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Company type | Incorporated |
---|---|
Industry | video game industry |
Founded | 1987Campbell, California, United States | in
Defunct | 1996 |
Fate | Parent company, IntraCorp. dissolution |
Headquarters | 2105 South Bascom Avenue, Suite 290, Campbell, CA 95008 , |
Key people | Tom Frisina, CEO [1] |
Products | Video games |
Parent | IntraCorp (1994 - 1996 r) |
Three-Sixty Pacific was an American video game publisher and developer. Founded in the late 1980s by avid wargamers and military history enthusiasts, they were acquired by IntraCorp Entertainment Inc. in 1994. [2] [3]
They have developed the most popular naval game ever (according to MobyGames) called Harpoon (1989) (a game based on Larry Bond's tabletop wargame that was inducted into Computer Gaming 150 Best Games of All Time and is still regarded today as the best naval simulation ever produced), Harpoon 2 (1992), and Harpoon 3. They also made the popular Theatre of War (1992), which is considered one of the first multiplayer RTS games of all time.
They developed a World War II naval strategy game called Victory_at_Sea_(game) (1993) which was a Mac (only?) computer game.
They published the game Dark Castle in 1987 and Armor Alley in 1990, both for the Macintosh computer.
Other games published: Thud Ridge: American Aces In 'Nam (1987/88), Das Boot (1992), Blue Max: Aces of the Great War (1990/91), Beyond Dark Castle (1989), High Command: Europe 1939-1945 (1992), Megafortress (1992), Patriot (1993), Sands of Fire (1990).
Their last projects were the V for Victory series (Gold-Juno-Sword (1992), Market-Garden (1993), D-Day Utah Beach (1991) and Velikiye Luki (1993)) and are Theatre of War 2 . They also produced the game variant of the popular novel Das Boot. All the covers for Megafortress, Das Boot, and V for Victory titles featured cover art by illustrator Marc Ericksen.
Three-Sixty faced financial difficulties in late 1993. Computer Gaming World in February 1994 reported that Broderbund had agreed to become the company's distributor, and had advanced funds to complete Harpoon II and Victory at Sea. [4]
High Command was a runner-up for Computer Gaming World's 1993 "Wargame of the Year" award, which ultimately went to Clash of Steel . The editors wrote of High Command, "A refinement of the previously released game, this strategic tour de force by Gregg Carter and Joey Nonnast offers more hard data than the previous incarnation and a more comprehensive economic model. This is the wargame of choice for those who want a detailed, realistic simulation." [5]
Strategic Simulations, Inc. (SSI) was a video game developer and publisher with over 100 titles to its credit from its founding in 1979 to its dissolution in 1994. The company was especially noted for its numerous wargames, its official computer game adaptations of Dungeons & Dragons, and for the groundbreaking Panzer General series.
Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." Computer Games Magazine later dubbed him "as much of an institution in his niche of computer gaming as Sid Meier, Will Wright, or John Carmack are in theirs."
Harpoon is a series of realistic air and naval computer wargames based upon Larry Bond's miniatures game of the same name. Players can choose between either the Blue or Red side in simulated naval combat situations, which includes local conflicts as well as simulated Cold War confrontations between the Superpowers. Missions range from small missile boat engagements to large oceanic battles, with dozens of vessels and hundreds of aircraft. The game includes large databases containing many types of real world ships, submarines, aircraft, and land defenses.
Armor Alley is a computer wargame for DOS and Mac OS published by Three-Sixty Pacific in 1991. It is modelled on the Apple II game Rescue Raiders. Player can compete against the computer or other humans via LAN. The game supports cooperative multiplayer of up to two players per side. The player controls a helicopter armed with a limited number of munitions, such as missiles, bombs, machine guns, and napalm. As the player requisitions computer-controlled tanks, infantry, engineers. Mobile missile platforms, and vans round out available firepower.
Matrix Games is a publisher of PC games, specifically strategy games and wargames. It is based in Ohio, US, and Surrey, UK.
Albert A. Nofi, is an American military historian, defense analyst, and designer of board and computer wargaming systems.
Great Naval Battles is a series of computer games by Strategic Simulations which simulate combat between naval vessels. It consist of five separate games, four of which depict various phases of World War II. Each game combines a wider view of the action on a fleet scale, as well as controls for individual ships. SSI covered similar themes in another naval game, Fighting Steel, which was released afterwards, in 1999.
Gary Grigsby's Pacific War is a 1992 strategy wargame released by Strategic Simulations, Inc. It covers World War II in the Pacific between the Japanese Empire and the Allies, which include the United States, the British Empire, the Netherlands, Australia, New Zealand, Canada, the Philippines, and China. The main map of the game stretches from north of the Aleutians to southern New Zealand and Australia, and from the eastern coast of India to the West Coast of North America. It includes aircraft carrier operations, amphibious assaults, surface bombardments/engagements, strategic bombing, kamikazes, and the submarine war against naval and merchant shipping.
Megafortress is a flight simulation video game developed by Artech Digital Entertainment and released by Three-Sixty Pacific Inc in 1991. The game takes place in the late 1980s and early 1990s and features three distinct sets of missions: Red Flag (USAF) training exercises at Nellis Air Force Base in Nevada, a fictional series of missions during the First Gulf War, and a special mission which reenacts the plot of the novel Flight of the Old Dog.
Harpoon is a computer wargame published by Three-Sixty Pacific in 1989 for DOS. This was the first game in the Harpoon series. It was ported to the Amiga and Macintosh.
V for Victory: D-Day Utah Beach is a 1991 computer wargame developed by Atomic Games and published by Three-Sixty Pacific. It was widely lauded and repeatedly reviewed as the best wargame of its era. Its success led to three further games in the V for Victory series, and then the similar World at War series published by Avalon Hill.
Carriers at War 1941-1945: Fleet Carrier Operations in the Pacific is a 1984 computer wargame by Strategic Studies Group for Apple II and Commodore 64. The game was designed by Roger Keating and Ian Trout. A remake, Carriers at War, was released for DOS in 1992. A sequel to the remake, Carriers at War II, was released for DOS and Mac OS in 1993. A second remake was published by Matrix Games in 2007 for Microsoft Windows.
Steel Panthers is a 1995 computer wargame developed and published by Strategic Simulations. Designed by Gary Grigsby and Keith Brors, it simulates ground warfare during World War II, across the Western Front, Eastern Front and Pacific Theatre.
Carriers at War 1941-1945: Fleet Carrier Operations in the Pacific is a 1992 wargame by Strategic Studies Group for MS-DOS and Macintosh. It is a remake of the 1984 Carriers at War. An expansion pack, Carriers at War: Construction Kit, was released in 1993. A sequel, Carriers at War II, was also released in 1993.
Operation Crusader is a 1994 computer wargame developed by Atomic Games and published by Avalon Hill.
The Cardinal of the Kremlin is a 1991 video game based on the 1988 Tom Clancy novel of the same name. It was developed by Capstone Software and published by IntraCorp for Amiga and DOS.
Patton Strikes Back: The Battle of the Bulge is a 1991 computer wargame designed by Chris Crawford and published by Broderbund for the Macintosh and MS-DOS.
Warship is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It covers naval conflict during the Pacific War.
Harpoon II is a computer wargame published by Three-Sixty Pacific in 1994 for DOS. This was the second game in the Harpoon series. It was ported to the Macintosh in 1996 by IntraCorp.
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