This article needs additional citations for verification .(February 2018) |
Industry | Video games |
---|---|
Headquarters | Canada |
Key people | Rob Sleath Bill Montgomery Ray Ewan Jo-Anne Kempe |
Windmill Software is a Canadian software company. Windmill Software today publishes property management software and management information system software, but the company is more notable for its past role as a developer, marketer, publisher, and distributor of computer and video games. The company developed several games for the IBM PC in the early 1980s. Windmill Software was acquired by Dude Solutions in March 2015. [1]
ColecoVision is a second-generation home video-game console developed by Coleco and launched in North America in August 1982. It was released a year later in Europe by CBS Electronics as the CBS ColecoVision.
TiVo Corporation, formerly known as the Rovi Corporation and Macrovision Solutions Corporation, was an American technology company. Headquartered in San Jose, California, the company is primarily involved in licensing its intellectual property within the consumer electronics industry, including digital rights management, electronic program guide software, and metadata. The company holds over 6,000 pending and registered patents. The company also provides analytics and recommendation platforms for the video industry.
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016.
Sierra Entertainment, Inc. was an American video game developer and publisher founded in 1979 by Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genre, including the first such game, Mystery House. It is also known for its graphical adventure game series King's Quest, Space Quest, Police Quest, Gabriel Knight, Leisure Suit Larry, and Quest for Glory, as well as being the original publishers of Valve's Half-Life series.
Bitstream Inc. was a type foundry that produced digital typefaces. It was founded in 1981 by Matthew Carter and Mike Parker among others. It was located in Marlborough, Massachusetts. The font business, including MyFonts, was acquired by Monotype Imaging in March 2012. The remainder of the business, responsible for Pageflex and Bolt Browser, was spun off to a new entity named Marlborough Software Development Holdings Inc. It was later renamed Pageflex, Inc following a successful management buyout in December 2013.
Acornsoft was the software arm of Acorn Computers, and a major publisher of software for the BBC Micro and Acorn Electron. As well as games, it also produced a large number of educational titles, extra computer languages and business and utility packages – these included word processor VIEW and the spreadsheet ViewSheet supplied on ROM and cartridge for the BBC Micro/Acorn Electron and included as standard in the BBC Master and Acorn Business Computer.
Digger is a video game released by Canadian developer Windmill Software as a self-booting disk for IBM PC compatibles. It is similar to the 1982 arcade game Mr. Do!Digger was developed by Rob Sleath, the primary developer of Windmill games. In 1984, Digger was converted to run on IBM PCjr and IBM JX.
Ocean Software Ltd was a British software development company that became one of the biggest European video game developers and publishers of the 1980s and 1990s.
Hewson Consultants were one of the smaller software companies which produced video games for home computers in the mid-1980s. They had a reputation for high-quality games which continually pushed the boundaries of what the computers were capable of and can be compared favourably with other ground-breaking software houses like Ultimate Play the Game and Beyond. Fourteen of their games were awarded "Megagame" by Your Sinclair.
The Coleco Gemini is an Atari 2600 clone manufactured by Coleco Industries, Inc. in 1983.
A video game clone is either a video game or a video game console very similar to, or heavily inspired by, a previous popular game or console. Clones are typically made to take financial advantage of the popularity of the cloned game or system, but clones may also result from earnest attempts to create homages or expand on game mechanics from the original game. An additional motivation unique to the medium of games as software with limited compatibility, is the desire to port a simulacrum of a game to platforms that the original is unavailable for or unsatisfactorily implemented on.
Spinnaker Software was a software company founded in 1982 known primarily for its line of non-curriculum based educational software, which was a major seller during the 1980s. It was founded by chairman Bill Bowman and president C. David Seuss.
Styx was is a video game released by Windmill Software in 1983 as a copy-protected, bootable 5.25" floppy disk for the IBM PC/XT. It is a clone of the 1981 arcade game Qix.
Microdata Corporation was an Irvine, California-based minicomputer company who created the Reality product line featuring the Pick operating system.
Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was responsible for the formation of the video arcade and modern video game industry.
Video Trek 88 is a computer game developed and published by Windmill Software in 1982, based on the earlier Star Trek text game. As opposed to the mainframe version, both the galactic chart and the local map are displayed side by side.
The protection of intellectual property (IP) of video games through copyright, patents, and trademarks, shares similar issues with the copyrightability of software as a relatively new area of IP law. The video game industry itself is built on the nature of reusing game concepts from prior games to create new gameplay styles but bounded by illegally direct cloning of existing games, and has made defining intellectual property protections difficult since it is not a fixed medium.