A tree topology, or star-bus topology, is a hybrid network topology in which star networks are interconnected via bus networks. [1] [2] Tree networks are hierarchical, and each node can have an arbitrary number of child nodes.
A regular tree network's topology is characterized by two parameters: the branching, , and the number of generations, . The total number of the nodes, , and the number of peripheral nodes , are given by [3]
Three parameters are crucial in determining the statistics of random tree networks, first, the branching probability, second the maximum number of allowed progenies at each branching point, and third the maximum number of generations, that a tree can attain. There are a lot of studies that address the large tree networks, however small tree networks are seldom studied. [4]
A group at MIT has developed a set of functions for Matlab that can help in analyzing the networks. These tools could be used to study the tree networks as well.
L. de Weck, Oliver. "MIT Strategic Engineering Research Group (SERG), Part II" . Retrieved May 1, 2018.
A Bayesian network is a probabilistic graphical model that represents a set of variables and their conditional dependencies via a directed acyclic graph (DAG). Bayesian networks are ideal for taking an event that occurred and predicting the likelihood that any one of several possible known causes was the contributing factor. For example, a Bayesian network could represent the probabilistic relationships between diseases and symptoms. Given symptoms, the network can be used to compute the probabilities of the presence of various diseases.
A scale-free network is a network whose degree distribution follows a power law, at least asymptotically. That is, the fraction P(k) of nodes in the network having k connections to other nodes goes for large values of k as
In mathematics, random graph is the general term to refer to probability distributions over graphs. Random graphs may be described simply by a probability distribution, or by a random process which generates them. The theory of random graphs lies at the intersection between graph theory and probability theory. From a mathematical perspective, random graphs are used to answer questions about the properties of typical graphs. Its practical applications are found in all areas in which complex networks need to be modeled – many random graph models are thus known, mirroring the diverse types of complex networks encountered in different areas. In a mathematical context, random graph refers almost exclusively to the Erdős–Rényi random graph model. In other contexts, any graph model may be referred to as a random graph.
In probability theory, a branching process is a type of mathematical object known as a stochastic process, which consists of collections of random variables. The random variables of a stochastic process are indexed by the natural numbers. The original purpose of branching processes was to serve as a mathematical model of a population in which each individual in generation produces some random number of individuals in generation , according, in the simplest case, to a fixed probability distribution that does not vary from individual to individual. Branching processes are used to model reproduction; for example, the individuals might correspond to bacteria, each of which generates 0, 1, or 2 offspring with some probability in a single time unit. Branching processes can also be used to model other systems with similar dynamics, e.g., the spread of surnames in genealogy or the propagation of neutrons in a nuclear reactor.
In the study of graphs and networks, the degree of a node in a network is the number of connections it has to other nodes and the degree distribution is the probability distribution of these degrees over the whole network.
A cyclic cellular automaton is a kind of cellular automaton rule developed by David Griffeath and studied by several other cellular automaton researchers. In this system, each cell remains unchanged until some neighboring cell has a modular value exactly one unit larger than that of the cell itself, at which point it copies its neighbor's value. One-dimensional cyclic cellular automata can be interpreted as systems of interacting particles, while cyclic cellular automata in higher dimensions exhibit complex spiraling behavior.
In the study of complex networks, a network is said to have community structure if the nodes of the network can be easily grouped into sets of nodes such that each set of nodes is densely connected internally. In the particular case of non-overlapping community finding, this implies that the network divides naturally into groups of nodes with dense connections internally and sparser connections between groups. But overlapping communities are also allowed. The more general definition is based on the principle that pairs of nodes are more likely to be connected if they are both members of the same community(ies), and less likely to be connected if they do not share communities. A related but different problem is community search, where the goal is to find a community that a certain vertex belongs to.
The Watts–Strogatz model is a random graph generation model that produces graphs with small-world properties, including short average path lengths and high clustering. It was proposed by Duncan J. Watts and Steven Strogatz in their article published in 1998 in the Nature scientific journal. The model also became known as the (Watts) beta model after Watts used to formulate it in his popular science book Six Degrees.
In applied probability theory, the Simon model is a class of stochastic models that results in a power-law distribution function. It was proposed by Herbert A. Simon to account for the wide range of empirical distributions following a power-law. It models the dynamics of a system of elements with associated counters. In this model the dynamics of the system is based on constant growth via addition of new elements as well as incrementing the counters at a rate proportional to their current values.
In the study of scale-free networks, a copying mechanism is a process by which such a network can form and grow, by means of repeated steps in which nodes are duplicated with mutations from existing nodes. Several variations have been studied. In the general copying model, a growing network starts as a small initial graph and, at each time step, a new vertex is added with a given number k of new outgoing edges. As a result of a stochastic selection, the neighbors of the new vertex are either chosen randomly among the existing vertices, or one existing vertex is randomly selected and k of its neighbors are "copied" as heads of the new edges.
A Boolean network consists of a discrete set of boolean variables each of which has a Boolean function assigned to it which takes inputs from a subset of those variables and output that determines the state of the variable it is assigned to. This set of functions in effect determines a topology (connectivity) on the set of variables, which then become nodes in a network. Usually, the dynamics of the system is taken as a discrete time series where the state of the entire network at time t+1 is determined by evaluating each variable's function on the state of the network at time t. This may be done synchronously or asynchronously.
In the mathematical field of graph theory, the Erdős–Rényi model refers to one of two closely related models for generating random graphs or the evolution of a random network. These models are named after Hungarian mathematicians Paul Erdős and Alfréd Rényi, who introduced one of the models in 1959. Edgar Gilbert introduced the other model contemporaneously and independently of Erdős and Rényi. In the model of Erdős and Rényi, all graphs on a fixed vertex set with a fixed number of edges are equally likely. In the model introduced by Gilbert, also called the Erdős–Rényi–Gilbert model, each edge has a fixed probability of being present or absent, independently of the other edges. These models can be used in the probabilistic method to prove the existence of graphs satisfying various properties, or to provide a rigorous definition of what it means for a property to hold for almost all graphs.
In graph theory, a random geometric graph (RGG) is the mathematically simplest spatial network, namely an undirected graph constructed by randomly placing N nodes in some metric space and connecting two nodes by a link if and only if their distance is in a given range, e.g. smaller than a certain neighborhood radius, r.
A Google matrix is a particular stochastic matrix that is used by Google's PageRank algorithm. The matrix represents a graph with edges representing links between pages. The PageRank of each page can then be generated iteratively from the Google matrix using the power method. However, in order for the power method to converge, the matrix must be stochastic, irreducible and aperiodic.
Hierarchical network models are iterative algorithms for creating networks which are able to reproduce the unique properties of the scale-free topology and the high clustering of the nodes at the same time. These characteristics are widely observed in nature, from biology to language to some social networks.
In network science, a biased random walk on a graph is a time path process in which an evolving variable jumps from its current state to one of various potential new states; unlike in a pure random walk, the probabilities of the potential new states are unequal.
The stochastic block model is a generative model for random graphs. This model tends to produce graphs containing communities, subsets of nodes characterized by being connected with one another with particular edge densities. For example, edges may be more common within communities than between communities. Its mathematical formulation has been firstly introduced in 1983 in the field of social network by Holland et al. The stochastic block model is important in statistics, machine learning, and network science, where it serves as a useful benchmark for the task of recovering community structure in graph data.
Copying network models are network generation models that use a copying mechanism to form a network, by repeatedly duplicating and mutating existing nodes of the network. Such a network model has first been proposed in 1999 to explain the network of links between web pages, but since has been used to model biological and citation networks as well.
Maximum-entropy random graph models are random graph models used to study complex networks subject to the principle of maximum entropy under a set of structural constraints, which may be global, distributional, or local.
A Graph neural network (GNN) is a class of artificial neural networks for processing data that can be represented as graphs.