Warfare 1917

Last updated

Warfare 1917
Warfare 1917 logo.png
Developer(s) ConArtist
Publisher(s) Armor Games
Programmer(s) ConArtist
Platform(s) Flash
ReleaseSeptember 19, 2008
Genre(s) Strategy
Mode(s) Single-player

Warfare 1917 is a strategy Flash game set during World War I, developed by Australian programmer ConArtist and published by Armor Games.

Contents

Gameplay

In Warfare 1917, the player orders soldiers to capture ground and trenches while fighting programmed enemies. In-game units such as the riflemen, machine gunners, assaulters, officers, sharpshooters, and tanks can be used in both the British and German campaigns and custom mode. [1] Support weapons can also be called down upon command, such as artillery, mortar, and mustard gas, but, like other units, must load up first. The game also allows users to set up custom levels. [2]

During either campaign, the player may make use of the nation-specific variants of several units, which are based on actual historical differences between each army. Specialized units enjoy a higher combat proficiency than the standard for that unit, and provide a unique strategic advantage to the player throughout their campaign. Such would include the Sturmtruppen and the Mark IV Tank, among others. The campaigns also provide a historical atmosphere by slowly expanding the player's unit roster over the course of the war based on the historical innovations of the featured armies; regardless of affiliation, the player starts the game with limited options, and unlock new units and fire support with every battle they win, tanks being among the last and available to the British before the Germans. [3]

Regardless of game mode, the player is tasked with achieving victory in one of two ways: capturing enough of the enemy's side of the battlefield, or killing off enough enemy units to deplete morale and force a surrender. The criteria for the AI opponent's victory is the same as the player's; should the player fail to stop the advance of opposing troops, or have their army's morale drop to 0%, the AI will win the battle.

Reception

The game generally garnered favorable reviews. The game was given a score of 4.57/5 in Newgrounds. [2] [4]

Sequel

Warfare 1944, a sequel to the game, was later released by ConArtist, featuring the Americans and Germans in the Second World War.

Related Research Articles

<i>Blitzkrieg</i> Military strategy pioneered by Nazi Germany

Blitzkrieg is a word used to describe a combined arms surprise attack using a rapid, overwhelming force concentration that may consist of armored and motorized or mechanized infantry formations; together with artillery, air assault, and close air support; with intent to break through the opponent's lines of defense, dislocate the defenders, unbalance the enemies by making it difficult to respond to the continuously changing front, and defeat them in a decisive Vernichtungsschlacht: a battle of annihilation.

<span class="mw-page-title-main">Wargame</span> Strategy game that realistically simulates war

A wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames re-create specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval, air combat, and cyber as well as many that combine various domains.

<i>Call of Duty</i> (video game) 2003 video game

Call of Duty is a 2003 first-person shooter game developed by Infinity Ward and published by Activision. It is the first installment in the Call of Duty franchise, released on October 29, 2003, for Microsoft Windows. The game simulates infantry and combined arms warfare of World War II using a modified version of the id Tech 3 engine. Much of its theme and gameplay is similar to the Medal of Honor series; however, Call of Duty showcases multiple viewpoints staged in the American, British, and Soviet campaigns of World War II in Europe.

<i>Steel Panthers</i> Video game series

Steel Panthers is a series of computer wargames, developed and published by several different companies, with various games simulating war battles from 1930 to 2025. The first Steel Panthers game was released in 1995, and the most recent update was released in 2018 and is still updated regularly (yearly).

<i>Herzog</i> (video game) 1988 video game

Herzog is a strategy video game released by Technosoft in Japan for the MSX and NEC PC-88 computers in 1988. It was a real-time tactics and tactical shooter game with real-time strategy elements. The game served as the prototype for its sequel Herzog Zwei, which was released in 1989 for the Sega Mega Drive and is often considered the first true real-time strategy game.

<i>The Russian Campaign</i> Board wargame published in 1974

The Russian Campaign is a strategic board wargame published by Jedko Games in 1974 that simulates combat on the Eastern Front during World War II. Avalon Hill later bought the game and produced several editions.

<i>Pacific General</i> 1997 video game

Pacific General is a computer wargame depicting famous battles of the World War II Pacific campaigns. It was published by Strategic Simulations in 1997 using the same game engine of the earlier and successful Panzer General for Windows 95. It was re-released on GOG.com in May 2015.

<i>Axis & Allies</i> (2004 video game) 2004 video game

Axis & Allies is a real-time strategy World War II video game developed by TimeGate Studios and published by Atari for Microsoft Windows. The game was released on November 2, 2004. It is based on the board game series Axis & Allies from Milton Bradley and also on TimeGate's Kohan series. Set in the years after Japan and the United States entered into the war, the game allows the player to act as a World War II commander to build military forces to fight against other generals, using military units and technologies from the war. The player is able to rewrite and recreate the history of World War II.

<i>Medieval II: Total War</i> 2006 video game

Medieval II: Total War is a strategy video game developed by the since-disbanded Australian branch of The Creative Assembly and published by Sega. It was released for Microsoft Windows on 10 November 2006. Feral Interactive published versions of the game for macOS and Linux on 14 January 2016. It is the sequel to 2002's Medieval: Total War and the fourth title in the Total War series.

<i>Operation Europe: Path to Victory</i> 1993 video game

Operation Europe: Path to Victory, released in Japan as Europa Sensen (ヨーロッパ戦線), is a combat strategy video game for multiple platforms where one or two players can compete in World War II action. The MS-DOS version of the game was only released to North America.

<i>Warhammer 40,000: Dawn of War – Dark Crusade</i> 2006 video game

Warhammer 40,000: Dawn of War – Dark Crusade is the second expansion to the real-time strategy video game Warhammer 40,000: Dawn of War developed by Relic Entertainment and published by THQ. Based on Games Workshop's tabletop wargame, Warhammer 40,000, Dark Crusade was released on October 9, 2006. The expansion features two new races, the Tau Empire and the Necrons. Including the Imperial Guard from Dawn of War's first expansion pack Winter Assault, a total of seven playable races in this expansion.

<i>History Line: 1914–1918</i> 1992 video game

History Line: 1914–1918 is a turn-based tactics computer game released in 1992 by the German team Blue Byte. The storyline takes the player through various battles of the First World War. It uses the software engine based on the better known Battle Isle '93.

<i>Robert E. Lee: Civil War General</i> 1996 video game

Robert E. Lee: Civil War General is a 1996 computer wargame developed by Impressions Games and published by Sierra On-Line. Set during the American Civil War, it tasks the player with leading the Confederate Army of Northern Virginia to victory against the Union Army of the Potomac. Impressions sought to make Civil War General accessible to wargame newcomers by streamlining its gameplay, and the Panzer General series was a reference point for its design and title.

<i>Empire: Total War</i> 2009 video game

Empire: Total War is a turn-based strategy and real-time tactics video game developed by Creative Assembly and published by Sega. The fifth installment in the Total War series, the game was released in 2009. The game, which focuses on the early modern period of the 18th century, was announced at the Leipzig Games Convention in August 2007. The macOS version of the game was released by Feral Interactive on 10 June 2014. The Linux version was released, also by Feral Interactive, on 8 December 2014.

<i>Men of War</i> (video game) 2008 video game

Men of War is a 2008 real-time tactics video game sequel to Faces of War developed by Ukrainian company Best Way. Players issue orders to and/or take direct control of soldiers on a simulation-driven battlefield.

<i>Company of Heroes: Tales of Valor</i> Real time strategy video game

Company of Heroes: Tales of Valor is a real-time strategy video game stand-alone expansion pack to Company of Heroes. It was released on April 9, 2009.

<i>Combat Mission</i> Video game series

Combat Mission is the name of a series of computer wargames simulating tactical battles. The series has progressed through two distinct game engines. The original game engine, referred to as 'CMx1' by the developer, Battlefront.com, powered a trio of games set in the Second World War. Combat Mission: Shock Force was released in July 2007 as the debut of the 'CMx2' game engine. The Combat Mission games are a mixture of turn-based gameplay and simultaneous real-time execution. The game environment is fully three-dimensional, with a "Wego" style of play wherein each player enters their orders into the computer simultaneously during pauses in the action, and then are powerless to intervene during the action phase. More familiar turn-based games use an "I-go/You-go" system of play.

<i>Armored Warfare</i> 2015 video game

Armored Warfare is a free-to-play vehicular combat video game developed by MY.Games and Obsidian Entertainment and published by Wishlist Games for Microsoft Windows. The game features combat vehicles from the 1950s through modern day and includes destructible environments as well as player vs. environment and player vs. player gameplay. The game was originally in development by Obsidian Entertainment, who worked on the game until being dropped in 2017.

<i>Battlefield 1</i> 2016 first-person shooter video game

Battlefield 1 is a first-person shooter game developed by DICE and published by Electronic Arts. It is the tenth installment in the Battlefield series and the first main entry in the series since Battlefield 4 in 2013. It was released for PlayStation 4, Windows, and Xbox One in October 2016.

<i>Enlisted</i> (video game) 2021 squad-based tactical shooter video game

Enlisted is a free squad-based multiplayer tactical first-person shooter developed by Darkflow Software and published by Gaijin Entertainment. The game is set during World War II and revolves around major battles fought across all fronts of the war. It was an Xbox Series X/S launch title and timed console exclusive. On March 2, 2021, the closed beta went live on PlayStation 5. On April 8, 2021, the game was released on PC as an open beta test.

References

  1. "Warfare 1917 Review". Jay is Games. 16 December 2008. Archived from the original on 24 March 2015. Retrieved 24 September 2011.
  2. 1 2 Anthony Gallegos (17 April 2009). "TGIF: This Game is Free #1: Warfare 1917". Gamespy. IGN Entertainment. Archived from the original on 3 August 2009. Retrieved 16 June 2012.
  3. Richard Marian Ogorkiewicz (14 September 2024). "Tank: Facts, History, & Pictures". Britannica.
  4. "Warfare: 1917 - Newgrounds". Newgrounds. 3 Oct 2008. Retrieved 24 Aug 2022.