch and PlayStation 4 by Skygoblin. An Android version is currently in development.

<i>The Stanley Parable</i> 2013 video game

The Stanley Parable is a story-based video game designed and written by developers Davey Wreden and William Pugh. The game carries themes such as choice in video games, the relationship between a game creator and player, and predestination/fate.

<i>Proteus</i> (video game) 2013 video game

Proteus is a 2013 adventure game designed and created by Ed Key and David Kanaga for Microsoft Windows, OS X, Linux, PlayStation 3, and PlayStation Vita. In the game, the player traverses a procedurally generated environment without prescribed goals. The world's flora and fauna emit unique musical signatures, combinations of which cause dynamic shifts in audio based on the player's surroundings.

<i>Cart Life</i> Simulation video game

Cart Life is a simulation video game developed by Richard Hofmeier using Adventure Game Studio for Microsoft Windows released in 2010. The game was added to Steam in March 2013 but later removed when Hofmeier released the full source code for free.

Elegy for a Dead World is a side-scrolling exploration game where the player writes a diary visible to other players. The player explores three worlds inspired by British romantic poets Shelley, Byron, and Keats. While exploring, the player makes notes on their observations. The notes are publicly visible via Steam Workshop. The collective note taking mechanic earned it an honorable mention for the Nuovo Award in the 2014 Independent Games Festival.

Steve Jackson's Sorcery! is a series of interactive fiction adventure video games developed by Inkle for iOS, Android, Windows, PlayStation, Xbox, and Nintendo Switch, first released on May 2, 2013. The games are based on Steve Jackson's Sorcery! gamebook novels: a four-part spin-off series of the larger Fighting Fantasy series.

<i>Serious Sam VR: The Last Hope</i> 2017 video game

Serious Sam VR: The Last Hope is a 2017 first-person shooter game for virtual reality (VR) developed by Croteam VR and published by Devolver Digital. One or two players fight waves of enemies, including bosses, across five thematic planets. The enemies approach from a 180° field and the player can use dual-wielded weapons while moving across a limited space. To develop The Last Hope and experiment with other VR implementations, Croteam VR was established as a specialised division of Croteam. Devolver Digital announced the game at E3 in June 2016 and launched it in early access that October. After several updates, it was released in September 2017 for Windows with compatibility for the HTC Vive and Oculus Rift VR headsets. The Last Hope received mostly positive reviews, with post-release reception lauding the game's gameplay and visuals while criticising difficulty spikes and issues with the online multiplayer mode.

<i>Virginia</i> (video game) 2016 first-person mystery video game

Virginia is a 2016 first-person mystery adventure video game developed by Variable State and published by 505 Games. The game follows graduate FBI special agent Anne Tarver as she investigates her first case: the disappearance of a boy in rural Virginia.

<i>Phoenix Point</i> 2019 video game

Phoenix Point is a strategy video game featuring a turn-based tactics system that is developed by Bulgaria-based independent developer Snapshot Games. It was released on December 3, 2019, for macOS and Microsoft Windows, for Stadia on January 26, 2021, and Xbox One and PlayStation 4 on October 1, 2021. Phoenix Point is intended to be a spiritual successor to the X-COM series that had been originally created by Snapshot Games head Julian Gollop during the 1990s.

<i>OneShot</i> 2016 video game

OneShot is a puzzle-adventure game developed by indie studio Future Cat and published by Degica. Based on a free version made in 2014, it was released for Microsoft Windows via Steam on December 8, 2016, and on Itch.io on March 12, 2020. A console adaptation, OneShot: World Machine Edition, was released for Nintendo Switch, PlayStation 4, and Xbox One on September 22, 2022.

Transport Fever is a business video game series developed by Urban Games and published by Gambitious Digital Entertainment. The franchise was introduced in 2014, when the first game titled as Train Fever, with the latest game titled as Transport Fever 2 was released in 2019.

We Were Here is a franchise of cooperative first-person adventure video games, created by the Dutch studio Total Mayhem Games.

<i>A Story About My Uncle</i> 2012 video game

A Story About My Uncle is an adventure game by independent developer Gone North Games and published by Coffee Stain Studios in 2014. It was initially developed by students of Södertörn University in 2012, with a full release in May 2014 for Microsoft Windows, and three years later for macOS and Linux. The game was re-developed professionally after collaboration with Coffee Stain Studios.

<i>Sable</i> (video game) 2021 video game

Sable is an open world exploration video game developed by Shedworks and published by Raw Fury. It was released on 23 September 2021, for Microsoft Windows, Xbox One, and Xbox Series X/S, and released on PlayStation 5 on 29 November 2022.

<i>Wildermyth</i> 2021 video game

Wildermyth is a tactical role-playing video game developed and published by Worldwalker Games. First released in 2019, the game was released in full in June 2021 for Linux, macOS, and Windows. A Nintendo Switch version is currently in development. The game received generally positive reviews upon release, with praise mostly directed at the game's use of procedural generation for storytelling.

<i>Silt</i> (video game) 2022 video game

Silt is a surreal underwater puzzle-adventure indie horror game developed by Spiral Circus and published by Fireshine Games for Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, in which the player controls a deep-sea diver who can possess the diverse marine life that enters their vicinity. It was released on June 1, 2022.

<i>Clash: Artifacts of Chaos</i> 2023 video game

Clash: Artifacts of Chaos is a 2023 action-adventure video game developed by ACE Team and published by Nacon. The game is the third installment in the Zeno Clash series.

<i>The Case of the Golden Idol</i> 2022 video game

The Case of the Golden Idol is a 2022 adventure and puzzle video game developed by Color Gray Games and published by Playstack for macOS and Windows. The game depicts a narrative spanning 40 years in the 18th century, in which players collect clues to piece together concepts, characters, and evidence to provide context to the story. The game was developed by Latvian independent developers Ernests and Andrejs Kļaviņš, who aimed to create a detective game influenced by the visual presentation of 1990s adventure games. The Case of the Golden Idol was similarly inspired by the design of the 2018 game Return of the Obra Dinn by Lucas Pope, with the game receiving similar comparisons from reviewers.

References

  1. 1 2 3 Smith, Adam (31 May 2012). "Wot I Think: The Sea Will Claim Everything". Rock Paper Shotgun . Retrieved 26 September 2014.
  2. "The Sea Will Claim Everything on Steam".
  3. 1 2 "The Sea Will Claim Everything". Metacritic . Retrieved 26 September 2014.
  4. "The Sea Will Claim Everything". GameOver. Retrieved 2016-03-05.
  5. Μιχάλης Τέγος (26 June 2012). "The Sea Will Claim Everything" (in Greek). Retrieved 26 September 2014.
  6. "The Sea Will Claim Everything [Review]". Mash Those Buttons. 2012-07-15. Retrieved 2023-12-22.
  7. "Telegraph video game awards 2012". 2012-12-21. Retrieved 26 September 2014.
  8. "Top 10 Indie Adventure Games of 2012". 10 January 2013. Retrieved 26 September 2014.
  9. "Top 10 Indie Games Of 2012 (+2!)". 18 December 2012. Retrieved 26 September 2014.