Today I Die

Last updated
Today I Die
Today I Die Title Screen.png
Developer(s) Daniel Benmergui
Composer(s) Hernan Rozenwasser
Platform(s) Browser, Flash
Release2008
Genre(s) Puzzle game, [1] artgame
Mode(s) Single-player

Today I Die is a short 2008 Flash game created by Argentine game designer Daniel Benmergui. The game has been classified as an art game and requires the player to pull apart and reconstruct a poem by clicking on a number of words contained within it, changing its narrative meaning piece by piece. [2] Kevin Veale has referred to it as an example of "interactive cinema." [1]

Contents

Reception

The game was chosen as a finalist for the Nuovo Award for innovative games at the 2010 Independent Games Festival and also chosen for the Experimental Gameplay Workshop in 2009. [3] [4] Gus Mastrapa of the website The A.V. Club called it "imaginative" but called the nostalgia-inducing graphics "heavy-handed". [5]

References

  1. 1 2 Veale, Kevin (12 April 2021). ""Interactive Cinema" Is an Oxymoron, but May Not Always Be". Archived from the original on 2021-04-12.
  2. Bush, Matthew; Gentic, Tania (2016). Technology, literature, and digital culture in Latin America : mediatized sensibilities in a globalized era. New York. ISBN   9781317548966.{{cite book}}: CS1 maint: location missing publisher (link)
  3. "The 16th Annual Independent Games Festival". Archived from the original on 2014-02-22. Retrieved 2014-02-18.
  4. "Mind-blowing experimental games highlighted at Game Developers Conference". CP24. 27 March 2009.
  5. Mastrapa, Gus (18 May 2009). "Today I Die". The A.V. Club. Archived from the original on 19 September 2021. Retrieved 7 August 2021.