Topo Soft was one of the Spanish software house for 8-bit home computers that emerged during the eighties. They were part of the golden era of Spanish software. It disappeared in 1994 due to economic problems related with the late arrival of 16-bit computers in Spain. Some of its workers founded Pyro Studios in 1998.
The games published included Survivor, and other games for the MSX, and PC.The game Desperado was published in England as "Gun Smoke"
The Dragon 32 and Dragon 64 are home computers that were built in the 1980s. The Dragons are very similar to the TRS-80 Color Computer, and were produced for the European market by Dragon Data, Ltd., initially in Swansea, Wales before moving to Port Talbot, Wales and by Eurohard S.A. in Casar de Cáceres, Spain, and for the US market by Tano of New Orleans, Louisiana. The model numbers reflect the primary difference between the two machines, which have 32 and 64 kilobytes of RAM, respectively.
MIDI is a technical standard that describes a communications protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, computers, and related audio devices for playing, editing and recording music. The specification originates in a paper titled Universal Synthesizer Interface, published by Dave Smith and Chet Wood, then of Sequential Circuits, at the October 1981 Audio Engineering Society conference in New York City.
Broderbund Software, Inc. was an American maker of video games, educational software, and productivity tools. Broderbund is best known for the 8-bit video game hits Choplifter, Lode Runner, Karateka, and Prince of Persia, as well as The Print Shop—originally for printing signs and banners on dot matrix printers—and the Myst and Carmen Sandiego games. The company was founded in Eugene, Oregon, and moved to San Rafael, California, then later to Novato, California. Broderbund was purchased by The Learning Company in 1998.
MicroProse is an American video game publisher and developer founded by Bill Stealey and Sid Meier in 1982. It developed and published numerous games, including starting the Civilization and X-COM series. Most of their internally developed titles were vehicle simulation and strategy games.
Hudson Soft Co., Ltd was a Japanese video game company that released numerous games for video game consoles, home computers and mobile phones, mainly from the 1980s to the 2000s. It was headquartered in the Midtown Tower in Tokyo Midtown, Akasaka, Minato, Tokyo, Japan, with an additional office in the Hudson Building in Sapporo.
Telecomsoft was a British video game publisher and a division of British Telecom. The company was founded by Dr. Ederyn Williams in 1984 and operated three separate labels: Firebird, Rainbird, and Silverbird.
Ocean Software Ltd was a British software development company, that became one of the biggest European video game developers and publishers of the 1980s and 1990s.
Chessmaster is a chess-playing computer game series which is now owned and developed by Ubisoft. It is the best-selling chess franchise in history, with more than five million units sold as of 2002.
EAGLE is a scriptable electronic design automation (EDA) application with schematic capture, printed circuit board (PCB) layout, auto-router and computer-aided manufacturing (CAM) features. EAGLE stands for Easily Applicable Graphical Layout Editor and is developed by CadSoft Computer GmbH. The company was acquired by Autodesk Inc. in 2016.
The GX4000 is a video game console that was manufactured by Amstrad. It was the company's short-lived attempt to enter the games console market. The console was released in Europe in 1990 and was an upgraded design based on the then still-popular CPC technology. The GX4000 shared hardware architecture with Amstrad's CPC Plus computer line, which was released concurrently. This allowed the system to be compatible with the majority of CPC Plus software.
VideoGames & Computer Entertainment was an American magazine dedicated to covering video games on computers, home consoles and arcades. It was published by LFP, Inc. from the late 1980s until the mid-1990s. Offering game reviews, previews, game strategies and cheat codes as well as coverage of the general industry, VG&CE was also one of the first magazines to cover both home console and computer games. The magazine gave out annual awards in a variety of categories, divided between the best of home video games and computer video games. The magazine was known for its artwork by Alan Hunter and other freelance artists.
After The War is a video game published in 1989 by Dinamic Software, in which the player controls a character through a post-apocalyptic city, probably after a nuclear war. Released and unreleased artworks by Luis Royo and Alfonso Azpiri reveals that the city should be a post-nuclear version of New York City.
Opera Soft was a Spanish computer game developer of the Golden Era of Spanish Software of the 1980s. It released many games for the ZX Spectrum, Amstrad CPC and similar computers in the mid-1980s, but its games were not as popular on the PC. Founded in 1986, the company obtained success with its title Livingstone, supongo in the same year. The game is based on the 19th-century explorer Dr. Livingstone. Within Spain, one of their most popular games was La Abadía del Crimen, based on Umberto Eco's novel The Name of the Rose.
SoftSide is a defunct computer magazine, begun in October 1978 by Roger Robitaille and published by SoftSide Publications of Milford, New Hampshire.
DROsoft is a Spanish computer and video game software distributor headquartered in Madrid. The company was founded in 1985 out of DRO Records, Spain's first independent record label. It is considered to have played a part in the golden age of Spanish software, having been described as one of the "principal distributors" of the age.
Cosmi Corporation (COSMI) is an American computer software company based in Carson, California.
The golden age of Spanish software was a time, between 1983 and 1992, when Spain became the second largest 8 bit computer entertainment software producer in Europe, only behind the United Kingdom. The disappearance of the 8 bit technology and its replacement by the 16 bit machines marked the end of this era, during which many software companies based in Spain launched their career: Dinamic Software, Topo Soft, Opera Soft, Made in Spain and Zigurat among others. The name Edad de oro del soft español was coined by specialized magazines of the time and has been used to refer to these years until nowadays.
The history of video gaming in Spain dates back to the 1970s, and by 2014 the country was the 10th-highest-grossing market for video games worldwide. In 2018, the Spanish video game market posted a revenue of €1.53 million, up from €1.35 million in 2017. The country's audience of game players was 16.8 million that year; demographically, it was 59% male and 41% female. Reportedly 80% of people aged 6-to-10 played video games, while 24% of those in the 45–64 age range did so.
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