Walking vehicle

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A quadruped walker, the General Electric Walking truck, on display at the U.S. Army Transportation Museum WalkingMachine USArmyTransportationMuseum DSCN7543.JPG
A quadruped walker, the General Electric Walking truck, on display at the U.S. Army Transportation Museum

A walking vehicle is a vehicle that moves on legs rather than wheels or tracks. Walking vehicles have been constructed with anywhere from one to more than eight legs. There are many designs for the leg mechanisms of walking machines that provide foot trajectories with different properties.

Contents

Walking vehicles are classified according to the number of legs with common configurations being one leg (pogo stick or "hopper"), two legs (biped), four legs (quadruped), and six legs (hexapod). There are a few prototypes of walking vehicles. Currently almost all of these are experimental or proof of concept.

Mobility

Walking vehicles can provide greater ground clearance than wheeled or tracked vehicles, but the complexity of their leg mechanisms has limited their use. Examples of manned walking vehicles include General Electric's Walking truck, the University of Duisburg-Essen's ALDURO. Timberjack, a subsidiary of John Deere, built a practical hexapod Walking Forest Machine (harvester). [1] One of the most sophisticated real-world walking vehicles is the Martin Montensano-built 'Walking Beast', a 7-ton quadrapod experimental vehicle suspended by four hydraulic binary-configuration limbs with much greater dexterity.[ citation needed ]

Examples

Animated diagram of dragline excavator "walking" based on Oscar Martinson's patent of 1926. Martinson Tractor.gif
Animated diagram of dragline excavator "walking" based on Oscar Martinson's patent of 1926.

Walking dragline excavators

Dragline excavators are extremely large and heavy machines used in mining and civil engineering that have used mechanical "walking" for locomotion since the 1920s. Typically, they use a three-legged gait: each step, a pair of elongated "feet" lift the excavator together with its base and put it back down a short distance forward. Turning is achieved by lifting both "feet" off the ground and pivoting on top of the base in the desired direction.[ citation needed ]

Big Muskie (1969, 12000 t) was the largest dragline excavator, and thus the largest walking machine ever built.[ original research? ]

ASIMO (2011 version) Honda ASIMO (ver. 2011) 2011 Tokyo Motor Show.jpg
ASIMO (2011 version)

Legged robots

The landers of the Mars 2 and Mars 3 probes carried small tethered "rovers" that were intended to shuffle on the Martian surface on a pair of skids, [2] similar to a walking dragline excavator. Both landers failed, so the rovers were never deployed on Mars. [2]

Honda has developed a number of humanoid robots that use a bipedal gait, starting with the experimental E series in the mid-1980s and culminating with the autonomous ASIMO, introduced in 2000. ASIMO has inspired a number of similar bipedal toy robots.[ citation needed ]

Boston Dynamics develops complex walking robots that are capable of moving over rough terrain and avoiding obstacles. The quadruped BigDog was designed for potential military applications.[ citation needed ]

Traddino, a quadrupedal animatronic dragon created for a German festival, was recognized by the Guinness Book of World Records as the "World's biggest walking robot". It is operated by remote control rather than a pilot. [3]

Kinetic sculptures

Dutch artist Theo Jansen has created many walking machines called strandbeest that wander on Dutch beaches. [4]

Anthropomorphic vehicles

At the end of 2016, Korea Future Technology built a prototype of a robot called METHOD-1, that could qualify as a mecha. The robot could walk, and its driver could control the robot's arms individually. [5]

In media

In the Metal Gear franchise, walking vehicles are a large focus. The Metal Gear, the titular device, is a usually bipedal tank or mech that is featured very often in the franchise.

See also

Related Research Articles

<span class="mw-page-title-main">Bipedalism</span> Terrestrial locomotion using two limbs

Bipedalism is a form of terrestrial locomotion where a tetrapod moves by means of its two rear limbs or legs. An animal or machine that usually moves in a bipedal manner is known as a biped, meaning 'two feet'. Types of bipedal movement include walking or running and hopping.

<span class="mw-page-title-main">Mecha</span> Humanoid walking vehicles in science fiction

In science fiction, mecha or mechs are giant robots or machines typically depicted as piloted and as humanoid walking vehicles. The term was first used in Japanese after shortening the English loanword 'mechanism' or 'mechanical', but the meaning in Japanese is more inclusive, and 'robot' or 'giant robot' is the narrower term.

<span class="mw-page-title-main">Quadrupedalism</span> Form of locomotion using four limbs

Quadrupedalism is a form of locomotion where four limbs are used to bear weight and move around. An animal or machine that usually maintains a four-legged posture and moves using all four limbs is said to be a quadruped. Quadruped animals are found among both vertebrates and invertebrates.

<span class="mw-page-title-main">Walking</span> Gait of locomotion among legged animals

Walking is one of the main gaits of terrestrial locomotion among legged animals. Walking is typically slower than running and other gaits. Walking is defined by an "inverted pendulum" gait in which the body vaults over the stiff limb or limbs with each step. This applies regardless of the usable number of limbs—even arthropods, with six, eight, or more limbs, walk. In humans, walking has health benefits including improved mental health and reduced risk of cardiovascular disease and death.

<span class="mw-page-title-main">Gait</span> Pattern of movement of the limbs of animals

Gait is the pattern of movement of the limbs of animals, including humans, during locomotion over a solid substrate. Most animals use a variety of gaits, selecting gait based on speed, terrain, the need to maneuver, and energetic efficiency. Different animal species may use different gaits due to differences in anatomy that prevent use of certain gaits, or simply due to evolved innate preferences as a result of habitat differences. While various gaits are given specific names, the complexity of biological systems and interacting with the environment make these distinctions "fuzzy" at best. Gaits are typically classified according to footfall patterns, but recent studies often prefer definitions based on mechanics. The term typically does not refer to limb-based propulsion through fluid mediums such as water or air, but rather to propulsion across a solid substrate by generating reactive forces against it.

Robot locomotion is the collective name for the various methods that robots use to transport themselves from place to place.

<span class="mw-page-title-main">HUBO</span> South Korean humanoid robot

HUBO is a walking humanoid robot, head mounted on a life-size walking bipedal frame, developed by the Korea Advanced Institute of Science and Technology (KAIST) and released on January 6, 2005. According to Hubo's creator Prof Jun-Ho Oh and his Plenary Session at ICRA 2012 entitled Development Outline of the Humanoid Robot: HUBO II the name Hubo is simply a name, not an abbreviation.

Passive dynamics refers to the dynamical behavior of actuators, robots, or organisms when not drawing energy from a supply. Depending on the application, considering or altering the passive dynamics of a powered system can have drastic effects on performance, particularly energy economy, stability, and task bandwidth. Devices using no power source are considered "passive", and their behavior is fully described by their passive dynamics.

The zero moment point is a concept related to the dynamics and control of legged locomotion, e.g., for humanoid or quadrupedal robots. It specifies the point with respect to which reaction forces at the contacts between the feet and the ground do not produce any moment in the horizontal direction, i.e., the point where the sum of horizontal inertia and gravity forces is zero. The concept assumes the contact area is planar and has sufficiently high friction to keep the feet from sliding.

<span class="mw-page-title-main">Walking Truck</span>

The Walking Truck or Cybernetic Walking Machine was an experimental quadruped walking vehicle created by General Electric in 1965. It was designed by Ralph Mosher to help infantry carry equipment over rough terrain. It alternatively bore the name of "CAM", an acronym for "Cybernetic Anthropomorphous Machine". It appeared in a segment of the Walter Cronkite–hosted The 20th Century in 1968.

<span class="mw-page-title-main">Terrestrial locomotion</span> Ability of animals to travel on land

Terrestrial locomotion has evolved as animals adapted from aquatic to terrestrial environments. Locomotion on land raises different problems than that in water, with reduced friction being replaced by the increased effects of gravity.

<span class="mw-page-title-main">BigDog</span> Quadruped robot built by Boston Dynamics

BigDog is a dynamically stable quadruped military robot that was created in 2005 by Boston Dynamics with Foster-Miller, the NASA Jet Propulsion Laboratory, and the Harvard University Concord Field Station. It was funded by DARPA, but the project was shelved after the BigDog was deemed too loud for combat.

<span class="mw-page-title-main">Honda P series</span>

The P series is a series of prototype humanoid robots developed by Honda between 1993 and 2000. They were preceded by the Honda E series and followed by the ASIMO series, then the world's most advanced humanoid robots. Honda Motor's President and CEO Hiroyuki Yoshino, at the time, described Honda's humanoid robotics program as consistent with its direction to enhance human mobility.

<span class="mw-page-title-main">Hexapod (robotics)</span> Type of robot

A six-legged walking robot should not be confused with a Stewart platform, a kind of parallel manipulator used in robotics applications.

<span class="mw-page-title-main">Legged robot</span> Type of mobile robot

Legged robots are a type of mobile robot which use articulated limbs, such as leg mechanisms, to provide locomotion. They are more versatile than wheeled robots and can traverse many different terrains, though these advantages require increased complexity and power consumption. Legged robots often imitate legged animals, such as humans or insects, in an example of biomimicry.

<span class="mw-page-title-main">Rhex</span>

RHex is an autonomous robot design, based on hexapod with compliant legs and one actuator per leg. A number of US universities have participated, with funding grants also coming from DARPA.

<span class="mw-page-title-main">American robotics</span>

Robots of the United States include simple household robots such as Roomba to sophisticated autonomous aircraft such as the MQ-9 Reaper that cost 18 million dollars per unit. The first industrial robot, robot company, and exoskeletons as well as the first dynamically balancing, organic, and nanoscale robots originate from the United States.

<span class="mw-page-title-main">Bio-inspired robotics</span>

Bio-inspired robotic locomotion is a fairly new subcategory of bio-inspired design. It is about learning concepts from nature and applying them to the design of real-world engineered systems. More specifically, this field is about making robots that are inspired by biological systems, including Biomimicry. Biomimicry is copying from nature while bio-inspired design is learning from nature and making a mechanism that is simpler and more effective than the system observed in nature. Biomimicry has led to the development of a different branch of robotics called soft robotics. The biological systems have been optimized for specific tasks according to their habitat. However, they are multifunctional and are not designed for only one specific functionality. Bio-inspired robotics is about studying biological systems, and looking for the mechanisms that may solve a problem in the engineering field. The designer should then try to simplify and enhance that mechanism for the specific task of interest. Bio-inspired roboticists are usually interested in biosensors, bioactuators, or biomaterials. Most of the robots have some type of locomotion system. Thus, in this article different modes of animal locomotion and few examples of the corresponding bio-inspired robots are introduced.

<span class="mw-page-title-main">Arm swing in human locomotion</span>

Arm swing in human bipedal walking is a natural motion wherein each arm swings with the motion of the opposing leg. Swinging arms in an opposing direction with respect to the lower limb reduces the angular momentum of the body, balancing the rotational motion produced during walking. Although such pendulum-like motion of arms is not essential for walking, recent studies point that arm swing improves the stability and energy efficiency in human locomotion. Those positive effects of arm swing have been utilized in sports, especially in racewalking and sprinting.

<span class="mw-page-title-main">Kuratas</span> Japanese mecha

Kuratas is a rideable and user-operated mecha built by the Japanese company Suidobashi Heavy Industry. Billed as "the world's first giant boarding robot", the Kuratas was unveiled when the website was opened in 2012. It was demonstrated at Wonder Festival. In June 2015, MegaBots challenged Suidobashi Heavy Industry to its first robot duel confronting Kuratas versus their Mark II.

References

  1. Timberjack Walking Machine on YouTube
  2. 1 2 Siddiqi, Asif A. (2018). Beyond Earth: A Chronicle of Deep Space Exploration 1958-2016. NASA History Program Office. pp. 100–103. Retrieved 2019-08-31.
  3. Further Drache (2010). "Further Drache". The Dragon of Furth im Wald. Municipality of Furth im Wald. Retrieved July 12, 2014.
  4. Solnit, Rebecca (29 August 2011). "The March of the Strandbeests". The New Yorker. Retrieved 2016-10-13.
  5. "A mech for modern times: Method-1 is your sci-fi fantasy come to life". Digital Trends. 2016-12-20. Retrieved 2016-12-27.