The Wizard Knight

Last updated
The Wizard Knight
TheWizardKnight.jpg
First combined edition

The Knight
The Wizard
Author Gene Wolfe
Country United States
Language English
Genre Fantasy
Publisher Tor Books
Gollancz (omnibus)
Published2004

The Wizard Knight is a series of epistolary novels written by fantasy and science fiction author Gene Wolfe. It chronicles the journey of Able of the High Heart, an American boy transported to a magical world and supernaturally aged to adulthood. Able (which is not his real name, but rather the name given to him) becomes a knight, and because of his connection with the magical and spiritual elements of the world around him is soon also dubbed a wizard.

Contents

Like many of Wolfe's writings, The Wizard Knight is characterized by a first person narrator – in this case, someone who tells events in fragmentary ways, out of order, and with omissions and connections that must be puzzled out later – though he is not an unreliable narrator.

The two volumes in the series are:

Cosmology

The setting of the novel features elements from Norse, as well as Christian theology and a smattering of European sources, such as Arthurian myth, and involves a seven-tiered world that is separate, but not completely detached, from ours.

The kingdom that Able is taken to is called Celidon, and lies in the middle world, Mythgarthr. The world above it, Skai, is the domain of the Overcyns, who are roughly analogous to the Æsir of Norse mythology, and to whom the inhabitants of Mythgarthr properly owe fealty. Terrible giants called "The Giants of Winter and Old Night", also dwell there, and are their foes. Above Skai is Kleos, which, being far from Mythgarthr, is not much explained. Two of its inhabitants are introduced: Parka, a being much like one of the Norns, and Michael, who is much like the archangel Michael. The Overcyns of Skai owe their obedience to those who dwell in Kleos. The highest world is Elysion, and only The Most High God lives there.

Below Mythgarthr is the world Aelfrice, which is primarily peopled by small elemental beings called the Aelf. They belong to a number of clans such as the Fire Aelf and the Moss Aelf, and were themselves created by the collective creature Kulili, who lives in Aelfrice still. The Aelf properly owe their worship to the people of Mythgarthr, who they call the "old gods", but often stray in their faithfulness, sometimes even tricking humans into worshiping them. Below Aelfrice is Muspel, a world of fire and dragons. Last and lowest is Niflheim, the world of The Most Low God.

Time flows more rapidly the higher one ascends in the worlds; Able spends short times in Aelfrice and Muspel and returns to Mythgarthr to discover weeks or months have passed; similarly, he spends decades in Skai and returns to find only a week has passed. It is implied that time stops completely in Niflheim and is infinitely fast in Elysion.

Characters

Synopsis

Throughout The Wizard Knight, Sir Able meets with strange and powerful creatures who give him various gifts. Disiri gives him the gift of sudden manhood and great strength. Some of the Earth Aelf (Bodachan) give him the magical dog Gylf. Garsecg gives him the power to call upon the ocean's waves to increase his strength and stamina. Two Fire Aelf, Baki and Uri, serve Sir Able after swearing allegiance to him.

Able's character is that of a young American boy from the modern era who is captured by Aelf, who bring him to the land of Aelfrice and eventually release him in Mythgarthr. His memories of that time in Aelfrice are non-existent, though, apparently removed by the Aelf. In Mythgarthr he falls in love with Disiri, the Queen of the Moss Aelf, and would do anything to be with her and for her to love him.

The first book finds Sir Able on a quest to find the sword Eterne, which Disiri says would be used by a knight worthy of her. Sir Able meets with Sir Ravd, who teaches him something of what it means to be a knight, then is killed by bandits. Sir Able takes a sea voyage to meet with Sir Ravd's lord but the ship is waylaid by cannibal barbarians called Osterlings and Sir Able is wounded. Sea Aelf take Able to Aelfrice to meet with Garsecg who teaches him about the ocean and shows him how to heal himself.

Sir Able returns to Mythgarthr but has difficulty in convincing the knights of Duke Marder that he is also a knight. After a brawl in which Sir Able is nearly killed, he accepts a knightly quest to hold a pass against all comers till the snow closes it. On his way to the pass he joins company with a talking cat named Mani and then a diplomatic expedition led by Baron Beel who is taking presents to Gilling, king of the Angrborn, the giants of Mythgarthr, in an attempt to bring an end to the constant warfare between the giants and the human kingdom of Celidon.

Sir Able enters the world of Aelfrice again and finds the sword Eterne, which he is able to wield. With the sword he slays the dragon Grengarm, dying in the process (although this is not made clear until well into the second book). He is brought by Alvit, a Valkyrie to the Valfather's castle in Skai, the realm above Mythgarthr (a clear parallel to the Norse idea of Valhalla). This is the end of the first book.

The second book, The Wizard, begins with Toug helping Baron Beel's diplomatic expedition in the capital city of the giants. Soon Sir Able reappears, riding a young unicorn that can fly (though it has no wings) and wielding Eterne. Sir Able has been 20 years with the Valfather fighting the giants but has now returned to Mythgarthr. Only a week or so has passed in the world of the other human characters. Sir Able now has the powers of a being of Skai but he cannot use his those powers because he promised the Valfather that he would not.

The diplomatic expedition to Jotunland, the land of giants, ends badly as the king of giants is mortally wounded during a staged combat. Baron Beel's daughter, Idnn, marries the king of the giants shortly before he dies, and then claims rule over the giantesses of Jotunland. With Sir Able's help, Baron Beel's expedition retreats back to the realm of men, defeating a host of giants along the way.

Another war is going on, fought between king Arnthor's army and the army of the cannibal Osterlings. Sir Able fights and wins a great combat with the undead champion of the king's sister Morcaine, and then is granted an audience with the king. He delivers a speech which angers the king, and is imprisoned for more than a year. He leaves Mythgarthr and travels with Lord Escan to Aelfrice and the worlds under it.

With the king dying and the Osterlings nearly victorious, Sir Able returns with Lord Escan to Mythgarthr and his force meets up with the king's army at Burning Mountain. Able convinces the king to give up the mountain to retreat and gather his forces. After they gather more forces, a final battle is waged against the Osterlings. Sir Able commands the Aelf to come to their aid, and as he is a being of Mythgarthr and a god to the Aelf, they comply. The battle is won, and he leaves Mythgarthr to live with Disiri in the land of the Moss Aelf. The book then goes on to state in the last few pages that Michael (from Kleos) has a request from his master for Sir Able to be his champion, and also that Michael has found a way to transport the book (written as a letter to Ben (Sir Able's brother)) back to America so that Ben can read it. This is the end of the second book.

Publication information

NamePublishedISBNNotes
The KnightTor, 2004 ISBN   0-7653-0989-0 Volume 1;
Nebula Award nominee, 2004 [2]
The WizardTor, 2004 ISBN   0-7653-1201-8 Volume 2;
The Wizard KnightGollancz, 2005Both stories in one volume;
Locus Award nominee, 2005; [3]
World Fantasy Award nominee, 2005 [3]

Related Research Articles

In Norse cosmology, Muspelheim, also called Muspell, is a realm of fire.

<i>The Sword in the Stone</i> (novel) 1938 novel by T. H. White

The Sword in the Stone is a 1938 novel by British writer T. H. White. First published by Collins in the United Kingdom as a stand-alone work, it later became the first part of a tetralogy, The Once and Future King. A fantasy of the boyhood of King Arthur, it is a sui generis work which combines elements of legend, history, fantasy, and comedy. Walt Disney Productions adapted the story to an animated film, and the BBC adapted it to radio.

<i>Sinbad of the Seven Seas</i> 1989 film by Luigi Cozzi, Enzo G. Castellari

Sinbad of the Seven Seas is a 1989 Italian fantasy film produced and directed by Enzo G. Castellari from a story by Luigi Cozzi, revolving around the adventures of Sinbad the Sailor. Sinbad must recover five magical stones to free the city of Basra from the evil spell cast by a wizard, which his journey takes him to mysterious islands and he must battle magical creatures in order to save the world.

Magical creatures are an aspect of the fictional Wizarding World contained in the Harry Potter series and connected media originally created by British author J. K. Rowling. Throughout the seven main books of the series, Harry and his friends encounter many of these creatures on their adventures in Hogwarts, the Forbidden Forest, or other locations throughout the Wizarding World. In addition, students learn to take care of creatures such as hippogriffs and unicorns in the Care of Magical Creatures class at Hogwarts. Rowling has also written Fantastic Beasts and Where to Find Them, a guide to the magical beasts found in the series, and based on the fictional textbook of the same name written by Newt Scamander and used by students at Hogwarts.

The Dragon Knight is a series of fantasy novels begun in 1976 by American writer Gordon R. Dickson. The first book, based on the short story "St. Dragon and the George", was loosely adapted in the 1982 animated movie The Flight of Dragons by Rankin/Bass. The title here refers in part to an in-universe nomenclature, wherein the story's dragons use the name "george" as a synonym or substitute of "human", after 'St. George the Dragon-Slayer', and in part a reference to the latter.

<span class="mw-page-title-main">Shining Knight (Sir Justin)</span> Comics character

Shining Knight (Sir Justin) is a fictional superhero appearing in American comic books published by DC Comics, the first of several to use the name Shining Knight. He was created by Creig Flessel and first appeared in Adventure Comics #66 (September 1941). He appeared regularly until issue #125, and off and on until issue #166.

<i>King Arthur and the Knights of Justice</i> US 1992–1993 animated TV series

King Arthur and the Knights of Justice is an animated series produced by Golden Films, C&D and Bohbot Entertainment. The series was created by Diane Eskenazi and Avi Arad who were also executive producers of the series, which lasted for two seasons of 13 episodes each. Its first episode aired on September 13, 1992, and the last episode was on December 12, 1993. It aired as part of Bohbot's Amazin' Adventures programming block.

The Surprising Adventures of the Magical Monarch of Mo and His People is the first full-length children's fantasy novel by L. Frank Baum. Originally published in 1899 as A New Wonderland, Being the First Account Ever Printed of the Beautiful Valley, and the Wonderful Adventures of Its Inhabitants, the book was reissued in 1903 with a new title in order to capitalize upon the alliterative title of Baum's successful The Wonderful Wizard of Oz. The book is only slightly altered—Mo is called Phunniland or Phunnyland, but aside from the last paragraph of the first chapter, they are essentially the same book. It is illustrated by Frank Ver Beck.

<i>Magic Kingdom for Sale—Sold!</i> 1986 fantasy novel by Terry Brooks

Magic Kingdom for Sale—Sold! is a fantasy novel by American writer Terry Brooks, the first in his Magic Kingdom of Landover series. Written in 1986, it tells the story of how Ben Holiday, a talented but depressed Chicago trial lawyer, comes to be king of Landover, an otherworldly magical kingdom. The book was re-released as part of a Landover omnibus in 2009.

<i>Fablehaven</i> Young adult fantasy series

Fablehaven is a fantasy book series for children written by Brandon Mull. The book series, which includes Fablehaven, Fablehaven: Rise of the Evening Star, Fablehaven: Grip of the Shadow Plague, Fablehaven: Secrets of the Dragon Sanctuary and Fablehaven: Keys to the Demon Prison, is published by Shadow Mountain in hardcover and Simon & Schuster in paperback. It is followed by the five-part sequel series Dragonwatch.

<i>Magic and Mayhem</i> 1998 video game

Magic & Mayhem is a fantasy/mythology-themed real-time strategy game designed by Julian Gollop and developed by Mythos Games. It was published by Virgin Interactive Entertainment in late 1998, and by Bethesda soon after in 1999. Although the game received generally positive criticisms, it met a quiet public reception.

<i>House of Many Ways</i> Book by Diana Wynne Jones

House of Many Ways is a young adult fantasy novel written by Diana Wynne Jones. The story is set in the same world as Howl's Moving Castle and Castle in the Air.

<span class="mw-page-title-main">Rubeus Hagrid</span> Fictional character from Harry Potter

Rubeus Hagrid is a fictional character in the Harry Potter book series written by J. K. Rowling. He is introduced in Harry Potter and the Philosopher's Stone as a half-giant and half-human who is the gamekeeper and Keeper of Keys and Grounds of Hogwarts, the primary setting for the first six novels. In the third novel Harry Potter and the Prisoner of Azkaban, Hagrid is promoted to Care of Magical Creatures professor, and is later revealed to be a member of the Order of the Phoenix. A loyal, friendly, softhearted personality who is easily brought to tears, he is also known for his thick West Country accent.

<i>Magic Kingdom of Landover</i> Fantasy fiction series by Terry Brooks

The Magic Kingdom of Landover is a series of six fantasy novels by Terry Brooks following the adventures of a former trial lawyer named Ben Holiday, who purchases a magical kingdom.

<i>Fablehaven: Secrets of the Dragon Sanctuary</i>

Fablehaven: Secrets of the Dragon Sanctuary is the fourth novel in The New York Times' bestselling Fablehaven series.

<i>Fablehaven: Keys to the Demon Prison</i> 2010 novel by Brandon Mull

Fablehaven: Keys to the Demon Prison is the fifth and final installment in the best-selling Fablehaven series by Brandon Mull.

<span class="mw-page-title-main">King Arthur in comics</span> The fictional British monarch in printed narrative art

King Arthur(Arthur Pendragon) is a legendary figure used commonly in comic books.

References

  1. The Wizard Knight, Chapter 4
  2. "2004 Award Winners & Nominees". Worlds Without End. Retrieved 2009-07-07.
  3. 1 2 "2005 Award Winners & Nominees". Worlds Without End. Retrieved 2009-07-07.