Designers | Rob Bontenbal |
---|---|
Illustrators | Jan van Haasteren |
Publishers | Jumbo Games |
Players | 2 to 4 |
Playing time | 60 minutes |
Age range | 8 years and up |
Um Reifenbreite is a bicycle racing themed board game for two to four players. It was invented by Rob Bontenbal. [1]
Klaus Teuber was a German board game designer best known as the creator of Catan. Originally working as a dental technician, he began designing games first as a hobby then as a full-time career.
3D tic-tac-toe, also known by the trade name Qubic, is an abstract strategy board game, generally for two players. It is similar in concept to traditional tic-tac-toe but is played in a cubical array of cells, usually 4×4×4. Players take turns placing their markers in blank cells in the array. The first player to achieve four of their own markers in a row wins. The winning row can be horizontal, vertical, or diagonal on a single board as in regular tic-tac-toe, or vertically in a column, or a diagonal line through four boards.
Days of Wonder is a board game publisher founded in 2002 and owned by Asmodee Group since 2014. Days of Wonder distributes its games to 25 countries. It specializes in German-style board games and has branched out to include some online games. Days of Wonder has published games in several languages including English, Dutch, French, German, Russian, and Greek. Days of Wonder was co-founded by Eric Hautemont, Mark Kaufmann and Yann Corno.
Ticket to Ride is a railway-themed German-style board game designed by Alan R. Moon. It was illustrated by Julien Delval and Cyrille Daujean and published in 2004 by Days of Wonder. The game is also known as Zug um Zug (German), Les Aventuriers du Rail (French), Aventureros al Tren (Spanish), Wsiąść do pociągu (Polish), and Menolippu (Finnish).
This page lists board and card games, wargames, miniatures games, and tabletop role-playing games published in 1992. For video games, see 1992 in video gaming.
BoardGameGeek (BGG) is an online forum for board gaming hobbyists and a game database that holds reviews, images and videos for over 125,600 different tabletop games, including European-style board games, wargames, and card games. In addition to the game database, the site allows users to rate games on a 1–10 scale and publishes a ranked list of board games.
Journey through Europe or Explore Europe is a family board game in which the players travel around a map of Europe, rolling a die to move. When they have reached all their objective cities, they try to return home to win.
Barbu, also known as Tafferan, is a trick-taking, compendium card game similar to hearts, in which four players take turns leading seven different sub-games over the course of 28 deals. Barbu originated in France in the early 20th century where it was especially popular with university students, and became a prominent game among French bridge players in the 1960s. The French version of the game was originally played with a stripped deck of 32 cards ranked seven to ace in each suit. Modern forms are played with a full 52-card deck. Barbu may be descended from earlier compendium games popular with students and originating in the Austro-Hungarian Empire such as Lorum or Quodlibet.
Rick Priestley is a British game designer and author mainly known as the creator of Warhammer miniature wargame.
To Court the King is a dice-based board game for 2–5 players designed by Tom Lehmann. It was published in German by Amigo Spiele as Um Krone und Kragen in 2006, and in English as To Court the King by Rio Grande Games. The basic mechanics of rolling and re-rolling dice have drawn comparisons to the game of Yahtzee.
Agricola is a Euro-style board game created by Uwe Rosenberg. It is a worker placement game with a focus on resource management. In Agricola, players are farmers who sow, plow the fields, collect wood, build stables, buy animals, expand their farms and feed their families. After 14 rounds players calculate their score based on the size and prosperity of the household.
Z-Man Games is an American board game company, incorporated in 1999. It was named after its founder, Zev Shlasinger. The company is known for their Pandemic series of board games, as well as being the sole publisher for the English editions of popular Eurogames, such as Carcassonne and Terra Mystica.
Pandemic is a cooperative board game designed by Matt Leacock and first published by Z-Man Games in the United States in 2008. Pandemic is based on the premise that four diseases have broken out in the world, each threatening to wipe out a region. The game accommodates two to four players, each playing one of seven possible roles: dispatcher, medic, scientist, researcher, operations expert, contingency planner, or quarantine specialist. Through the combined effort of all the players, the goal is to discover all four cures before any of several game-losing conditions are reached.
Dominion is a card game created by Donald X. Vaccarino and published by Rio Grande Games. It was the first deck-building game, and inspired a genre of games building on its central mechanic. Each player begins with a small deck of cards, which they improve by purchasing cards from a common supply that varies from game to game. Cards can help the player's deck function, impede their opponents, or provide victory points. As of December 2022, fifteen expansions to the original Dominion have been released.
Lords of Waterdeep is a German-style board game designed by Peter Lee and Rodney Thompson and published by Wizards of the Coast in 2012. The game is set in Waterdeep, a fictional city in the Forgotten Realms campaign setting for the Dungeons & Dragons role-playing game. Players take the roles of the masked rulers of Waterdeep, deploying agents and hiring adventurers to complete quests and increase their influence over the city.
Splendor is a multiplayer card-based board game, designed by Marc André and illustrated by Pascal Quidault. It was published in 2014 by Space Cowboys, Asmodee. Players are gem merchants of the Renaissance, developing gem mines, transportation, and shops to accumulate prestige points. Splendor received positive reviews and received numerous awards, including winner of Golden Geek Best Family Board Game, and nominated for the Spiel des Jahres Game of the Year in 2014. The game also received a mobile application and an expansion released in 2017.
Azul is an abstract strategy board game designed by Michael Kiesling and released by Plan B Games in 2017. Based on Portuguese tiles called azulejos, in Azul players collect sets of similarly colored tiles which they place on their player board. When a row is filled, one of the tiles is moved into a square pattern on the right side of the player board, where it garners points depending on where it is placed in relation to other tiles on the board.
Terraforming Mars is a board game for 1 to 5 players designed by Jacob Fryxelius and published by FryxGames in 2016, and thereafter by 12 others, including Stronghold Games. In Terraforming Mars, players take the role of corporations working together to terraform the planet Mars by raising the temperature, adding oxygen to the atmosphere, covering the planet's surface with water and creating plant and animal life. The game incorporates elements of resource management, engine building, and strategic planning. Players compete to earn the most victory points, which are measured by their contribution to terraforming and to human infrastructure. These goals are achieved by collecting income and resources which allow them to play various projects, represented by cards that increase their income or resources, build infrastructure, or directly contribute to terraforming the planet. The game was received positively by fans and critics, and received numerous awards.
Gloomhaven is a cooperative board game for one to four players designed by Isaac Childres and published by Cephalofair Games in 2017. It is a campaign-based dungeon crawl game including a narrative campaign, 95 unique playable scenarios, and 17 playable classes. Since its introduction the game has been acclaimed by reviewers, and has been described as one of the best board games ever made.
Great Western Trail is a board game designed by Alexander Pfister for two to four players, which was published in 2017 by Eggertspiele. It is a complex and strategic 'Eurogame', loosely themed on the American frontier and the original Great Western Cattle Trail, in which players engage in the transportation of cattle. A second edition was published in 2021, for one to four players.